Age of toys

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Puppeteer12
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Age of toys

Post by Puppeteer12 » Thu Sep 09, 2021 5:02 am

I Know this may sound weird and obscure but what about a Ao variant where toys fight each other.

Here the list of factions I have plan currently, most of them will probably be unbalance

Factions:
Plastic soldiers: I don't need to explain what units are in this one
Strengths: best at range, good air units, long range towers.
Weaknesses: low hp, terrible melee, low health towers.

Legos ( name still in progress to avoid copyright): units that consist of anything blocky.
Strength: versatile, best buildings and towers, best mending, good navy.
Weaknesses: low damage, bad air units, mediocre siege .

Robots: filled with units that resemble a robot .
Strength: tanky, best siege, good tech, best melee.
Weaknesses: expensive units, bad navy, bad early game.

Homemade: toys that are made by a child or a parent in a very short time.
Strength: can reused destroyed toys (corpses of this game), cheap, good tech, decent amount of debuffs.
Weaknesses: very weak units, lacks healing and other abilities to buff units, bad but cheap towers.

fantasy: filled with colorful knights, unicorns, dolls, stuff toys.
Strength: good melee, lots of buffs and debuffs abilities, good air units, best healing.
Weaknesses: mediocre towers, bad siege, mediocre hp, bad range units.

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Maxbirykov2004
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Re: Age of toys

Post by Maxbirykov2004 » Thu Sep 09, 2021 10:02 am

Hmm 🤔 ...

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ZakTheBuilder1
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Re: Age of toys

Post by ZakTheBuilder1 » Thu Sep 09, 2021 11:11 am

That's neat
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makazuwr32
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Re: Age of toys

Post by makazuwr32 » Thu Sep 09, 2021 2:12 pm

Age of Toy's story?
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
When you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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godOfKings
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Re: Age of toys

Post by godOfKings » Thu Sep 09, 2021 2:21 pm

Also we have woody and co

Includes a tanky dinosaur, a giant snake-dog that can pounce from 2 range and also act like siege tower, allowing other units to move over enemy walls and towers, a potato worker to make factories, they have powerful cavalry cowboys with rope binding debuff, red monkey spams, a shepherd that can summon sheep and also gets kidnapped by bad guys which buffs woody to become the op cliche hero who saves the damsel in distress, a super fast remote controlled f1 race car, and buzz lightyear and his 3 green alien minions, anything else i m missing?
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makazuwr32
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Re: Age of toys

Post by makazuwr32 » Thu Sep 09, 2021 3:01 pm

godOfKings wrote:
Thu Sep 09, 2021 2:21 pm
Also we have woody and co

Includes a tanky dinosaur, a giant snake-dog that can pounce from 2 range and also act like siege tower, allowing other units to move over enemy walls and towers, a potato worker to make factories, they have powerful cavalry cowboys with rope binding debuff, red monkey spams, a shepherd that can summon sheep and also gets kidnapped by bad guys which buffs woody to become the op cliche hero who saves the damsel in distress, a super fast remote controlled f1 race car, and buzz lightyear and his 3 green alien minions, anything else i m missing?
Hey. You're a man of culture!
I approve this idea. :D
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
When you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader

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Hyuhjhih
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Re: Age of toys

Post by Hyuhjhih » Thu Sep 09, 2021 4:06 pm

Nice idea, solid concept and nicely presented.
My upvote ✋🏻
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L4cus
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Re: Age of toys

Post by L4cus » Thu Sep 09, 2021 10:13 pm

this is actually pretty good...and the fact that it has few factions/races is good for a variant, so it can be launched pretty soon...i hope this gets accepted and supported
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Squirrel5555
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Re: Age of toys

Post by Squirrel5555 » Mon Sep 13, 2021 2:34 pm

I would support this... especially the faction with knights and unicorns :mrgreen:
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Re: Age of toys

Post by Stratego (dev) » Mon Sep 13, 2021 4:47 pm

Awesome idea!

and if we dont put in copyrighted ideas (like Woody) than it is doable!

i support it!

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Squirrel5555
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Re: Age of toys

Post by Squirrel5555 » Tue Sep 14, 2021 7:21 am

Well, that's great. We would need a lead developer and some jsoners though :(
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Maxbirykov2004
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Re: Age of toys

Post by Maxbirykov2004 » Tue Sep 14, 2021 8:37 am

Squirrel5555 wrote:
Tue Sep 14, 2021 7:21 am
Well, that's great. We would need a lead developer and some jsoners though :(
:cry: jsoners a needed not ony there :cry:

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