Descent campaign map 3 The Village Help IMPLEMENTED

Discuss anything about any map, ask for hints/help if you need
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123
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Joined: Sat Jan 21, 2023 4:59 pm

Descent campaign map 3 The Village Help IMPLEMENTED

Post by 123 »

I cant beat this map, there are too many spearmen, please help
tamtam12345
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Joined: Wed Mar 30, 2016 8:41 am

Re: Descent campaign map 3 The Village Help

Post by tamtam12345 »

Archers shoot with cover of swordmans. Swordmans can tank 2 hits. Each Archer can tank 1 hit. Once enemy pikeman below 8 hp, use your swordman to destroy it. Try to keep most units alive, especially archers.
Revenant
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Joined: Mon Jan 17, 2022 11:11 am

Re: Descent campaign map 3 The Village Help

Post by Revenant »

I also think this map is no longer winnable.
The number of enemy armored spearmen is just too big. My troops never survive their onrush - and I tried quite a few times.
tamtam12345
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Re: Descent campaign map 3 The Village Help

Post by tamtam12345 »

Revenant wrote: Wed Feb 22, 2023 7:18 am I also think this map is no longer winnable.
The number of enemy armored spearmen is just too big. My troops never survive their onrush - and I tried quite a few times.
Winnable. But you may need to try several time to get 3 stars since 15 turns is quite difficult to reach. It can be adjusted to 18 turns to let players play in easier way.
Revenant
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Re: Descent campaign map 3 The Village Help

Post by Revenant »

tamtam12345 wrote: Wed Feb 22, 2023 11:33 am Winnable. But you may need to try several time to get 3 stars since 15 turns is quite difficult to reach. It can be adjusted to 18 turns to let players play in easier way.
Are you sure?
I always loose in this map and tried very often.
I have no idea how to win this map, no matter the 3 stars requirement...
tamtam12345
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Re: Descent campaign map 3 The Village Help

Post by tamtam12345 »

Revenant wrote: Sun Feb 26, 2023 3:37 pm
tamtam12345 wrote: Wed Feb 22, 2023 11:33 am Winnable. But you may need to try several time to get 3 stars since 15 turns is quite difficult to reach. It can be adjusted to 18 turns to let players play in easier way.
Are you sure?
I always loose in this map and tried very often.
I have no idea how to win this map, no matter the 3 stars requirement...
SURE. If I have time, I may take a video on it...
Revenant
Posts: 28
Joined: Mon Jan 17, 2022 11:11 am

Re: Descent campaign map 3 The Village Help

Post by Revenant »

tamtam12345 wrote: Mon Feb 27, 2023 1:21 am SURE. If I have time, I may take a video on it...
That would be cool!
tamtam12345
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Re: Descent campaign map 3 The Village Help

Post by tamtam12345 »

Revenant wrote: Mon Feb 27, 2023 9:50 am
tamtam12345 wrote: Mon Feb 27, 2023 1:21 am SURE. If I have time, I may take a video on it...
That would be cool!
https://youtu.be/98l_k-mDKGs
Video:

@Stratego (dev)
@Endru1241
I think 15 turns to get 3 stars is quite difficult(depend little luck), can you set 3 stars be 17 turns? 17~18 turns is ok...I think.
Stratego (dev)
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Re: Descent campaign map 3 The Village Help

Post by Stratego (dev) »

ok! it is 18/22 now!
Revenant
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Re: Descent campaign map 3 The Village Help

Post by Revenant »

tamtam12345 wrote: Tue Feb 28, 2023 5:15 pm https://youtu.be/98l_k-mDKGs
Video:
That's amazing! Thank you Tamtam!

Revenant
Revenant
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Re: Descent campaign map 3 The Village Help IMPLEMENTED

Post by Revenant »

Thanks again Tamtam,

with the strategy you have shown in your video, I was able to finish the map in 18 turns.

Which directly led me into another problem :-D

The following map of that campaign also seems unsolvable to me. I don't see a way that might lead to victory here, but I opened a different thread for that:
https://www.ageofstrategy.net/viewtopic.php?f=4&t=13307

Revenant
Nadine77
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Location: India
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Re: Descent campaign map 3 The Village Help

Post by Nadine77 »

tamtam12345 wrote: Mon Jan 23, 2023 9:55 am Archers shoot with cover of swordmans. Swordmans can tank 2 hits. Each Archer can tank 1 hit. Once enemy pikeman below 8 hp, use your swordman to destroy it. Try to keep most units alive, especially archers.
This strategy advice appears to be focused on a tactical game or scenario where archers and swordsmen are involved. It emphasizes the importance of using swordsmen as a shield for archers and the need to prioritize keeping most units, particularly archers, alive. It also suggests targeting enemy pikemen with swordsmen when their health is below 8.
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