(Neutrals) Fairy insects — ANSWERED

User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

(Neutrals) Fairy insects — ANSWERED

Post by Anchar »

(Neutrals) Fairy insects.
The name I gave them is most likely unfortunate, perhaps they should be called brownies or just insects.
Initially, I wanted to draw fairies, but then for some reason I got insects, I decided not to redraw, because fairies are probably in the plans for the elves.

According to a story I have invented, these creatures multiply quickly and build villages in the forest, however they are very weak and cowardly. They prefer to fly away on their wings without a fight to safer places, but if this is not possible, they have to fight.

Most of the fairies of insects can fly, which will interfere with players at the initial stages of the game, since fairies of insects will constantly raid through the air, but in the later stages of fairies insects, due to their physical weakness, will not pose a threat.
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Town hall.
The main fairies and insects are trained in the town hall.
Attachments
nasekratysha.png
nasekratysha.png (1.8 KiB) Viewed 1751 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Unarmed fairy insect.
Produced at the town hall and also in the hive
Cost 1
Lives: 40-30
Attack: 8-10
Armor: 0/0
Speed: 3
The resistance is low.
Attachments
nasek3.png
nasek3.png (784 Bytes) Viewed 1749 times
Last edited by Anchar on Sat Nov 21, 2020 2:03 pm, edited 1 time in total.
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Spearman
Produced in the town hall
Cost: 2
Lives: 40-50
Attack: 8-12
Speed: 3
Armor: 0-1
Distance Armor: 1
Range: 1
Resistance: weak
Attachments
nasekkop.png
nasekkop.png (830 Bytes) Viewed 1748 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Archer
Town hall production
Cost: 2
Lives: 30-40
Attack: 15
Range: 5
Speed: 3
Armor: 0/0
Resistance: low.
Attachments
naseklyk.png
naseklyk.png (805 Bytes) Viewed 1746 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Anti archer
Produced in the town hall
Cost: 2
Lives: 30-40
Attack: 12
Range: 4
Armor: 0/0
Speed: 3
Resistance: weak
Damage Against Archers: 200%
Attachments
nasekkopmet.png
nasekkopmet.png (916 Bytes) Viewed 1746 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Stone thrower
Town hall production
Lives: 30-40
Attack: 10
Range: 3
Armor: 0/0
Speed: 2-3
Resistance is low
Bonus against giants: 300%
Against buildings and siege engines: 200%
Attachments
nasekkam.png
nasekkam.png (815 Bytes) Viewed 1743 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Healer
Produced at the town hall.
Cost: 2
Lives: 30-40
Attack: 6
Range: 1
Armor: 0/0
Speed: 3
Resistance: normal
Ability: Healing aura range: 2-3, +5 lives per turn
Attachments
nasekhil.png
nasekhil.png (942 Bytes) Viewed 1743 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Poison Flower Fighter
Produced in the town hall
Cost: 3
Lives: 30-40
Attack: 12-15 (poison)
Armor: 0/0
Range: 1
Speed: 3
Resistance: low
Attachments
nasekiad.png
nasekiad.png (870 Bytes) Viewed 1742 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Poisonous spitter with a pipe
Town hall production
Cost: 2-3
Lives: 30-40
Attack: 3-10 (poison) 2 hits
Range: 3-4
Armor: 0/0
Speed: 3
Resistance: low
Attachments
nasekplev.png
nasekplev.png (782 Bytes) Viewed 1741 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Fire Pepper Thrower.
A special fruit grown by this race is capable of setting fire to opponents.
Town hall production
Cost: 2
Lives: 30-40
Attack: 1-6 (ignition) 3 shots
Range: 3
Armor: 0/0
Speed: 3
Resistance: low
Attachments
nasekperec.png
nasekperec.png (940 Bytes) Viewed 1741 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Fairy insect with a piece of bark as a shield.
Cost: 2
Lives: 40-50
Attack: 8-10
Range: 1
Armor: 3-4
Distance Armor: 3-4
Speed: 2-3
Resistance is low
Attachments
nasekshi.png
nasekshi.png (1.11 KiB) Viewed 1738 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Corral.
In the fairies' pen, insects grow insects useful to themselves.
Lives: 60
Attack: 0
Armor: 0/0
Attachments
nasekzagon.png
nasekzagon.png (2.03 KiB) Viewed 1737 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Scout on a cricket.
These people raise large crickets as mounts, theoretically, you can make them jump, but since these are neutrals, let them just have high speed.
Corral production.
Cost: 4-5
Lives: 60
Speed: 5
Attack: 12
Range: 1
Armor: 0/0
The resistance is low.
Attachments
naseksverch.png
naseksverch.png (1.16 KiB) Viewed 1737 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Archer on a grasshopper.
Corral production.
Cost: 5-6
Lives: 80
Attack: 15
Range: 5
Armor: 0/0
Speed: 5 (grasshoppers can move through mountains)
Resistance: low
Attachments
naseksverchlyk.png
naseksverchlyk.png (1.23 KiB) Viewed 1736 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

