Age of Comics
Posted: Sun Jul 31, 2022 11:25 am
I have a great idea that sticks in my mind but I just don't know how to make a game like this. I hope you like the idea that I suggest to you.
Mechanics:
In terms of mechanics, nothing has changed, it's the same as any other game. you just need to use technologies to get the hero you want, I think it takes about 5 turns to get it. there are also army and rebellion units that are supposed to take 2 or 3 turns to get and also so that you have time to defend or advance against the enemy and have time to get your favorite superheroes. As for the heroes, they also have different abilities or super powers to kill your opponents. it also has a cooldown if you use the skill of your hero in maybe 2 or 3 turns.
Buildings:
Hall of Justice- is an iconic building that serves as a headquarters for the Justice League.
Hall of Doom- which looks like a domed version of Darth Vader's helmet and houses a wide variety of technological tools of terror, is probably the most iconic of all villain headquarters.
Stark Tower- and later renamed Avengers Tower, appears in the Marvel Cinematic Universe.
The X-Mansion- is also the worldwide headquarters of the X-Corporation.
The Baxter Building- is depicted in Manhattan, and its five upper floors house the Fantastic Four's headquarters.
Lethal Legion headquarter- a group of villains that has taken several forms over the years, each iteration equally dedicated to the destruction of the Avengers.
The Frightful Four Headquarters- were a team of supervillains brought together under the leadership of the Wizard.
Bermuda Triangle- that uncharted island in the Atlantic, in the Bermuda Triangle, became the base of the mutant Magneto and his Brotherhood. In elder times, it was inhabited by the Ancients who committed atrocities there. Due to those, the island was described as being of "eldritch nature" and "evil".
Titans Tower- is a ten-story glass and steel structure that served as the headquarters for the second incarnation of the Teen Titans, commonly referred to as the New Teen Titans.
That's all, I hope you read this and make this game soon
Mechanics:
In terms of mechanics, nothing has changed, it's the same as any other game. you just need to use technologies to get the hero you want, I think it takes about 5 turns to get it. there are also army and rebellion units that are supposed to take 2 or 3 turns to get and also so that you have time to defend or advance against the enemy and have time to get your favorite superheroes. As for the heroes, they also have different abilities or super powers to kill your opponents. it also has a cooldown if you use the skill of your hero in maybe 2 or 3 turns.
Buildings:
Hall of Justice- is an iconic building that serves as a headquarters for the Justice League.
Hall of Doom- which looks like a domed version of Darth Vader's helmet and houses a wide variety of technological tools of terror, is probably the most iconic of all villain headquarters.
Stark Tower- and later renamed Avengers Tower, appears in the Marvel Cinematic Universe.
The X-Mansion- is also the worldwide headquarters of the X-Corporation.
The Baxter Building- is depicted in Manhattan, and its five upper floors house the Fantastic Four's headquarters.
Lethal Legion headquarter- a group of villains that has taken several forms over the years, each iteration equally dedicated to the destruction of the Avengers.
The Frightful Four Headquarters- were a team of supervillains brought together under the leadership of the Wizard.
Bermuda Triangle- that uncharted island in the Atlantic, in the Bermuda Triangle, became the base of the mutant Magneto and his Brotherhood. In elder times, it was inhabited by the Ancients who committed atrocities there. Due to those, the island was described as being of "eldritch nature" and "evil".
Titans Tower- is a ten-story glass and steel structure that served as the headquarters for the second incarnation of the Teen Titans, commonly referred to as the New Teen Titans.
That's all, I hope you read this and make this game soon