Vanishing units IMPLEMENTED

Issues in the game itself, so no crash report but anything that works badly / or other way it should- but without a crash.
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poltergeist09
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Joined: Thu Mar 18, 2021 3:15 pm

Vanishing units IMPLEMENTED

Post by poltergeist09 »

When playing two human in skirmish with the same device, all units will become invisible if one unit die.
poltergeist09
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Re: Vanishing units

Post by poltergeist09 »

What I mean is human in the option of (human, multiplayer,ai-hard,ai-easy), and probably I don't mean human subjected as a "race"
SentientUsername
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Joined: Sat Sep 28, 2019 10:37 pm

Re: Vanishing units

Post by SentientUsername »

This is an issue that I have as well, though your description was not very vivid. I have had this bug for a while and to sum it up... Basically whenever you kill a unit (tested to be only in certain conditions), you get put on the map level view of the game (making most units and buildings invisible to you) the only way back being to move one of your units (which is sometimes a rather large hindrance to the gameplay). I believe the problem spurs from corpses as undead (that leave no corpse) do not trigger this. I have found this to be a major gameplay issue and would very much like it to be resolved.
Stratego (dev)
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Re: Vanishing units

Post by Stratego (dev) »

i did this:
in AOF i made a hotseat game (20x20, reveal map, many units)
- in one player i deleted my light cavalry
- and nothing vanished.

how can i reproduce?
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Hyuhjhih
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Re: Vanishing units

Post by Hyuhjhih »

In aos, i had a similar issue a few updates ago. I haven't seen it in a months again. Guess it resolved along with updates. Not sure.
http://www.ageofstrategy.net/viewtopic. ... 93#p122976
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SentientUsername
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Re: Vanishing units

Post by SentientUsername »

Stratego (dev) wrote: Tue Jul 20, 2021 6:11 am i did this:
in AOF i made a hotseat game (20x20, reveal map, many units)
- in one player i deleted my light cavalry
- and nothing vanished.

how can i reproduce?
I forgot to mention, but usually the first turn when you open the game the bug does not happen, if you still cannot recreate it let me know.
I can also send you an email with a before/after picture of the bug if you want.
Stratego (dev)
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Re: Vanishing units

Post by Stratego (dev) »

it was not the first turn, about 5th

tell me exactly what game to create waht units to make what to do.
sure with screenshots also good.

thanks!
SentientUsername
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Re: Vanishing units

Post by SentientUsername »

Give me an email to send the screenshots to, it says they are too large to post here. Also I haven't tested it recently but the bug may only happen if you have more than one human player present in your skirmish game.
Stratego (dev)
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Re: Vanishing units

Post by Stratego (dev) »

email me on the developer email (written on game) starts with zerotouch... gmail.
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Endru1241
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Re: Vanishing units

Post by Endru1241 »

Have you managed to replicate the problem, @Stratego (dev) ?

I came upon replicable occurrence accidentally.
It's in AoF scenario "Battle".
It's set to have 4 human controlled players somehow and units disappear (visually only) if on 1st turn I delete leftmost transport ship of player "Humans" (the second one).
I tried few more times and it happens every attempt.
It happens only if there was already neutral turn, so when units disappeared, I quit game, load again ( continue) and death seems to be no longer the problem.
Like said before - units are selectable, but don't have visuals.
Moving one removes bug.
Age of Strategy design leader
Stratego (dev)
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Re: Vanishing units

Post by Stratego (dev) »

i just tried to reproduce and success! i think th neutral shipwreck is the culprit - it refreshes visuas believing it is neutral turn - as shipwreck is neural lol :)

i go find where is this refresh - which me luck will be a few hours lol :)
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