protection ANSWERED

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TheBluePhoenix
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protection ANSWERED

Post by TheBluePhoenix »

Structures behind fortresses and castles should not be able to be attacked by ranged units except siege units
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RiverRaider 1097
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Re: protection

Post by RiverRaider 1097 »

How do u figure? )
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TheBluePhoenix
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Re: protection

Post by TheBluePhoenix »

Couldnt get what u are saying raider
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ejm29
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Re: protection

Post by ejm29 »

This has already be brought up in another topic.
If I remember correctly, Daniel said that this is not possible right now.
(I think due to engine limitations, and because there is no "facing side" for units yet )
Ie, the game would not know which side to block projectiles from :)
"I don't care who I have to step on on my way down."
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TheBluePhoenix
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Re: protection

Post by TheBluePhoenix »

Hnmn right didnt think of that but this is nescessary as when i try to fortify my areas the enemies destroy other structures irrespectively
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Alexander82
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Re: protection

Post by Alexander82 »

Units should have the "line of sight"
i think it can be done somehow but it require much work
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Stratego (dev)
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Re: protection

Post by Stratego (dev) »

please link here the other thread so i can merge them.

not so much work (1-2 hours), but i dont think adding this extra complexity is a must have.
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TheBluePhoenix
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Re: protection

Post by TheBluePhoenix »

No it is required because logically you shouldnt be able to see whats behind a large structure like castle or fortress. Ranged units should not be able to attack the units behind them. Even siege units should not be able to see the units behid the walls, they should just be able to attack at some random place behind the wall without knowing whether or not an enemy is present there. Absence of this reduces the defenciveness of these structures a lot. Also aos is mostly factual and logically this should be implemented
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Alexander82
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Re: protection

Post by Alexander82 »

I think too that this is an important modification. That would greatly increase the value of building a good line of walls
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ejm29
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Re: protection ANSWERED

Post by ejm29 »

+1
But I have a feeling that implementing this will generate alot more bugs.
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TheBluePhoenix
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Re: protection ANSWERED

Post by TheBluePhoenix »

If dev said it can be done , then it can surely be done ;)
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all

ejm29
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Re: protection ANSWERED

Post by ejm29 »

Oh, Im not saying it can't be done. Im just saying that adding it may cause a faw problems in the early stages of implementing it. (As most big changes do) :) but im most likely wrong.
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TheBluePhoenix
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Re: protection ANSWERED

Post by TheBluePhoenix »

Is it not possible to implement?
I think it is needed
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all

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