unit: soldier — ARCHIVED

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balint
Posts: 1268
Joined: Mon Apr 28, 2014 6:38 pm
Location: Hungary

unit: soldier — ARCHIVED

Post by balint »

15 attack, range:1, armor 10, pierce armor 10, converse.resistance: 100%, converse posibility 0%, damage area 0, heal range 1, heal rate 5, mand range 0, heal range 0, hp 20, cost 3 turns, bonuses: bonus against all other races (50% bonus)
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balint
Posts: 1268
Joined: Mon Apr 28, 2014 6:38 pm
Location: Hungary

Re: unit: soldier

Post by balint »

picture: 84:A7
This is Hungary and winter is coming.
Mikeg9lives
Posts: 29
Joined: Sat Apr 26, 2014 7:20 pm

Re: unit: soldier

Post by Mikeg9lives »

Thank you for the suggestion! Please include all properties (as you have) whenever you do suggest one! Thanks again, this is under consideration!
Design Leader of AOF
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balint
Posts: 1268
Joined: Mon Apr 28, 2014 6:38 pm
Location: Hungary

Re: unit: soldier

Post by balint »

if it is possible pls male a bit change o the picture. I would like on which head is grey. the cross on the shield will show the players colour, and maybe his blade will be the colour of the player
This is Hungary and winter is coming.
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makazuwr32
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Location: Moscow, Russia

Re: unit: soldier

Post by makazuwr32 »

Archived.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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