Neutral : Polar bear IMPLEMENTED

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Badnorth
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Neutral : Polar bear IMPLEMENTED

Post by Badnorth »

A polar bear.
unit_neutral_animal_polar_bear.png
unit_neutral_animal_polar_bear.png (774 Bytes) Viewed 1852 times
Inconvertable
Hp: 20
Att: 5
Armor: 1/0
Spd: 3
Sight: 4
Spell resist: 100%
Bonuses:
Last edited by Badnorth on Mon Sep 07, 2020 12:20 pm, edited 1 time in total.
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SirPat
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Re: Neutral : Polar bear

Post by SirPat »

Looks cute but try recoloring the black bear into a white bear
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Badnorth
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Re: Neutral : Polar bear

Post by Badnorth »

I did I only changed the position of the head .
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Badnorth
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Re: Neutral : Polar bear

Post by Badnorth »

Current map editor bears are weak irl bears were much stronger than regular humans.
They should have atleast more attack .
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SirPat
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Re: Neutral : Polar bear

Post by SirPat »

QuadrupoleStrat wrote: Mon Aug 17, 2020 11:24 am I did I only changed the position of the head .
Oh okie
QuadrupoleStrat wrote: Mon Aug 17, 2020 11:26 am Current map editor bears are weak irl bears were much stronger than regular humans.
They should have atleast more attack .
True.
Hey how about post at the unit balancing about that name it Neutral Balancing.
Wolves are as of now strong and annoying while bears are too weak.
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Badnorth
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Re: Neutral : Polar bear

Post by Badnorth »

Yeah sure
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L4cus
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Re: Neutral : Polar bear

Post by L4cus »

is there a beast/animal category?
if there is. then maybe make a tech to improve peasants and labourer attack against them, also, some hunters based units could have bonus against them
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Badnorth
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Re: Neutral : Polar bear

Post by Badnorth »

Im not sure but I think there is already an animal category.

I agree with hunters since hunting was their lobby after all.
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Badnorth
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Re: Neutral : Polar bear

Post by Badnorth »

I think it is a good idea.
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Endru1241
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Re: Neutral : Polar bear

Post by Endru1241 »

I have put it with this image.
I know it's a little too side facing, but I didn't want to change something which came right (imho).
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Badnorth
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Re: Neutral : Polar bear IMPLEMENTED

Post by Badnorth »

Thanks
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