Map Editor Unit: (FUN unit) Modern Soldier.

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TheOrder971
Posts: 94
Joined: Fri Sep 22, 2023 8:47 am

Map Editor Unit: (FUN unit) Modern Soldier.

Post by TheOrder971 »

A Modern Soldier is a FUN Unit. that is based on the Age of Modern Wars.
I Wish should be Considered category map units only
Modern Soldier (FUN Unit).png
Modern Soldier (FUN Unit).png (1.35 KiB) Viewed 477 times
Stats
Hp: 25
Attack power: 5
Range: 2
Armor: 2
Pierce Armor: 3
Speed: 4
Sight: 6
Action/Turn: 2/2

Damage Bonus
35% Bonus against - Mounted
60% Bonus against - Irregular infantry, Light/Medium/Heavy Infantry, And Ranged [Flesh and Blood]

Special Abilities

M26 Grenade
Attack Power: 14
Range: 3
Power Range: 3
Timeout: (instant)
Cooldown: 2

C4
Attack power: 30
Timeout: (instant)
Cooldown: 2
Bonus: 400% Bonus against Structure and Mega Structure

I wish to be accepted and implemented immediately.
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TheOrder971
Posts: 94
Joined: Fri Sep 22, 2023 8:47 am

Re: Map Editor Unit: (FUN unit) Modern Soldier.

Post by TheOrder971 »

Everyone Reply Please. this is the map editor unit. is a FUN Unit for Age of Modern Wars.
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SirPat
Posts: 910
Joined: Tue Apr 30, 2019 6:39 am
Location: Philippines

Re: Map Editor Unit: (FUN unit) Modern Soldier.

Post by SirPat »

TheOrder971 wrote: Wed Sep 27, 2023 8:47 am I wish to be accepted and implemented immediately.
TheOrder971 wrote: Sun Oct 01, 2023 1:08 pm Everyone Reply Please.
Pls stop with the desperate messages. This isn't going anywhere if you keep acting like this.

And also geeze atleast give him aos style range. A modern rifle with only 2 range? Give it 7 and why do you keep putting bonus damage against cavalry?? Legitimately every thing u suggested had the same bonuses. Justify those bonuses using literary reasoning. For this case just make it have 100% against flesh n blood with 4power and weapon effect -5hp against unit onhit and 4 action turns. The -5hp weapon effect represents armor piercing since it cant be affected by p.armor

With this itll always oneshot a man (11-13hp) but can also be effective against armored units since it got -5hp weapon effect. It cant kill a tanky unit unless it uses all of its actions(still not enough tho against some tanky units)

Just a suggestion to make the unit worth playing with since its a fun unit
I am Pat :>

I barely visit the forums, but when I do and u saw me reading your post. Expect a whole paragraph to be released about your topic. well except if I like your idea and the idea is perfect as it is, if so ill give u my support
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Endru1241
Posts: 2717
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Map Editor Unit: (FUN unit) Modern Soldier.

Post by Endru1241 »

Stats can be changed - even - they are most often changed.
What matters is a general idea what unit is supposed to be used for.
What sort of niche or full play perhaps it should fulfil.

But bringing in any new abilities is taxing. Even if they have complete set of images, which those don't.

Ability requires images:
- icon for button - 32x32px (if lacking action texture or projectile sprite is used)
- action texture - what appears, when you target unit - 32x32px (if lacking projectile sprite is used)
- projectile sprite - what is shown when ability is flying towards target - 32x32px or more, but best using 32px multiplication dimensions (can be animated if particular frames are put in one image side by side)
- indicator - what is shown on unit if effect is lasting on it- around 8x12px
- spot animation - what is shown after projectile reaches target, e.g. an explosion - from 32x32px up.
Age of Strategy design leader
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