IDEA AGAIN - ANSWERED
-
- Posts: 43
- Joined: Sun Jun 25, 2017 6:10 pm
IDEA AGAIN - ANSWERED
My before ideas is for age of fantasy im sorry.now this is for age of strategy
1 UNITS
A Fencer
A upgrade type of swordman
Hp 20
Atk 10
Armour 4
Sight 1
Have bonus againts anti-cavalry units
B Axeman(Not the throwing axeman)
A melee unit with a axe.whose can chop all enemies to two
Hp 15
Atk 12
Armour 2
Sight 2
Have bonus againts Sword type units
I will continue the idea next time because my handphone is low-battery
1 UNITS
A Fencer
A upgrade type of swordman
Hp 20
Atk 10
Armour 4
Sight 1
Have bonus againts anti-cavalry units
B Axeman(Not the throwing axeman)
A melee unit with a axe.whose can chop all enemies to two
Hp 15
Atk 12
Armour 2
Sight 2
Have bonus againts Sword type units
I will continue the idea next time because my handphone is low-battery
A newcomer and a newbie at this forum.HAPPY DAY (:
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: IDEA AGAIN
I am not really sure these stats make sense... Sight 1? Do you mean one range?
The day is coming when a single carrot, freshly observed, will set off a revolution.
-
- Posts: 43
- Joined: Sun Jun 25, 2017 6:10 pm
Re: IDEA AGAIN
Hehe im sorry because im dont very know about range,sight,etc.yes,maybe range.I continue the idea
C Whipman
A unit whose equipped with a long whip
D Shaolin fighter
A good-trained fighter with an balancing atk and hp
E Bard
A units whose can make the enemy sleep for various turn
I will continue next time
C Whipman
A unit whose equipped with a long whip
D Shaolin fighter
A good-trained fighter with an balancing atk and hp
E Bard
A units whose can make the enemy sleep for various turn
I will continue next time
A newcomer and a newbie at this forum.HAPPY DAY (:
-
- Posts: 43
- Joined: Sun Jun 25, 2017 6:10 pm
Re: IDEA AGAIN
Yes,maybe.I continue the ideas
1 Sharpshooter
A range unit equipped with a bow and have an sharpshoot bullseye
(I decided to not make the stat)
2 Spearthower
A range unit whose can throw some spear to the enemy
3 Sage
A unit whose have the magic skill like fireball and can heal wounded unit
4 Destructor
A unit equipped with gigantic sword for destructing enemy building
5 Double axeman
A handy units for slay the enemy
6 Trident warrior
A units equipped with long trident(i think this unit is best with 2 range but still at the melee army category
I think i will submit another idea next time.
1 Sharpshooter
A range unit equipped with a bow and have an sharpshoot bullseye
(I decided to not make the stat)
2 Spearthower
A range unit whose can throw some spear to the enemy
3 Sage
A unit whose have the magic skill like fireball and can heal wounded unit
4 Destructor
A unit equipped with gigantic sword for destructing enemy building
5 Double axeman
A handy units for slay the enemy
6 Trident warrior
A units equipped with long trident(i think this unit is best with 2 range but still at the melee army category
I think i will submit another idea next time.
A newcomer and a newbie at this forum.HAPPY DAY (:
- Puss_in_Boots
- Posts: 3211
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
Re: IDEA AGAIN
Most of these ideas sound fantasyish. Also please post separate topics for these units, it's better that way unless we are speaking starter faction units. These unit ideas usually don't come to implementation that fast either...Gabriel lukas wrote:Yes,maybe.I continue the ideas
1 Sharpshooter
A range unit equipped with a bow and have an sharpshoot bullseye
(I decided to not make the stat)
2 Spearthower
A range unit whose can throw some spear to the enemy
3 Sage
A unit whose have the magic skill like fireball and can heal wounded unit
4 Destructor
A unit equipped with gigantic sword for destructing enemy building
5 Double axeman
A handy units for slay the enemy
6 Trident warrior
A units equipped with long trident(i think this unit is best with 2 range but still at the melee army category
I think i will submit another idea next time.
OLÉ
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: IDEA AGAIN
^ this is a very confusing topic to read, and it is difficult to build on them when there are many unit ideas
The day is coming when a single carrot, freshly observed, will set off a revolution.
-
- Posts: 43
- Joined: Sun Jun 25, 2017 6:10 pm
Re: IDEA AGAIN
Hehehehehe im so sorry.because if that too much. .Because im still 10 years old who like game
A newcomer and a newbie at this forum.HAPPY DAY (:
-
- Posts: 43
- Joined: Sun Jun 25, 2017 6:10 pm
Re: IDEA AGAIN
Seperate topic for what?.For the status,or for another??
A newcomer and a newbie at this forum.HAPPY DAY (:
-
- Posts: 43
- Joined: Sun Jun 25, 2017 6:10 pm
Re: IDEA AGAIN
The sage? Or another unit??.which one looks lile fantasylish??
A newcomer and a newbie at this forum.HAPPY DAY (:
- Puss_in_Boots
- Posts: 3211
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
Re: IDEA AGAIN
Well... I have never heard of a historical soldier called, sage, destructor, bard, or whipman either.
OLÉ
-
- Posts: 43
- Joined: Sun Jun 25, 2017 6:10 pm
Re: IDEA AGAIN
Yes,because that only on rpg game like final fantasy
A newcomer and a newbie at this forum.HAPPY DAY (: