AOF Unit, tech flavour texts

Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: AOF Unit, tech flavour texts

Post by Stratego (dev) »

i wrote a little "how to" section here
viewtopic.php?f=216&t=12238&p=133401#p133401
Pedro constitute
Posts: 29
Joined: Mon Jan 27, 2020 1:51 am

Re: AOF Unit, tech flavour texts

Post by Pedro constitute »

<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_TROPHY_HUNTER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOMODO_JAVELENEER">...</string>
<string name="UNIT_TXT_BUILDING_NEUTRAL_WARFELL_HOUSE3">...</string>
<string name="UNIT_TXT_BUILDING_NEUTRAL_WARFELL_HOUSE4">...</string>
<string name="UNIT_TXT_BUILDING_NEUTRAL_WARFELL_HOUSE5">...</string>
<string name="UNIT_TXT_BUILDING_NEUTRAL_WARFELL_HOUSE6">...</string>
<string name="UNIT_TXT_BLD_NEUTRAL_ABANDONED_CASTLE">...</string>
<string name="UNIT_TXT_ORC_GOBLIN_ROBBER">...</string>
<string name="UNIT_TXT_ORC_GOBLIN_ROBBER_ELITE">...</string>
<string name="UNIT_TXT_ORC_GOBLIN_ROBBER_MASTER">...</string>
<string name="UNIT_TXT_ORC_URUK_CARAGOR_LANCER_3">...</string>
<string name="UNIT_TXT_ORC_URUK_CROSSBOWMAN_3">...</string>
<string name="UNIT_TXT_ORC_GOBLIN_CHEETAH_RIDER">As they are the first spearhead of any hoard invasion</string>
<string name="UNIT_TXT_ORC_GOBLIN_CHEETAH_RIDER_ELITE">These Riders have bred their exotic cats to be stronger to carry armor, to run down their foes</string>
<string name="UNIT_TXT_ORC_GOBLIN_CHEETAH_RIDER_MASTER">These Riders have developed a unique bond with their cats, thus they can outmatch even trained knights</string>
<string name="UNIT_TXT_DWARF_GNOMISH_MINE">...</string>
<string name="UNIT_TXT_DWARF_DWARVEN_DEMOLITIONIST">...</string>
<string name="UNIT_TXT_DWARF_DWARVEN_DEMOLITIONIST_1">...</string>
<string name="UNIT_TXT_DWARF_DWARVEN_DEMOLITIONIST_2">...</string>
<string name="UNIT_TXT_ELF_GLADE_KEEPER">...</string>
<string name="UNIT_TXT_ELF_GLADE_PERYTON">...</string>
<string name="UNIT_TXT_ELF_GLADE_TIGER">...</string>
<string name="UNIT_TXT_ELF_GLADE_UNICORN">...</string>
<string name="UNIT_TXT_ELF_GLADE_AEGIS">...</string>
<string name="UNIT_TXT_UND_PHANTOM_MAULER">...</string>
<string name="UNIT_TXT_DEAD_PHANTOM_MAULER">...</string>
<string name="UNIT_TXT_DEAD_PHANTOM_MAULER_1">...</string>
<string name="UNIT_TXT_DIVINE_LIGHTGUARD">...</string>
<string name="UNIT_TXT_ALARIC">...</string>
<string name="UNIT_TXT_SEARCHER_EDWARD">...</string>
<string name="UNIT_TXT_SIR_TED">...</string>
<string name="UNIT_TXT_SIR_ERIC">...</string>
<string name="UNIT_TXT_ADHELINA">...</string>
<string name="UNIT_TXT_SIR_ALISTAIR">...</string>
<string name="UNIT_TXT_ARGENT_DEVOUT_SURVIVOR">...</string>
<string name="UNIT_TXT_ARGENT_DEVOUT_SPEARMAN">...</string>
<string name="UNIT_TXT_ARGENT_DEVOUT_CROSSBOWMAM">...</string>
<string name="UNIT_TXT_DDD">...</string>
<string name="UNIT_TXT_SHADOW_DANCER">...</string>
<string name="UNIT_TXT_SUNPLATE_GUARD">...</string>
<string name="UNIT_TXT_SHADOW_HUNTER">...</string>
<string name="UNIT_TXT_DRAGONFIRE_PRIEST">...</string>
<string name="UNIT_TXT_HOODED_FIGURE">...</string>
<string name="UNIT_TXT_ARTEMIS">...</string>
<string name="UNIT_TXT_PANTHEON">...</string>
<string name="UNIT_TXT_TANKLORD">...</string>
<string name="UNIT_TXT_MAGIC_BARRIER">...</string>
<string name="UNIT_TXT_MAGIC_BARRIER_1">...</string>
<string name="UNIT_TXT_MAGIC_BARRIER_2">...</string>
<string name="UNIT_TXT_UNDEAD_GRIMM_LORD">...</string>
<string name="UNIT_TXT_UNDEAD_DARK_VASSAL">...</string>
<string name="UNIT_TXT_ELF_KING">...</string>
<string name="UNIT_TXT_MAP_MONSTER_TYRANT">...</string>
<string name="UNIT_TXT_FROSTWOOD_ELDER">...</string>
<string name="UNIT_TXT_SAINT_FROST">...</string>
<string name="UNIT_TXT_BUILDING_SCALEDFOLK_HUNTING_GROUNDS">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_HUITZNAHUATL">Elder Lizardman of the deep swamp, are practitioner of the magic known as dragon's tongue, in which they can cast either draconian blessings or lizardmen blessings</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_MURAUDER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_SAVAGE">...</string>
<string name="TECH_TXT_HUMAN_WARFELL_BLACK_CRYSTAL">...</string>
<string name="TECH_TXT_SCALEDFOLK_SPEAR_THROW">...</string>
<string name="TECH_TXT_DWARF_IMPROVED_MECHANICS_1">...</string>
<string name="TECH_TXT_DWARF_IMPROVED_MECHANICS_2">...</string>
<string name="TECH_TXT_DWARF_IMPROVED_SIEGE_EQUIPMENT_1">...</string>
<string name="TECH_TXT_DWARF_IMPROVED_SIEGE_EQUIPMENT_2">...</string>
<string name="TECH_TXT_HUMAN_WARFELL_CRIMSON_CRYSTAL">...</string>
<string name="TECH_TXT_HUMAN_WARFELL_GOLD_CRYSTAL">...</string>
<string name="TECH_TXT_HUMAN_WARFELL_AZURE_CRYSTAL">...</string>
<string name="TECH_TXT_ORC_URUK_JUMP">...</string>
<string name="TECH_TXT_ELF_GLADE_MOUNTING_PERYTON">...</string>
<string name="TECH_TXT_DWARF_DEFENDER_RUNE_ROLLING_THUNDER">...</string>
<string name="TECH_TXT_UND_DISMEMBERMENT">...</string>
Pedro constitute
Posts: 29
Joined: Mon Jan 27, 2020 1:51 am

Re: AOF Unit, tech flavour texts

Post by Pedro constitute »

Sorry i still don't know how to use most of this websites features, and I only mange to do goblin cheetah riders and Lizardman Huitznahuatl
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: AOF Unit, tech flavour texts

Post by Stratego (dev) »

thanks! please post only the translated lines (so ... lines not needed in list) thanks!
IssaKobayashi
Posts: 34
Joined: Wed Dec 01, 2021 4:59 am

Re: AOF Unit, tech flavour texts

Post by IssaKobayashi »

Hi still needing flavour texts? I would like to help with scalefolks units
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: AOF Unit, tech flavour texts

Post by Stratego (dev) »

sure! thanks!
IssaKobayashi
Posts: 34
Joined: Wed Dec 01, 2021 4:59 am

Re: AOF Unit, tech flavour texts

Post by IssaKobayashi »

<string name=”UNIT_TXT_SCALEDFOLK_DRACONIAN_TROPHY_HUNTER”>As the highest ranks of the scalefolks, Draconians love to collect trophies from those species they deem inferior and their fondness for hunting coupled with their hard training allows them to counter archery units\/string>
<string name=”UNIT_TXT_SCALEDFOLK_KOMODO_JAVELENEER”>Trained to fight from mounts, these lizardmen preferred to use their javelin-throwing techniques to pressure their enemies from a safe distance\</string>
<string After the first crusade among humans, many of the regions of the central continent succumbed to chaos and, in turn, the kingdoms whose military power had been diminished thanks to the war lost strategic points and even entire castles that, after being looted, ended up abandoned and left in ruins with only minimal defenses\</string>
<string name=”UNIT_TXT_DIVINE_LIGHTGUARD”>Superior to the Imperials, the Lightguards maintain a closer connection with the military and political power of the kingdom, however, since there are few who reach this rank, they are usually in charge of bodyguards or training new Imperials\</string>
<string name=”UNIT_TXT_ARGENT_DEVOUT_SURVIVOR”>Years of war drive any man to madness and for the Argents who saw the world's atrocities, it's easy to draw their own line\ Those who survived the war preferred to exile themselves and live as survivors of what they consider to be the Great Massacre.</string>
<string name=”UNIT_TXT_ARGENT_DEVOUT_SPEARMAN”>Trained to fight cavalry, these Argent are the main line of defense against the constant struggle for territories between their capital and that of the kingdoms close to them\</string>
<string name=”UNIT_TXT_ARGENT_DEVOUT_CROSSBOWMAM”>Crossbows function as the support troops need against units with large shields. For Argents who fight a war of attrition, it is often their best option\</string>
<string name=”UNIT_TXT_SHADOW_DANCER”>Elves Trained in the arts of shadow magic\ They are agile and have thousands of tricks to eliminate their targets\</string>
<string name=”UNIT_TXT_SUNPLATE_GUARD”>The Sunplate Guards are part of the elite units, in charge of protecting the king's chambers\ They usually have advanced training in combat and magic so they should be feared\</string>
<string name=”UNIT_TXT_SHADOW_HUNTER”>The Shadow Hunters can be considered the counterpart of their protector brothers of the king, since these are usually the ones in charge of the darkest jobs and are rarely seen in the elven capital since their presence is almost nil in general\</string>
<string name=”UNIT_TXT_DRAGONFIRE_PRIEST”>…It is said among dwarven cities that one in every thousand dwarves born is born with the ability to speak the dragon language along with the ability to generate fire magic more powerful than usual, these dwarves are known as the Dragonfire Priest\</string>
<string name=”UNIT_TXT_HOODED_FIGURE”>Those who dedicated their lives to necromancy and were unable to be reborn as liches ended up deforming their faces and bodies\ Still able to draw on their powers, they hide under a hood and search for a new body in which to revive\</string>
<string name=”UNIT_TXT_ARTEMIS”>Artemis represents the courage of the citizens of Warfell as it was the first animal to be used as part of military tactics during early field trips\ Despite what many believe, his presence on the field represented to enemies that Warfell is serious when it comes to war\</string>
<string name=”UNIT_TXT_TANKLORD”>It is not known where he came from or if he is linked to the undead, but when you hear his light footsteps and see his great scythe you know that he has come to take your life energy and make it his own\</string>
<string name=”UNIT_TXT_MAGIC_BARRIER”>A barrier created from a basic defense enchantment\</string>
<string name=”UNIT_TXT_MAGIC_BARRIER_1”>Thanks to a better understanding of defensive enchantments, these barriers offer increased cover time against enemy advances\</string>
<string name=”UNIT_TXT_MAGIC_BARRIER_2”>Only wizards with a high proficiency in defensive magic can generate barriers of this magnitude and duration\</string>
<string name=”UNIT_TXT_UNDEAD_GRIMM_LORD”>The Grimlords are the lich's proudest creation. With the ability to summon Dark Vassals, he can create an entire army and command it eternally if necessary\</string>
<string name=”UNIT_TXT_UNDEAD_DARK_VASSAL”>…Servants created in order to be used in battles of long periods, since thanks to the power of their summoners they can withstand vanishing\</string>
<string name=”UNIT_TXT_BUILDING_SCALEDFOLK_HUNTING_GROUNDS”>Those scalefolks who did not know how to suppress their wild instinct ended up working in specialized barracks to develop their most primitive skills such as hunting\</string>
<string name=”UNIT_TXT_SCALEDFOLK_LIZARDMAN_MURAUDER”>The scalefolks learned that after decades of fighting between their tribes, they have cultures that differentiate them in their society and a clear example is the lizardmen who value the strength of their warriors above other things\</string>
<string name=”UNIT_TXT_SCALEDFOLK_LIZARDMAN_SAVAGE”>Being the lizardmen the oldest tribe and detached from the rest, many of their traditions are based on the savagery and brutality of their warriors who lean to their wild side to face their enemies\</string>
<string name=”TECH_TXT_SCALEDFOLK_SPEAR_THROW”>Generation after generation the art of spear throwing has remained a discipline that must be mastered to be considered a worthy warrior within scalefolk society\</string>
<string name=”TECH_TXT_ORC_URUK_JUMP”>Allow Uruks to jump over obstacles or get close to other units\</string>
Last edited by IssaKobayashi on Fri Jan 28, 2022 12:34 am, edited 2 times in total.
IssaKobayashi
Posts: 34
Joined: Wed Dec 01, 2021 4:59 am

Re: AOF Unit, tech flavour texts

Post by IssaKobayashi »

I do all the remaining scalefolks texts and some other that I found interesting for create some lore, I don't know if they are wrote correctly on the strings so please check and also I don't know if the unit called "barrier, barrier 1 and barrier 2" are the same from the editor because they are named different
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: AOF Unit, tech flavour texts

Post by Stratego (dev) »

IssaKobayashi wrote: Thu Jan 27, 2022 4:10 am <string name=”UNIT_TXT_SCALEDFOLK_DRACONIAN_TROPHY_HUNTER”>As the highest ranks of the scalefolks, Draconians love to collect trophies from those species they deem inferior and their fondness for hunting coupled with their hard training allows them to counter archery units\/string>
i wante d to put this in but format problems found - itry to fix
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: AOF Unit, tech flavour texts

Post by Stratego (dev) »

also this line is missing the name part:
<string After the first crusade among humans, many of the regions of the central continent succumbed to chaos and, in turn, the kingdoms whose military power had been diminished thanks to the war lost strategic points and even entire castles that, after being looted, ended up abandoned and left in ruins with only minimal defenses\</string>
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: AOF Unit, tech flavour texts

Post by Stratego (dev) »

also i think you used some very wrong editor that messed up many characters and formats.
please use Textpad or some similar good texteditor.
eg. Microsoft Word must not be used as that surely messes everything

also there were random \ characted in middle of text
also ' characters needs escaping: to write like \'
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: AOF Unit, tech flavour texts

Post by Stratego (dev) »

this is the fixed and i have it in game ! thanks!

Code: Select all

<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_TROPHY_HUNTER">As the highest ranks of the scalefolks, Draconians love to collect trophies from those species they deem inferior and their fondness for hunting coupled with their hard training allows them to counter archery units</string>
<string name="UNIT_TXT_SCALEDFOLK_KOMODO_JAVELENEER">Trained to fight from mounts, these lizardmen preferred to use their javelin-throwing techniques to pressure their enemies from a safe distance</string>
<string name="UNIT_TXT_DIVINE_LIGHTGUARD">Superior to the Imperials, the Lightguards maintain a closer connection with the military and political power of the kingdom, however, since there are few who reach this rank, they are usually in charge of bodyguards or training new Imperials</string>
<string name="UNIT_TXT_ARGENT_DEVOUT_SURVIVOR">Years of war drive any man to madness and for the Argents who saw the world\'s atrocities, it\'s easy to draw their own line\ Those who survived the war preferred to exile themselves and live as survivors of what they consider to be the Great Massacre.</string>
<string name="UNIT_TXT_ARGENT_DEVOUT_SPEARMAN">Trained to fight cavalry, these Argent are the main line of defense against the constant struggle for territories between their capital and that of the kingdoms close to them</string>
<string name="UNIT_TXT_ARGENT_DEVOUT_CROSSBOWMAM">Crossbows function as the support troops need against units with large shields. For Argents who fight a war of attrition, it is often their best option</string>
<string name="UNIT_TXT_SHADOW_DANCER">Elves Trained in the arts of shadow magic They are agile and have thousands of tricks to eliminate their targets</string>
<string name="UNIT_TXT_SUNPLATE_GUARD">The Sunplate Guards are part of the elite units, in charge of protecting the king\'s chambers They usually have advanced training in combat and magic so they should be feared</string>
<string name="UNIT_TXT_SHADOW_HUNTER">The Shadow Hunters can be considered the counterpart of their protector brothers of the king, since these are usually the ones in charge of the darkest jobs and are rarely seen in the elven capital since their presence is almost nil in general</string>
<string name="UNIT_TXT_DRAGONFIRE_PRIEST">It is said among dwarven cities that one in every thousand dwarves born is born with the ability to speak the dragon language along with the ability to generate fire magic more powerful than usual, these dwarves are known as the Dragonfire Priest</string>
<string name="UNIT_TXT_HOODED_FIGURE">Those who dedicated their lives to necromancy and were unable to be reborn as liches ended up deforming their faces and bodies\ Still able to draw on their powers, they hide under a hood and search for a new body in which to revive</string>
<string name="UNIT_TXT_ARTEMIS">Artemis represents the courage of the citizens of Warfell as it was the first animal to be used as part of military tactics during early field trips\ Despite what many believe, his presence on the field represented to enemies that Warfell is serious when it comes to war</string>
<string name="UNIT_TXT_TANKLORD">It is not known where he came from or if he is linked to the undead, but when you hear his light footsteps and see his great scythe you know that he has come to take your life energy and make it his own</string>
<string name="UNIT_TXT_MAGIC_BARRIER">A barrier created from a basic defense enchantment</string>
<string name="UNIT_TXT_MAGIC_BARRIER_1">Thanks to a better understanding of defensive enchantments, these barriers offer increased cover time against enemy advances</string>
<string name="UNIT_TXT_MAGIC_BARRIER_2">Only wizards with a high proficiency in defensive magic can generate barriers of this magnitude and duration</string>
<string name="UNIT_TXT_UNDEAD_GRIMM_LORD">The Grimlords are the lich\'s proudest creation. With the ability to summon Dark Vassals, he can create an entire army and command it eternally if necessary</string>
<string name="UNIT_TXT_UNDEAD_DARK_VASSAL">Servants created in order to be used in battles of long periods, since thanks to the power of their summoners they can withstand vanishing</string>
<string name="UNIT_TXT_BUILDING_SCALEDFOLK_HUNTING_GROUNDS">Those scalefolks who did not know how to suppress their wild instinct ended up working in specialized barracks to develop their most primitive skills such as hunting</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_MURAUDER">The scalefolks learned that after decades of fighting between their tribes, they have cultures that differentiate them in their society and a clear example is the lizardmen who value the strength of their warriors above other things</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_SAVAGE">Being the lizardmen the oldest tribe and detached from the rest, many of their traditions are based on the savagery and brutality of their warriors who lean to their wild side to face their enemies</string>
<string name="TECH_TXT_SCALEDFOLK_SPEAR_THROW">Generation after generation the art of spear throwing has remained a discipline that must be mastered to be considered a worthy warrior within scalefolk society</string>
<string name="TECH_TXT_ORC_URUK_JUMP">Allow Uruks to jump over obstacles or get close to other units</string>
IssaKobayashi
Posts: 34
Joined: Wed Dec 01, 2021 4:59 am

Re: AOF Unit, tech flavour texts

Post by IssaKobayashi »

Stratego (dev) wrote: Fri Jan 28, 2022 7:33 pm also i think you used some very wrong editor that messed up many characters and formats.
please use Textpad or some similar good texteditor.
eg. Microsoft Word must not be used as that surely messes everything

also there were random \ characted in middle of text
also ' characters needs escaping: to write like \'
Sorry I only read the first part of your guide for flavour texts, yes I used word I didn't know sorry again:(
IssaKobayashi
Posts: 34
Joined: Wed Dec 01, 2021 4:59 am

Re: AOF Unit, tech flavour texts

Post by IssaKobayashi »

Stratego (dev) wrote: Fri Jan 28, 2022 7:30 pm also this line is missing the name part:
<string After the first crusade among humans, many of the regions of the central continent succumbed to chaos and, in turn, the kingdoms whose military power had been diminished thanks to the war lost strategic points and even entire castles that, after being looted, ended up abandoned and left in ruins with only minimal defenses\</string>
Abandoned castle
IssaKobayashi
Posts: 34
Joined: Wed Dec 01, 2021 4:59 am

Re: AOF Unit, tech flavour texts

Post by IssaKobayashi »

Also I will like to keep helping with the texts
Pedro constitute
Posts: 29
Joined: Mon Jan 27, 2020 1:51 am

Re: AOF Unit, tech flavour texts

Post by Pedro constitute »

Is there more units who need more flavor texts?
Mothy
Posts: 15
Joined: Wed Apr 14, 2021 12:39 am

Re: AOF Unit, tech flavour texts

Post by Mothy »

Code: Select all

<string name="UNIT_TXT_DWARF_GNOMISH_MINE">One of the stranger dwarven mechanisms out there, this trap is triggered by compressing a volatile mix of sulphur and gunpowder, causing a massive explosion capable of killing many unfortunate foot soldiers. Eventually, its fuel will deteriorate and become useless.</string>
<string name="UNIT_TXT_DWARF_DWARVEN_DEMOLITIONIST">Demolitionists are experts in handling explosives for a multitude of purposes. The dwarves give them any excess gunpowder for their services.</string>
<string name="UNIT_TXT_DWARF_DWARVEN_DEMOLITIONIST_1">Hardy demolitionists are much more trained and skilled in handling explosives, to channel the power of wind and fire into their opponents.</string>
<string name="UNIT_TXT_DWARF_DWARVEN_DEMOLITIONIST_2">Marked by an explosion injury of some kind, the grand demolitionists are a danger to everything around them.</string>
<string name="UNIT_TXT_ELF_GLADE_KEEPER">Keepers are the leaders of Glade Warden groups, inspiring all around them with morale and ferocity unmatched.</string>
<string name="UNIT_TXT_ELF_GLADE_PERYTON">The jungles of the Glade Wardens are home to the extremely bizarre Perytons, serving as the wardens’ airborne mount instead of traditional unicorns.</string>
<string name="UNIT_TXT_ELF_GLADE_TIGER">Tigers are the uncontested kings of the jungle beasts, making them perfect riding animals for the Glade Wardens, the prime defenders of the elves.</string>
<string name="UNIT_TXT_ELF_GLADE_UNICORN">Unicorns are rarely adopted by Glade Wardens compared to the Peryton, but those who specialise in riding such horses swear by its superiority.</string>
<string name="UNIT_TXT_ELF_GLADE_AEGIS">Talented Glade Sentries are promoted to Aegis, capable of sniping intruders with peak efficiency.</string>
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: AOF Unit, tech flavour texts

Post by Stratego (dev) »

thanks! these are in!

daniel
Mothy
Posts: 15
Joined: Wed Apr 14, 2021 12:39 am

Re: AOF Unit, tech flavour texts

Post by Mothy »

I know I show up once in a blue moon but I began playing again and wanted to fill out some more missing descriptions. I plan on doing the following:
[*]Cthulhu Eye
[*]Skeleton Cataphract and upgrades
[*]Skeleton Cuirassier
[*]Monster Colossus, Cataphract, Eviscerator, Birdman, Bonehawk
[*]Bone Wyvern Rider and upgrades
[*]Skeleton Pegasus Lancer and upgrades
[*]Phantom Demolisher
[*]Goliath Zombie and its crawler variant
[*]Zombie Hound
[*]Elf Geodryw
[*]Spriggan
[*]Dendroid
[*]Umbral Thorns
[*]Plantapult
If anyone can provide a file for these descriptions it would be greatly appreciated.
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: AOF Unit, tech flavour texts

Post by Stratego (dev) »

good!

exactly what files i should send you?
the "empty lines" to be written?
Mothy
Posts: 15
Joined: Wed Apr 14, 2021 12:39 am

Re: AOF Unit, tech flavour texts

Post by Mothy »

Stratego (dev) wrote: Wed Sep 14, 2022 4:35 am good!

exactly what files i should send you?
the "empty lines" to be written?
Yes, the empty files for writing.

I'm also going to add a few more units to the list:
Zombie Corsair, Spitter, Shielder, Spearman, Swordsman, Bloater
Soulforge
Caustic Dragon
Skeleton Pegasus Fireslinger and upgrades
Last edited by Mothy on Wed Sep 14, 2022 8:17 am, edited 1 time in total.
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: AOF Unit, tech flavour texts

Post by Stratego (dev) »

ok! please email me so i can send the files. thanks!
Mothy
Posts: 15
Joined: Wed Apr 14, 2021 12:39 am

Re: AOF Unit, tech flavour texts

Post by Mothy »

Stratego (dev) wrote: Wed Sep 14, 2022 8:04 am ok! please email me so i can send the files. thanks!
I have sent the email to Zero Touch Systems' Gmail address.
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: AOF Unit, tech flavour texts

Post by Stratego (dev) »

hi!

here is the latest "missing" texts list.
please if you write descriptions
- read this first: https://www.ageofstrategy.net/viewtopic ... 16&t=12238
- and modify only the "..." parts
thanks!

units:

Code: Select all

<string name="UNIT_TXT_SCALEDFOLK_RAPTOR">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRAGOLIA_FLAME_KIN">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRAGOLIA_WARDER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_KOMODO_LANCER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_CARNOTAUR_PROWLER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_SALAMANDER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_SALAMANDER_FROSTBITER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_SALAMANDER_CAUSTIC">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_GHOST_DRACO">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_POLOLU_HUNTER_DRACO">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_SAVAGE_DRACO">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_SPEAR_HUNTER_DRACO">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_TLAMANIH_DRACO">...</string>
<string name="UNIT_TXT_SCALEDFOLK_MONITOR_LANCER_DRACO">...</string>
<string name="UNIT_TXT_SCALEDFOLK_MONITOR_RIDER_DRACO">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_WELP_DRACO">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_DARTER_DRACO">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_ATLATL_HUNTER_DRACO">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_SLINGER_DRACO">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_STALKER_DRACO">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_GHOST_VESPER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_POLOLU_HUNTER_VESPER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_SAVAGE_VESPER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_SPEAR_HUNTER_VESPER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_TLAMANIH_VESPER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_MONITOR_LANCER_VESPER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_MONITOR_RIDER_VESPER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_WELP_VESPER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_DARTER_VESPER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_ATLATL_HUNTER_VESPER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_SLINGER_VESPER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOBOLD_STALKER_VESPER">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_HUITZNAHUATL_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_BROODGUARD_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_CUEXTECATL_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_MURAUDER_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_SAVAGE_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_TLAHUIZTLI_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_CARNOTAUR_LANCER_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_CARNOTAUR_PROWLER_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_KOMODO_LANCER_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_KOMODO_RIDER_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_TLACOTIN_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_ARCHER_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_DARTER_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_AXE_HUNTER_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_TROPHY_HUNTER_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOMODO_JAVELENEER_BLACKSCALE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_HUITZNAHUATL_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_BROODGUARD_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_CUEXTECATL_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_MURAUDER_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_SAVAGE_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_TLAHUIZTLI_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_CARNOTAUR_LANCER_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_CARNOTAUR_PROWLER_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_KOMODO_LANCER_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_KOMODO_RIDER_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_TLACOTIN_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_ARCHER_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_DARTER_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_AXE_HUNTER_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_TROPHY_HUNTER_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_KOMODO_JAVELENEER_COPPERBACK">...</string>
<string name="UNIT_TXT_SCALEDFOLK_SAURIAN_SKYHUNTER_BRONZEWING">...</string>
<string name="UNIT_TXT_SCALEDFOLK_SAURIAN_SKYSLASHER_BRONZEWING">...</string>
<string name="UNIT_TXT_SCALEDFOLK_SAURIAN_DARTER_BRONZEWING">...</string>
<string name="UNIT_TXT_SCALEDFOLK_SAURIAN_AMBUSHER_BRONZEWING">...</string>
<string name="UNIT_TXT_SCALEDFOLK_SAURIAN_PELTER_BRONZEWING">...</string>
<string name="UNIT_TXT_SCALEDFOLK_SAURIAN_SKYHUNTER_RAZORWING">...</string>
<string name="UNIT_TXT_SCALEDFOLK_SAURIAN_SKYSLASHER_RAZORWING">...</string>
<string name="UNIT_TXT_SCALEDFOLK_SAURIAN_DARTER_RAZORWING">...</string>
<string name="UNIT_TXT_SCALEDFOLK_SAURIAN_AMBUSHER_RAZORWING">...</string>
<string name="UNIT_TXT_SCALEDFOLK_SAURIAN_PELTER_RAZORWING">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRAGOLIA_FROST_KIN">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRAGOLIA_WARDER_FROSTBITE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_CUACHIC_FROSTBITE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_DRAGON_GUARD_FROSTBITE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_PAPALOTL_FROSTBITE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_POLOLU_GUARD_FROSTBITE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_TEMPLE_GUARD_FROSTBITE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_TLACOCHCALCATL_FROSTBITE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_VISERATOR_FROSTBITE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONID_HERALD_FROSTBITE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACOTAUR_LANCER_FROSTBITE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACOTAUR_FROSTBITE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_DARTER_FROSTBITE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_TROPHY_HUNTER_FROSTBITE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACOTAUR_ATLATL_FROSTBITE">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRAGOLIA_VENOM_KIN">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRAGOLIA_WARDER_VENOMWYRM">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_CUACHIC_VENOMWYRM">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_DRAGON_GUARD_VENOMWYRM">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_PAPALOTL_VENOMWYRM">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_POLOLU_GUARD_VENOMWYRM">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_TEMPLE_GUARD_VENOMWYRM">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_TLACOCHCALCATL_VENOMWYRM">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_VISERATOR_VENOMWYRM">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONID_HERALD_VENOMWYRM">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACOTAUR_LANCER_VENOMWYRM">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACOTAUR_VENOMWYRM">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_DARTER_VENOMWYRM">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACONIAN_TROPHY_HUNTER_VENOMWYRM">...</string>
<string name="UNIT_TXT_SCALEDFOLK_DRACOTAUR_ATLATL_VENOMWYRM">...</string>
<string name="UNIT_TXT_BUILDING_NEUTRAL_WARFELL_CRYSTAL_FARM1">...</string>
<string name="UNIT_TXT_FIRE_WALL">...</string>
<string name="UNIT_TXT_BUILDING_ICE_BRIDGE">...</string>
<string name="UNIT_TXT_BUILDING_NEUTRAL_WARFELL_HOUSE3">...</string>
<string name="UNIT_TXT_BUILDING_NEUTRAL_WARFELL_HOUSE4">...</string>
<string name="UNIT_TXT_BUILDING_NEUTRAL_WARFELL_HOUSE5">...</string>
<string name="UNIT_TXT_BUILDING_NEUTRAL_WARFELL_HOUSE6">...</string>
<string name="UNIT_TXT_BLD_NEUTRAL_ABANDONED_CASTLE">...</string>
<string name="UNIT_TXT_POISON_CLOUD">...</string>
<string name="UNIT_TXT_GLACIER">...</string>
<string name="UNIT_TXT_BUILDING_NEUTRAL_WARFELL_CLOCKTOWER1">...</string>
<string name="UNIT_TXT_NEUTRAL_WARFELL_MALE_CIVIL_OFFICER1">...</string>
<string name="UNIT_TXT_NEUTRAL_WARFELL_MALE_CIVIL_OFFICER2">...</string>
<string name="UNIT_TXT_NEUTRAL_WARFELL_FEMALE_CIVIL_OFFICER1">...</string>
<string name="UNIT_TXT_NEUTRAL_WARFELL_FEMALE_CIVIL_OFFICER2">...</string>
<string name="UNIT_TXT_NEUTRAL_WARFELL_MALE_WESTERN_CITIZEN1">...</string>
<string name="UNIT_TXT_NEUTRAL_WARFELL_MALE_WESTERN_CITIZEN2">...</string>
<string name="UNIT_TXT_NEUTRAL_WARFELL_MALE_WESTERN_CITIZEN3">...</string>
<string name="UNIT_TXT_NEUTRAL_WARFELL_FEMALE_WESTERN_CITIZEN1">...</string>
<string name="UNIT_TXT_NEUTRAL_WARFELL_FEMALE_WESTERN_CITIZEN2">...</string>
<string name="UNIT_TXT_NEUTRAL_WARFELL_FEMALE_WESTERN_CITIZEN3">...</string>
<string name="UNIT_TXT_BUILDING_NEUTRAL_WARFELL_CATHEDRAL1">...</string>
<string name="UNIT_TXT_ORC_GOBLIN_ROBBER">...</string>
<string name="UNIT_TXT_ORC_GOBLIN_ROBBER_ELITE">...</string>
<string name="UNIT_TXT_ORC_GOBLIN_ROBBER_MASTER">...</string>
<string name="UNIT_TXT_ORC_URUK_CARAGOR_LANCER_3">...</string>
<string name="UNIT_TXT_ORC_URUK_CROSSBOWMAN_3">...</string>
<string name="UNIT_TXT_ORC_GOBLIN_CHEETAH_RIDER">...</string>
<string name="UNIT_TXT_ORC_GOBLIN_CHEETAH_RIDER_ELITE">...</string>
<string name="UNIT_TXT_ORC_GOBLIN_CHEETAH_RIDER_MASTER">...</string>
<string name="UNIT_TXT_ORC_TROLL_SABERTOOTH_RAIDER">...</string>
<string name="UNIT_TXT_ORC_TROLL_SABERTOOTH_RAIDER_ELITE">...</string>
<string name="UNIT_TXT_ORC_TROLL_SABERTOOTH_RAIDER_MASTER">...</string>
<string name="UNIT_TXT_ORC_CHEETAH_SPIRIT">...</string>
<string name="UNIT_TXT_ORC_WARG_SPIRIT">...</string>
<string name="UNIT_TXT_ORC_WYVREN_SPIRIT">...</string>
<string name="UNIT_TXT_ORC_RAZORBOAR_SPIRIT">...</string>
<string name="UNIT_TXT_ORC_WYVREN_SPIRIT_WATER">...</string>
<string name="UNIT_TXT_ORC_CROCODILE_SPIRIT">...</string>
<string name="UNIT_TXT_ORC_CRAB_SPIRIT">...</string>
<string name="UNIT_TXT_ORC_MISHIBIZHIW_SPIRIT">...</string>
<string name="UNIT_TXT_ORC_CHTULHU_EYE">...</string>
<string name="UNIT_TXT_BUILDING_ORC_TOTEM_FIRE">...</string>
<string name="UNIT_TXT_BUILDING_ORC_TOTEM_HEALING">...</string>
<string name="UNIT_TXT_BUILDING_ORC_TOTEM_STORM">...</string>
<string name="UNIT_TXT_ORC_SAVAGE_OGRE_SHAMAN">...</string>
<string name="UNIT_TXT_ORC_SAVAGE_OGRE_SHAMAN_ELITE">...</string>
<string name="UNIT_TXT_ORC_SAVAGE_OGRE_SHAMAN_MASTER">...</string>
<string name="UNIT_TXT_ORC_INSANE">...</string>
<string name="UNIT_TXT_ORC_INSANE_ELITE">...</string>
<string name="UNIT_TXT_ORC_INSANE_MASTER">...</string>
<string name="UNIT_TXT_ORC_FURY_RIDER_RIDER">...</string>
<string name="UNIT_TXT_ORC_FURY_RIDER_RIDER_ELITE">...</string>
<string name="UNIT_TXT_ORC_FURY_RIDER_RIDER_MASTER">...</string>
<string name="UNIT_TXT_ORC_TROLL_SABERTOOTH_LANCER">...</string>
<string name="UNIT_TXT_ORC_TROLL_SABERTOOTH_LANCER_ELITE">...</string>
<string name="UNIT_TXT_ORC_TROLL_SABERTOOTH_LANCER_MASTER">...</string>
<string name="UNIT_TXT_ORC_TROLL_WYVREN_RIDER">...</string>
<string name="UNIT_TXT_ORC_TROLL_WYVREN_RIDER_ELITE">...</string>
<string name="UNIT_TXT_ORC_TROLL_WYVREN_RIDER_MASTER">...</string>
<string name="UNIT_TXT_ORC_GOBLIN_BOWSLINGER">...</string>
<string name="UNIT_TXT_ORC_GOBLIN_BOWSLINGER_ELITE">...</string>
<string name="UNIT_TXT_ORC_GOBLIN_BOWSLINGER_MASTER">...</string>
<string name="UNIT_TXT_DWARF_STEAMSHIP">...</string>
<string name="UNIT_TXT_DWARF_BOAR_CATAPHRACT">...</string>
<string name="UNIT_TXT_DWARF_BOAR_CATAPHRACT_1">...</string>
<string name="UNIT_TXT_DWARF_BOAR_CATAPHRACT_2">...</string>
<string name="UNIT_TXT_DWARF_BOAR_CATAPHRACT_LANCER">...</string>
<string name="UNIT_TXT_DWARF_BOAR_CATAPHRACT_LANCER_1">...</string>
<string name="UNIT_TXT_DWARF_BOAR_CATAPHRACT_LANCER_2">...</string>
<string name="UNIT_TXT_CATAPHRACT">...</string>
<string name="UNIT_TXT_CATAPHRACT_1">...</string>
<string name="UNIT_TXT_CATAPHRACT_2">...</string>
<string name="UNIT_TXT_CATAPHRACT_LANCER">...</string>
<string name="UNIT_TXT_CATAPHRACT_LANCER_1">...</string>
<string name="UNIT_TXT_CATAPHRACT_LANCER_2">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_MAGI_SAGITTA">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_FLAILMAN">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_HALBERDIER">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_HARVESTER">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_PIKEMAN">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_PUGNA_GRYPHONIS">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_SABER_AGENT">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_DEFENDER_LANCER">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_DEFENDER">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_GRANDIS_PROPUGNATORES">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_GRYPHON_PROTECTOR">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_LIGHT_CAVALRY">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_PEGASUS_RIDER">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_LONGBOWMAN">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_PEGASUS_ARCHER">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_KNIFE_THROWER">...</string>
<string name="UNIT_TXT_HUMAN_WARFELL_CROSSBOWMAN">...</string>
<string name="UNIT_TXT_HUMAN_PEGASUS_ARCHER">...</string>
<string name="UNIT_TXT_HUMAN_PEGASUS_ARCHER_1">...</string>
<string name="UNIT_TXT_HUMAN_PEGASUS_ARCHER_2">...</string>
<string name="UNIT_TXT_HUMAN_IMPERIAL_GRYPHON_ARCHER">...</string>
<string name="UNIT_TXT_HUMAN_TEMPLAR_ARCHER">...</string>
<string name="UNIT_TXT_HUMAN_TEMPLAR_ARCHER_1">...</string>
<string name="UNIT_TXT_HUMAN_TEMPLAR_ARCHER_2">...</string>
<string name="UNIT_TXT_HUMAN_HOSPITALLER_ARCHER">...</string>
<string name="UNIT_TXT_HUMAN_HOSPITALLER_ARCHER_1">...</string>
<string name="UNIT_TXT_HUMAN_HOSPITALLER_ARCHER_2">...</string>
<string name="UNIT_TXT_HUMAN_ADVENTURE_RANGER_RANGE">...</string>
<string name="UNIT_TXT_HUMAN_ADVENTURE_RANGER_MELEE">...</string>
<string name="UNIT_TXT_HUMAN_ADVENTURE_HUNTING_DOG">...</string>
<string name="UNIT_TXT_BLD_NEUTRAL_ALLARA_FLAG">...</string>
<string name="UNIT_TXT_ORC_PILLAGER">...</string>
<string name="UNIT_TXT_ORC_PILLAGER_1">...</string>
<string name="UNIT_TXT_ORC_PILLAGER_2">...</string>
<string name="UNIT_TXT_BLD_NEUTRAL_GINGERBREAD_HOUSE">...</string>
<string name="UNIT_TXT_BLD_NEUTRAL_SANTAS_WORKSHOP">...</string>
<string name="UNIT_TXT_NEUTRAL_GINGERBREAD_GLADIATOR">...</string>
<string name="UNIT_TXT_NEUTRAL_GINGERBREAD_CHAMPION">...</string>
<string name="UNIT_TXT_NEUTRAL_GINGERBREAD_BRIGAND">...</string>
<string name="UNIT_TXT_NEUTRAL_GINGERBREAD_ROGUE">...</string>
<string name="UNIT_TXT_NEUTRAL_GINGERBREAD_HUNTER">...</string>
<string name="UNIT_TXT_NEUTRAL_GINGERBREAD_BANDIT">...</string>
<string name="UNIT_TXT_NEUTRAL_GINGERBREAD_BRUISER">...</string>
<string name="UNIT_TXT_DWARF_SHIP_SYTHE">...</string>
<string name="UNIT_TXT_DWARF_SHIP_POWERBOAT">...</string>
<string name="UNIT_TXT_DWARF_SHIP_GUNBOAT">...</string>
<string name="UNIT_TXT_DWARF_SHIP_CANNONBOAT">...</string>
<string name="UNIT_TXT_DEAD_MOUNTED_SHIELDER1">...</string>
<string name="UNIT_TXT_DEAD_MOUNTED_HOPLITE1">...</string>
<string name="UNIT_TXT_DEAD_MOUNTED_FLYER">...</string>
<string name="UNIT_TXT_DEAD_MOUNTED_FLYER_SPEARMAN">...</string>
<string name="UNIT_TXT_DEAD_MOUNTED_FLYER_THROWER">...</string>
<string name="UNIT_TXT_ALARIC">...</string>
<string name="UNIT_TXT_SEARCHER_EDWARD">...</string>
<string name="UNIT_TXT_SIR_TED">...</string>
<string name="UNIT_TXT_SIR_ERIC">...</string>
<string name="UNIT_TXT_ADHELINA">...</string>
<string name="UNIT_TXT_SIR_ALISTAIR">...</string>
<string name="UNIT_TXT_DDD">...</string>
<string name="UNIT_TXT_PANTHEON">...</string>
<string name="UNIT_TXT_ELF_KING">...</string>
<string name="UNIT_TXT_MAP_MONSTER_TYRANT">...</string>
<string name="UNIT_TXT_FROSTWOOD_ELDER">...</string>
<string name="UNIT_TXT_SAINT_FROST">...</string>
<string name="UNIT_TXT_SCALEDFOLK_LIZARDMAN_HUITZNAHUATL">...</string>

techs:

Code: Select all

<string name="TECH_TXT_SCALEDFOLK_SALAMANDERS">...</string>
<string name="TECH_TXT_SCALEDFOLK_SALAMANDER_EMPOWERMENT">...</string>
<string name="TECH_TXT_SCALEDFOLK_SERPENTINE_TRIBES">...</string>
<string name="TECH_TXT_HUMAN_WARFELL_BLACK_CRYSTAL">...</string>
<string name="TECH_TXT_DWARF_IMPROVED_MECHANICS_1">...</string>
<string name="TECH_TXT_DWARF_IMPROVED_MECHANICS_2">...</string>
<string name="TECH_TXT_DWARF_IMPROVED_SIEGE_EQUIPMENT_1">...</string>
<string name="TECH_TXT_DWARF_IMPROVED_SIEGE_EQUIPMENT_2">...</string>
<string name="TECH_TXT_HUMAN_WARFELL_GOLD_CRYSTAL">...</string>
<string name="TECH_TXT_ELF_GLADE_MOUNTING_PERYTON">...</string>
<string name="TECH_TXT_DWARF_DEFENDER_RUNE_ROLLING_THUNDER">...</string>
<string name="TECH_TXT_DWARF_UPGRADE_ZEPPELIN_CARRIER_1">...</string>
<string name="TECH_TXT_DWARF_UPGRADE_ZEPPELIN_CARRIER_2">...</string>
<string name="TECH_TXT_DWARF_UPGRADE_WAR_ZEPPELIN_1">...</string>
<string name="TECH_TXT_DWARF_UPGRADE_WAR_ZEPPELIN_2">...</string>
<string name="TECH_TXT_DWARF_UPGRADE_ZEPPELIN_1">...</string>
<string name="TECH_TXT_DWARF_UPGRADE_ZEPPELIN_2">...</string>
<string name="TECH_TXT_DWARF_UPGRADE_HEAVY_SHIELD_UNITS_1">...</string>
<string name="TECH_TXT_DWARF_UPGRADE_HEAVY_SHIELD_UNITS_2">...</string>
<string name="TECH_TXT_DWARF_FLIGHT_2">...</string>
<string name="TECH_TXT_BLESSING">...</string>
<string name="TECH_TXT_DWARF_HOLY_LIGHT">...</string>
<string name="TECH_TXT_SCALEDFOLK_VELOCIRAPTOR_FORM">...</string>
<string name="TECH_TXT_SCALEDFOLK_AREODACTYL_FORM">...</string>
<string name="TECH_TXT_SCALEDFOLK_TYRANOSAUR_FORM">...</string>
<string name="TECH_TXT_ELF_SUMMONING_ENT">...</string>
<string name="TECH_TXT_ORC_ARCANE_TRAINING_2">...</string>
<string name="TECH_TXT_ORC_DESTRUCTION_TRAINING_1">...</string>
<string name="TECH_TXT_ORC_DESTRUCTION_TRAINING_2">...</string>
<string name="TECH_TXT_ORC_SHAMANIC_TRAINING_1">...</string>
<string name="TECH_TXT_ORC_SHAMANIC_TRAINING_2">...</string>
<string name="TECH_TXT_ORC_TRUE_EYESIGHT">...</string>
<string name="TECH_TXT_ORC_ARCANE_TRAINING_1">...</string>
<string name="TECH_TXT_HUMAN_WARFELL_SUPPORT_1">...</string>
<string name="TECH_TXT_HUMAN_WARFELL_SUPPORT_2">...</string>
<string name="TECH_TXT_HUMAN_WARFELL_SHADOW_CRYSTAL">...</string>
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: AOF Unit, tech flavour texts

Post by Stratego (dev) »

Efffects #1:

