Zombie ability: dismember
- Alexander82
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Zombie ability: dismember
Since we are adding rotten meat to be used with the corpse eating ability of skeletons: What about an ability that allow a zombie to sacrifice itself to provide 5 pieces of meat?
My idea is that you can "sacrifice a zombie" to summon 4 pieces of meat in range 1 and another piece in range 0 (either by using a transformation effect or, probably better, by making zombies drop meat on death).
Any suggestions or objections?
My idea is that you can "sacrifice a zombie" to summon 4 pieces of meat in range 1 and another piece in range 0 (either by using a transformation effect or, probably better, by making zombies drop meat on death).
Any suggestions or objections?
Age of Fantasy design leader
Re: Zombie ability: dismember
I always thought zombies and ghouls should drop corpses anyway so you can reuse them, but this sounds interesting so long as the ai doesn't overly use this being that undead ai spams with zombies.
Re: Zombie ability: dismember
Maybe just make it so that undead could sacrifice a zombie to heal another unit, basically canalizing it. It could work with the eat corpse ability.
- Alexander82
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Re: Zombie ability: dismember
If we make them sacrifice fir 5 corpses it will mean that 5 units can heal though. Also if we make the unit used for cannibalize we can't give it a "corpse" as well.
Age of Fantasy design leader
- Alexander82
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Re: Zombie ability: dismember
Btw... what about half zombies as well? I think that when a zombie die we might have the upper half of the zombie be able to attack and move by 1 tile/turn.
Age of Fantasy design leader
- Alexander82
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Re: Zombie ability: dismember
Age of Fantasy design leader
Re: Zombie ability: dismember
IDK, maybe it should only produce 1-2 rotten meat, because the zombies not that big, also how that much would come out of just the lower half of the zombie is questionable also.
Re: Zombie ability: dismember
Why not just give them die hard instead?Alexander82 wrote: ↑Tue Sep 22, 2020 5:43 pm Btw... what about half zombies as well? I think that when a zombie die we might have the upper half of the zombie be able to attack and move by 1 tile/turn.
- Alexander82
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Re: Zombie ability: dismember
I think it doesn't fit well hte unit. Also I like the visual effect of zombies cut in half that continue crawling on the ground.Savra wrote: ↑Tue Sep 22, 2020 7:39 pmWhy not just give them die hard instead?Alexander82 wrote: ↑Tue Sep 22, 2020 5:43 pm Btw... what about half zombies as well? I think that when a zombie die we might have the upper half of the zombie be able to attack and move by 1 tile/turn.
The last ones can still drop the meat on death.
Age of Fantasy design leader
Re: Zombie ability: dismember
Except how does one cut a zombie in half with a javelin, spear, or arrow?
Anyway, aside the technical here, maybe it should be a % thing.
Anyway, aside the technical here, maybe it should be a % thing.
- Alexander82
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Re: Zombie ability: dismember
It just represents a zombie that is badly damaged but still moves. Anyway no problem, forget about the idea. When a zombie dies, it dies.
Age of Fantasy design leader
Re: Zombie ability: dismember
Nah, this ones interesting. I'll make your crawler later when I get time again.
Just the basic zombies correct?
Just the basic zombies correct?
- Alexander82
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Re: Zombie ability: dismember
why not the ability of zombie can infect the enemy units that will poisoning(decreasinghp every turns) and it will become yours as a zombie its look like converting ability but unique . I think it helps to decrease enemy units and increase your zombie units
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Loveless, Darkness to the Light
Loveless, Darkness to the Light
- makazuwr32
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Re: Zombie ability: dismember
That is planned as well but is on hold for now.
Both of these abilities will probably coexist.
Both of these abilities will probably coexist.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: Zombie ability: dismember
that"s greatmakazuwr32 wrote: ↑Wed Sep 23, 2020 10:28 pm That is planned as well but is on hold for now.
Both of these abilities will probably coexist.
IM NOT A MAKER, IM JUST A GAMER
Loveless, Darkness to the Light
Loveless, Darkness to the Light
Re: Zombie ability: dismember
Zombie crawler.
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- Alexander82
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