The Scorpio could fulfill both the roles of a siege and crossbow unit for the Romans while filling the niche of a cheap and faster siege unit currently not present in the game. The idea would be in a cannoneer-like style to showcase the smaller size and use it as a light field artillery. When remaining with their historical usage, it should have bonuses vs. heavy infantry and cavalry as well as elephants and other siege equipment. The unit would start out rather weak but being able to be produced quite fast as well as receiving buffs by the roman system it grows in their use.
Cost: 4
HP 12/12
Power 4
Attack Range 6
M Armor 2
R Armor 2
Speed 3
Sight 4
Actions 2/2
Construct aff. /
Mend aff. 50%
Resistance 25%
Builders: Roman Garrison, Roman Castrum, Siege Workshop, Fortified Siege Workshop
Requires: /
Size: 1x1
Categories: Ranged, Artillery, Construct, Machine, Siege Machine, Light Siege, Deployed, Burnable, Anti- Heavy Infantry, Anti- Heavy Cavalry, Anti- Siege Machines, Roman, no upgrades
Bonuses:
+25% / +1 / Siege Machine
+50% / +2 / Heavy Cavalry
+75% / +3 / Heavy Infantry
+100% / +4 / Elephants
Affected by roman buff units but not regular ones as per usual, benefiting from Legion Missile Tactics, Advanced Legion Missile Tactics as well as boosts by roman leaders/buildings and targetable by roman units effects such as the physician.
New Unit - Roman Scorpio
Return to “Unit - siege engines / machines”
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