A spearman on a grasshopper.
Corral production
Lives: 85
Attack: 12-15
Speed: 5
Armor: 1/1
Range: 1
Resistance: low
Attachments
naseksverhkop.png
naseksverhkop.png (1.19 KiB) Viewed 1733 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Spearman on a mosquito.
Fairy insects have tamed creatures called mosquitoes that can fly, but do not suck blood since males are used as mount insects, not females.
Corral production.
Cost: 6-7
Range: 1
Armor: 0/0
Speed: 5
The resistance is low.
Lives: 85
Attack: 12-15
Attachments
nasekmotkop.png
nasekmotkop.png (1.22 KiB) Viewed 1732 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Mosquito-based stone thrower
Corral production.
Cost: 6-7
Lives: 80
Attack: 15
Range: 4
Speed: 4
Armor: 0/0
Resistance is low
Bonus Damage: Giants 300%
buildings and siege structures: 200%
Attachments
nasekmotkam.png
nasekmotkam.png (1.21 KiB) Viewed 1732 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Thrower of poisonous flowers on a mosquito.
Corral production.
Cost: 6-7
Lives: 80
Attack: 5 (poison) 3 actions
Range: 3-4
Armor: 0/0
Speed: 5
Resistance: low.
Attachments
nasekmotmet.png
nasekmotmet.png (1.3 KiB) Viewed 1732 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Battle tumbleweed.
A huge tumbleweed of thorns is set in motion by the fairies flying inside.
Manufacturing in the town hall.
cost 4
Life 80-100 (quickly burns out)
Attack: 20
Armor: 1
Distance Armor: 4-6
Capacity: 1-2
Speed: 3-4
Range: 1
Attachments
nasekperpol.png
nasekperpol.png (1.05 KiB) Viewed 1729 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

House of fairies of insects.
Fairies and insects are peaceful people engaged in agriculture and gathering, often their houses are inconvenient for those walking on the ground, therefore, in theory, they can be considered as walls.
Lives ~ 55 Burn fast
Attack 0
Armor: 1/1
Attachments
nasekdom.png
nasekdom.png (1.17 KiB) Viewed 1729 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Fairy Watchtower.
This tower was designed for easy visibility, but in battle it has to be defensive.
Lives: ~ 60
Attack: 10-15
Range: 3-4
Armor: 0
Distance Armor: 1
Attachments
nasekvishka.png
nasekvishka.png (1.37 KiB) Viewed 1729 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

A hive of primitive insect fairies.
Unlike the peaceful insect fairies living without the influence of the queen's mind, this subspecies remained faithful to the hive. Creatures living inside are more capable of defending their queen.
Lives: 1000-1200
Attack: 15 (poison) 3 times
Armor: 5
Distance Armor: 10

Optional ability: After the destruction of the hive, the queen of the hive remains in its place, which after 10 turns can become the hive again.
Attachments
Nasekylei.png
Nasekylei.png (2.3 KiB) Viewed 1729 times
Last edited by Anchar on Sat Nov 21, 2020 1:58 pm, edited 1 time in total.
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Acid spittoon
Produced in a hive.
Cost: 4
Lives: 75
Attack: 30 (poison)
Range: 4
Armor: 3/3
Speed: 3
Resistance is low
Attachments
Alnasekiad.png
Alnasekiad.png (914 Bytes) Viewed 1727 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Acid killer.
Fast fighter of the queen of the hive.
Cost: 4
Lives: 80
Attack: 30-35 (poison) 2 actions.
Range: 1
Armor: 3/3
Speed: 4
Resistance: Medium.
Attachments
Alnaseksek.png
Alnaseksek.png (1.03 KiB) Viewed 1727 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Fairy soldier wasps.
This insect has grown its front legs as chitinous shields.
Hive production:
Cost: 5
Lives: 180
Attack: 45
Range: 1
Armor: 10
Ranged Armor: 12
Speed: 2-3
Resistance: Medium.
Attachments
Alnasekshi.png
Alnasekshi.png (1.11 KiB) Viewed 1726 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Hive drone
Elite hive fighter close to the queen of the hive.
Beehive production.
Lives: 200
Attack: 20 (4 times)
Range: 1
Armor: 7-9
Distance Armor 7-9
Speed: 4-5
The resistance is high.
Attachments
alnasektryten.png
alnasektryten.png (1.3 KiB) Viewed 1723 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

Hive queen
Map editor only.
Lives: 350-400
Attack: 15 (4 times)
Range: 1-2
Armor: 3/3
Speed: 1-2 (cannot fly)
High resistance.
Abilities:
Aura healing range 3-4, + 20 HP per turn.
Enhancement Aura: Range 4, +5 Attack.

Optional Abilities: Summons an unarmed insect fairy.

Beehive Transformation: The queen disappears and replaces her beehive.
Attachments
Nasekkoroleva.png
Nasekkoroleva.png (1.53 KiB) Viewed 1721 times
User avatar
Anchar
Posts: 1885
Joined: Sat Jun 27, 2020 2:39 am

Re: (Neutrals) Fairy insects.

Post by Anchar »

I would like to know your opinion on this faction. If someone wishes and someone has inspiration, he can offer his units, ideas, images, make adjustments, criticize, and also come up with a suitable name for them, since I do not know English well.

I would like the game to have more different neutral factions to be able to create interesting battles in the editor, as well as interesting stories without the influence of balance (just for myself).

In addition, I would like to draw a race of gremlins (or henchmen) who will be small evil creatures, mercenaries, robbers in the service of powerful creatures, in stolen armor and using stolen weapons and technology.
Draw a race of people, octopuses or wormfaces that will be mostly neutral race in the sea space and will resemble fans of Cthulhu.
Also, draw an analogue of the race from the game Allods online gibberlings - these are small fluffy creatures (in the game they walked in 3) by nature fishermen and smugglers, will be weak on land but will have a cheap fleet.
It is also possible to draw primitive people (or intelligent monkeys) who will be a primitive human tribe.

If similar topics have already been, I would like to know about it and get a link.
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: (Neutrals) Fairy insects.

Post by Alexander82 »

I'm not much into a big insects factions. Fairies are already planned as a sub for elves so feel free to try some fairy designs.
Age of Fantasy design leader
Post Reply

Return to “Archived - Subraces”