Archers Can't Leave Trasport - IMPLEMENTED

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Sethington
Posts: 16
Joined: Tue Sep 29, 2015 2:48 pm

Archers Can't Leave Trasport - IMPLEMENTED

Post by Sethington »

I'm having a strange issue on one of my multiplayer games I have going. I have a couple of great transports that has a fire archer, a roman legionary, and a knight. The legionary and knight can leave the transport and move to the land mass but the archer cannot. I have a couple of great transports where this is happening and also on a few bridges I have built, where if the archer ends his last turn on the bridge, next turn he's stuck. Any reason why this is happening?
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COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Archers Can't Leave Trasport

Post by COOLguy »

Uh oh! Is it just happening to the Fire Archer? We just migrated his stats over to the new .json file way (only him and no other archers) so it may be a bug there.

Do you have the Heavy Horse Archer upgrade? Does he have the same problem? (the reason that I ask is because he has the same type of stat configuration for his rangeWalk so if the bug is there, the Heavy Horse Archer will have it too)
Thanks!
Josh
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RiverRaider 1097
Posts: 455
Joined: Mon Mar 09, 2015 9:38 pm
Location: Resistance..USA

Re: Archers Can't Leave Trasport

Post by RiverRaider 1097 »

Spifkeen has 2 games I have one with fire archer problems also, mine froze on bridge.HHArcher seems fine
and remember,wherever your at,there you are
Stratego (dev)
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Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Archers Can't Leave Trasport

Post by Stratego (dev) »

gosh. i am checking it! thanks!
Stratego (dev)
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Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Archers Can't Leave Trasport

Post by Stratego (dev) »

thanks! it is fixed!
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