Both-ConYard
Both-ConYard
Appears when an MCV is deployed. When built it allows creation of structures if the player has enough money. It is the fundamental part of a players base and if destroyed early on in the game before a second one has been made it can turn the tide of a war in seconds. Without this structure only units can be built and if the player does not already have the ability to build another MCV then his cause is all but lost.
Needs professional rework, if nobody helps, I will try on my own next week.
Cost: N/A (you can have only one at the beginning, more you can get by producing MCV-Mobile Construction Vehicle)
HP: 1000
Attack Power: 0
Range: 0
Armor: Heavy (4)
Speed: 0
Sight: 2
Action/turn: 1/1
Carry capacity: 2
Size: 2x2
Max amount of buildings: +3
Buildings unlocked: Basic Powerplant
Units unlocked: Engineer
Recruitable units: Bulldozer
Builders: N/A
Can produce: buldozer (analogic to Worker in AOS)
- Attachments
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- ConYard
- ConYard.png (3.74 KiB) Viewed 2362 times
Last edited by HokanPL on Tue Oct 25, 2016 4:13 pm, edited 3 times in total.
Re: Both-ConYard
very nice stats & images. nice job!
Re: Both-ConYard
Today I will post some other images of buildings. And suggested stats, of course (my original source are stats from original RedAlert .ini files)
Re: Both-ConYard
great!