Design Rules
Design Rules
Hello everyone! This is the rules of AOU.
(The Design Leader or Site Admin will make the rules, not me...)
Rules:
♦Unit Design Rules♦
- ?
♠Unit Rules♠
- ?
(The Design Leader or Site Admin will make the rules, not me...)
Rules:
♦Unit Design Rules♦
- ?
♠Unit Rules♠
- ?
Last edited by MightyGuy on Thu Nov 17, 2016 1:01 pm, edited 1 time in total.
Re: Design Rules
There is no design leader right now.
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Re: Design Rules
yes i know, i'm just prepared this.
Re: Design Rules
I think Alexander must be the DESIGN LEADER
Re: Design Rules
I aggre. Alex,do you want to be design leader?
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Re: Design Rules
probably yes, Sir Daniel could be agree ... Alexander, Please Accept it
Re: Design Rules
My Suggestion Rules:
::Unit Design::
-32x32 (1x1 unit) (normal)
-64x64 (2x2 unit) (big)
-32x64 (1x2 unit) (tall)
-Default team colors
::Unit Types::
-Infantry (natural and artificial robot machine)
-Ranged (natural and artificial robot machine)
-Mounted or Necromorph/Host/Monster
-Seige or big Machines robots (e.g 15 feet tall huge robot machine destroyer)
-Others (flying,land,water..etc)
Unit Weakness & Strongest
(left side= The strongest than)
(right side= The weakest)
Infantry vs. Structures, Ranged (close combat)
Infantry (Anti Mounted) vs. Mounted
Ranged vs. Infantry, Seige (range attack)
Seige vs. Mounted,Structure
Mounted vs. Infantry,Ranged
::Unit Design::
-32x32 (1x1 unit) (normal)
-64x64 (2x2 unit) (big)
-32x64 (1x2 unit) (tall)
-Default team colors
::Unit Types::
-Infantry (natural and artificial robot machine)
-Ranged (natural and artificial robot machine)
-Mounted or Necromorph/Host/Monster
-Seige or big Machines robots (e.g 15 feet tall huge robot machine destroyer)
-Others (flying,land,water..etc)
Unit Weakness & Strongest
(left side= The strongest than)
(right side= The weakest)
Infantry vs. Structures, Ranged (close combat)
Infantry (Anti Mounted) vs. Mounted
Ranged vs. Infantry, Seige (range attack)
Seige vs. Mounted,Structure
Mounted vs. Infantry,Ranged
Re: Design Rules
Should tank be 64x64?
Re: Design Rules
No, It can affect the movement tile of other unit.
Re: Design Rules
I think they should. BULDINGS are 64×64. Tanks CANT be smaller. Also,about movement-tanks will got some problems,and block moves of other units,but its good.
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Re: Design Rules
Ok, I Agree but how about the others?
Re: Design Rules
Well,becouse "scale change" both tanks and buldings 32×32.
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- Puss_in_Boots
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- Location: New Jersey
Re: Design Rules
I think it would work well with adventure campaign stories or maps. Being in an alien setting that is.
OLÉ
Re: Design Rules
Should we make images with teams (like in AoWw) or single? (AoF and AoS)
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- Sunrise Samurai
- Posts: 2678
- Joined: Thu Jun 18, 2015 11:21 pm
- Location: Florida, U.S.
Re: Design Rules
My vote, teams. It's on AoWW scale for range, and the time setting depicts larger armies, in well organized groups, rather than armies of individuals on smaller scales. We're talking world's armies, rather than the forces a single city can muster.
The glorious sun rises again
Re: Design Rules
Yeah,I aggre,thats why I asked. But if its about units like brutes (see topic in aliens) should be single thought.
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- Sunrise Samurai
- Posts: 2678
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- Location: Florida, U.S.
Re: Design Rules
Yeah. Psychic units, heroes, and some monstrous individuals should be depicted as individuals. Basic, uninteresting things should be in groups.
The glorious sun rises again
Re: Design Rules
What others think?
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- Puss_in_Boots
- Posts: 3211
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- Location: New Jersey
Re: Design Rules
There are 5 forumers acctualy active in AoU,so vote passed.
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