Impossible to win map: Fictional maps /Surprise attack

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xXalexc925Xx
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Impossible to win map: Fictional maps /Surprise attack

Post by xXalexc925Xx »

Map failures

Age of fantasy
fictional maps

Surprise attack

Correct me if I'm wrong
The objective of this map is destroying the Orcish camp. With the chivalry. We have one missionary, two light cavalry, two knights and one heavy knight.
Now the light cavalry do one of damage to the buildings and most of the units enemies, the knights are better, do 7 of damage to the buildings and 9 to the infantry and the heavy knight do 9 of damage the infantry to buildings and do 12 of damage the infantry.
So, if we add all the damage to the buildings and we say that the missionary gives him the ability to attack twice in the same turn to heavy knight of the unites which is impossible because there is no room for everyone to attack in the same turn we have 36 of damage to a building. One Orcish Camp have 40 of Hp and the level say you need to destroy all the Orcish Camp in less 4 turns to have the three stars. Not to mention when enemies attack you that kill you for maximum two turns
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Alexander82
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by Alexander82 »

maybe the map maker might add a few more units or could pump the stats of the one given
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by Alexander82 »

On second thought maybe we should wait until we have increased all the building's hp so we can change that map only once.
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xXalexc925Xx
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by xXalexc925Xx »

And that will be with all the other maps?
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by Midonik »

Wait it definitely was fine when I made it.

Has there already been any change to the buildings' hps?
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by xXalexc925Xx »

in this case not but from the cavalry to do damage to the buildings, a lot of
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by xXalexc925Xx »

Midonik your link dosen't work.
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Alexander82
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by Alexander82 »

cause sometimes there is a issue to the board and it uses an alternative address
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by Midonik »

xXalexc925Xx wrote: Sun Aug 02, 2020 10:05 pm in this case not but from the cavalry to do damage to the buildings, a lot of
Sorry but your grammar is so bad that I can't understand what you want or say.

Anyway, the orc camp's hp was definitely changed cause now it in fact is impossible.

So Alex, that hp is gonna change again?

(If you think about it, that change it definitely gonna break even more maps)
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by makazuwr32 »

Hp will definately change later, during buildings update.
We are going to unify hps of all factories (it is weird when humabs have factory with 270 hp and tons of armor while elves/undeads have o most of their factories 20 hp).

Most factories will become more tough (90/100/110 hp they'll have). Some races could also have techs to give bonus armor to buildings. There won't be alas ANY techs to increase buildings' hp (and existing ones will be changed into different ones).

Ofc fortifications and megas will become tougher as well.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by Midonik »

Once that is done I will just use triggers to decrease the hp of the buildings in the map.

@xXallexc925Xx if you're going around testing maps then can you test the Death Lair map in the Sveaja rise: Epilogue? I'm not sure if the triggers there work how I intended.
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xXalexc925Xx
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by xXalexc925Xx »

Of course I will try it. But where is it because in fictional maps I don't see it
Last edited by xXalexc925Xx on Mon Aug 03, 2020 9:01 pm, edited 1 time in total.
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by Midonik »

Well it was just recently added in the public version, if at all.

It's just that the triggers behaved wierdly when I was testing it so I'm a little worried if it actually works. I spent too much time making it. I can't even play it myself cause I've played the first 30 turns or the map like 20 times
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by Huttensohn »

I have a different issue. It is possible to destroy the camps now, but if you move your knight 2 to upper left corner, you don't win. Btw, it says, move your heave knight to that corner although you have atm 2 heavy knights. Really confusing to new players and potentially frustrating..
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by Midonik »

Did... Someone else edit my map? I remember putting only one heavy knight and the triggers working.
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by Huttensohn »

It is interesting because above, somebody is speaking about light infantry and so.
You have - one missionary, two heavy knights, a Knight 2 and two normal knights. Maybe that messed with the triggers!
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by Midonik »

They must have. And now they need to fix it - the fixes on my own maps do not show up for me, so I still see the map as it was.
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by Midonik »

Tho I guess if you told me I can reproduce that.
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by Huttensohn »

Do you need anything further from me?

The question is if the scenario is now again too easy, once the trigger is fixed. In the description it should clearly say which knight has to move where.

But once factories have more HP, this will change one more time and the question is if cavalry will be able to do enough damage to those structures then.
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by Midonik »

Yea. Actually isn't the hp update next update? I guess I will wait. I would be grateful if you could list hostile units if possible - not sure if any changes were made.
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Re: Impossible to win map: Fictional maps /Surprise attack

Post by Huttensohn »

So the initial units are like in the description. Four camps, four wagons, two orc warriors, a goblin spearman and a goblin elite archer. The enemies bigger army consists of two additional orc camps (those don't have to be destroyed, right?) 10 Master armored warriors, 2 Elite Raptor riders, 1 harnessed raptor rider, 1 elite caragor rider, 6 uruk Hai 2.
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