version 0.001

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.
Stratego (dev)
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Re: version 0.001

Post by Stratego (dev) » Thu Aug 18, 2016 8:52 pm

cruisers have 2 range
new unit: Wyoming class battleship.

ships got a little more costy.

up on server in 10 minutes.

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DoomCarrot
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Re: version 0.001

Post by DoomCarrot » Thu Aug 18, 2016 10:02 pm

Nooooo, now your cruiser is actually a problem. :lol:
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Re: version 0.001

Post by Stratego (dev) » Thu Aug 18, 2016 10:02 pm

that will not affect existing units, only newly created ones :)

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Re: version 0.001

Post by Stratego (dev) » Thu Aug 18, 2016 10:41 pm

also an airport building.

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Re: version 0.001

Post by DoomCarrot » Fri Aug 19, 2016 1:45 am

Oh thank goodness, your cruiser shall stay useless ;)
The day is coming when a single carrot, freshly observed, will set off a revolution.

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Re: version 0.001

Post by Stratego (dev) » Fri Aug 19, 2016 10:02 pm

new: tank factory

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Re: version 0.001

Post by Stratego (dev) » Sun Aug 21, 2016 8:45 pm

I have created multiplayer games! please join - we need more testers!

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Re: version 0.001

Post by COOLguy » Mon Aug 22, 2016 12:34 am

DoomCarrot, please update the game before trying to take your turn. I am building an airstrip
Thanks!
Josh

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Re: version 0.001

Post by DoomCarrot » Mon Aug 22, 2016 1:49 am

I know, I already took my turn. :)
The day is coming when a single carrot, freshly observed, will set off a revolution.

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patroid
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Re: version 0.001

Post by patroid » Mon Aug 22, 2016 5:43 am

Hi,
You dont took your turn in AOF.
Btw DOOMcarrot. The post in the truce rules was NO OFFENSE to you.
You did everything right. I more or less tryed to get atleast
1 out of ten Players to take 5 minutes to review me.

Patroid

COOLguy i took my turn as well.

Daniel its your turn since 72 hours.

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Re: version 0.001

Post by Stratego (dev) » Mon Aug 22, 2016 6:01 am

Daniel its your turn since 72 hours.
oh, which game? i have no waiting game on my device.

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Re: version 0.001

Post by DoomCarrot » Mon Aug 22, 2016 6:29 am

Lol no offense Patroid, I forgot about my AoF turn

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Re: version 0.001

Post by Stratego (dev) » Mon Aug 22, 2016 8:28 pm

change:
- new overlapping image on TC
- from now units can not shoot out from factory buildings

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Re: version 0.001

Post by Stratego (dev) » Thu Aug 25, 2016 10:33 pm

new:
- races setting allies/axis/us/germany/ussr
- tank sounds

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Re: version 0.001

Post by samuelch » Mon Aug 29, 2016 1:55 pm

I found problems. Why there are 3 Germans and I can't play any game including multipllayer :( ?

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Re: version 0.001

Post by DoomCarrot » Mon Aug 29, 2016 5:35 pm

I'm pretty sure:

American flag is America :)
German flag (with the stripes) is Germany
Russian flag is Russia
the flag with the templar like symbol is Italy?
the flag with the solid cross is Axis?

Although this doesn't really make much sense at all, I agree. :lol:
The day is coming when a single carrot, freshly observed, will set off a revolution.

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Re: version 0.001

Post by Stratego (dev) » Mon Aug 29, 2016 6:33 pm

i tried to put in AXIS symbol and ALLIES symbol
if i found basd symbols please post here one for each in approx 20x20 px size.

thanks!

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Re: version 0.001

Post by Stratego (dev) » Mon Aug 29, 2016 11:25 pm

new:
- symbolfix - (you can still send me better ones.)
- new/all german units (i have set their stats, please comment it)
- panzer II
- panzer III
- panther
- Flak 88

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Re: version 0.001

Post by Stratego (dev) » Tue Aug 30, 2016 7:50 pm

new:
- Tiger I heavy tank.
- german infantry (based on us one - will need unique appearance)

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Re: version 0.001

Post by Stratego (dev) » Wed Aug 31, 2016 4:08 am

flak has 2 stages AA mode, AT mode with different "range" and bonuses.

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Re: version 0.001

Post by Stratego (dev) » Thu Sep 01, 2016 9:49 pm

new recon: kubelwagen.
some ai fixes building german units too.

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Re: version 0.001

Post by Midonik » Wed Sep 07, 2016 7:11 pm

Do you need more testers?
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.

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Re: version 0.001

Post by Stratego (dev) » Wed Sep 07, 2016 7:17 pm

very much! email me to zerotouch... please if you want to join.

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Re: version 0.001

Post by Alpha » Wed Sep 07, 2016 7:42 pm

I really want to become a Tester! ;3
Epic Gamer Moment!

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Re: version 0.001

Post by Stratego (dev) » Thu Sep 08, 2016 4:34 am

ok! email me!

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Re: version 0.001

Post by Midonik » Thu Sep 08, 2016 2:33 pm

Soviets cant make any unit. You still work on it,or its bug?
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Re: version 0.001

Post by Midonik » Thu Sep 08, 2016 2:59 pm

Flak got 2 range when in AA mode,and 1 when AT?
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Re: version 0.001

Post by Stratego (dev) » Thu Sep 08, 2016 6:58 pm

no soviet units yet.

use only Us and german.

flak: should be 6 range AA and 1 range AT it is not like that?

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Re: version 0.001

Post by Midonik » Thu Sep 08, 2016 7:14 pm

On sure 1 when at AT,but it write two. I check how much in AA.
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Re: version 0.001

Post by Midonik » Thu Sep 08, 2016 7:18 pm

At AA six. But its write 2 at unit stats :!:
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