Code: Select all

<string name="EFFECT_TXT_KILL">...</string>
<string name="EFFECT_TXT_TRAMPLE_OBSOLETE">...</string>
<string name="EFFECT_TXT_WHITE">...</string>
<string name="EFFECT_TXT_MENDING">...</string>
<string name="EFFECT_TXT_WHIRLWIND">...</string>
<string name="EFFECT_TXT_DARK_BREATH">...</string>
<string name="EFFECT_TXT_DRAGONS_MIGHT">...</string>
<string name="EFFECT_TXT_DRUM_BEAT">...</string>
<string name="EFFECT_TXT_INSTANT_EAT">...</string>
<string name="EFFECT_TXT_HIGHBORN_TRAINING">...</string>
<string name="EFFECT_TXT_PRESENCE">...</string>
<string name="EFFECT_TXT_REST">...</string>
<string name="EFFECT_TXT_SPEAR_THROW">...</string>
<string name="EFFECT_TXT_EMPEROR_GUIDANCE">...</string>
<string name="EFFECT_TXT_GRAY_PRESENCE">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_AIMED_SHOT">...</string>
<string name="EFFECT_TXT_GREEN_CRYSTAL">...</string>
<string name="EFFECT_TXT_RED_CRYSTAL">...</string>
<string name="EFFECT_TXT_YELLOW_CRYSTAL">...</string>
<string name="EFFECT_TXT_SENTINEL_POLEARM_BRACING">...</string>
<string name="EFFECT_TXT_PROTECTOR_CHARGE">...</string>
<string name="EFFECT_TXT_GUARDIAN_RAISE_GUARD">...</string>
<string name="EFFECT_TXT_SENTRY_AIMED_SHOT">...</string>
<string name="EFFECT_TXT_DEFENDER_HUNTING_JUMP">...</string>
<string name="EFFECT_TXT_WHITE_CRYSTAL">...</string>
<string name="EFFECT_TXT_VANGUARD_DOUBLE_BLADE">...</string>
<string name="EFFECT_TXT_LONGBOW_AIMED_SHOT">...</string>
<string name="EFFECT_TXT_MINUS_20_PERCENT">...</string>
<string name="EFFECT_TXT_MINUS_15_PERCENT">...</string>
<string name="EFFECT_TXT_MINUS_10_PERCENT">...</string>
<string name="EFFECT_TXT_MINUS_8_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_MINUS_10_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_MINUS_12_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_BLUE_CRYSTAL">...</string>
<string name="EFFECT_TXT_ORANGE_CRYSTAL">...</string>
<string name="EFFECT_TXT_TRIDENT_THROWING_KING">...</string>
<string name="EFFECT_TXT_1_STRENGTH_WATERFOLK">...</string>
<string name="EFFECT_TXT_MINUS_5_ARMOR_REDUCED_BONUS_VS_INFANTRY">...</string>
<string name="EFFECT_TXT_20_SPEED_REDUCTION_INFANTRY_MELEE">...</string>
<string name="EFFECT_TXT_20_PERCENT_SPELL_RESISTANCE_WARFELL">...</string>
<string name="EFFECT_TXT_MINUS_22_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_MINUS_20_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_20_SPEED_10_ACTION_REDUCTION">...</string>
<string name="EFFECT_TXT_MINUS_14_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_MINUS_16_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_MINOTAUR_CHARGE_SPEARMAN_1">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_MINOTAUR_CHARGE_SPEARMAN_2">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_MINOTAUR_CHARGE_SPEARMAN_3">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_MINOTAUR_CHARGE_SHOOTERS_1">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_MINOTAUR_CHARGE_SHOOTERS_2">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_MINOTAUR_CHARGE_SHOOTERS_3">...</string>
<string name="EFFECT_TXT_SPELL_RESISTANCE_60_PERCENT">...</string>
<string name="EFFECT_TXT_15_HP">...</string>
<string name="EFFECT_TXT_3_SPEED">...</string>
<string name="EFFECT_TXT_GREEN_CRYSTAL_BELLATOR">...</string>
<string name="EFFECT_TXT_MINUS_5_SIEGE_SMALL">...</string>
<string name="EFFECT_TXT_MINUS_17_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_MINUS_25_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_MINUS2_LIVING">...</string>
<string name="EFFECT_TXT_POISON_WEAPON">...</string>
<string name="EFFECT_TXT_STRENGTH_4_REDUCTION">...</string>
<string name="EFFECT_TXT_MINUS_4_UNUSED">...</string>
<string name="EFFECT_TXT_1_HP">...</string>
<string name="EFFECT_TXT_MINUS_3_HP">...</string>
<string name="EFFECT_TXT_SLOWING_20">...</string>
<string name="EFFECT_TXT_MEND_50_ENT">...</string>
<string name="EFFECT_TXT_PLUS_2_ARMOR_4LIVING">...</string>
<string name="EFFECT_TXT_MEND_20PC_BLD">...</string>
<string name="EFFECT_TXT_UND_TRIDENT_THROWING">...</string>
<string name="EFFECT_TXT_UND_WRECKING_BALL_SPEEDUP">...</string>
<string name="EFFECT_TXT_20_HP">...</string>
<string name="EFFECT_TXT_1_DARK_LORDS_WILL">...</string>
<string name="EFFECT_TXT_1_DARK_LORDS_SERVANTS">...</string>
<string name="EFFECT_TXT_MINUS_12">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_MINOTAUR_CHARGE_CROSSBOW_1">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_MINOTAUR_CHARGE_CROSSBOW_2">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_MINOTAUR_CHARGE_CROSSBOW_3">...</string>
<string name="EFFECT_TXT_1_KINGS_RALLY">...</string>
<string name="EFFECT_TXT_1_KINGS_DEFENDERS">...</string>
<string name="EFFECT_TXT_1_ELF_KINGS_PRESENCE_RANGED">...</string>
<string name="EFFECT_TXT_1_ELF_KINGS_PRESENCE">...</string>
<string name="EFFECT_TXT_1_ELF_KINGS_PRESENCE_FOOT">...</string>
<string name="EFFECT_TXT_1_KINGS_CHARGE">...</string>
<string name="EFFECT_TXT_MINUS_4_LIVING">...</string>
<string name="EFFECT_TXT_3_STRENGTH_INFANTRY_MELEE">...</string>
<string name="EFFECT_TXT_3_STRENGTH_INFANTRY_MELEE_AND_THROWERS">...</string>
<string name="EFFECT_TXT_3_STRENGTH_IMPERIAL">...</string>
<string name="EFFECT_TXT_3_STRENGTH_IMPERIAL_MELEE">...</string>
<string name="EFFECT_TXT_6_STRENGTH_IMPERIAL_MELEE_STANDARD">...</string>
<string name="EFFECT_TXT_3_STRENGTH_WARFELL">...</string>
<string name="EFFECT_TXT_6_STRENGTH_ALL">...</string>
<string name="EFFECT_TXT_9_STRENGTH_ALL">...</string>
<string name="EFFECT_TXT_MINUS_30_SIEGE_LARGE">...</string>
<string name="EFFECT_TXT_18_STRENGTH_ALL">...</string>
<string name="EFFECT_TXT_MINUS_30_SIEGE_SMALL">...</string>
<string name="EFFECT_TXT_MINUS_15_SIEGE_SMALL">...</string>
<string name="EFFECT_TXT_SPEED_1_STRENGTH_12">...</string>
<string name="EFFECT_TXT_SPEED_2_STRENGTH_18">...</string>
<string name="EFFECT_TXT_SPEED_3_STRENGTH_24">...</string>
<string name="EFFECT_TXT_SPEED_2_STRENGTH_12">...</string>
<string name="EFFECT_TXT_MINUS_1_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_MINUS_05_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_MINUS_1_BONUS_VS_SHIPS_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_MINUS_2_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_STRENGTH_12_REDUCTION">...</string>
<string name="EFFECT_TXT_MINUS_60_SIEGE_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_MEND_150_ENT">...</string>
<string name="EFFECT_TXT_MINUS_24">...</string>
<string name="EFFECT_TXT_3_STRENGTH_WATERFOLK">...</string>
<string name="EFFECT_TXT_MINUS_4_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_PLUS_4_ARMOR_4LIVING">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_MAMMOTH_CHARGE">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_RHINO_CHARGE">...</string>
<string name="EFFECT_TXT_1_HIKE_FORMATION">...</string>
<string name="EFFECT_TXT_1_PORCUPINE_FORMATION">...</string>
<string name="EFFECT_TXT_1_TURTLE_FORMATION">...</string>
<string name="EFFECT_TXT_1_TURTLE_FORMATION_ALL">...</string>
<string name="EFFECT_TXT_DIVE_ATTACK_DEFENDER">...</string>
<string name="EFFECT_TXT_MINUS_50_PERCENT">...</string>
<string name="EFFECT_TXT_MINUS_24_UNITS">...</string>
<string name="EFFECT_TXT_UND_WRECKING_BALL_SPEEDUP_DAMAGE">...</string>
<string name="EFFECT_TXT_REGENERATION_FULL">...</string>
<string name="EFFECT_TXT_UND_WRECKING_BALL_INCORPORATE_CORPSE_ACTION">...</string>
<string name="EFFECT_TXT_HEAL">...</string>
<string name="EFFECT_TXT_LIVING_NIGHTMARE_EFFECT">...</string>
<string name="EFFECT_TXT_REGENERATE_4PERCENT">...</string>
<string name="EFFECT_TXT_REGENERATE_2PERCENT">...</string>
<string name="EFFECT_TXT_1_STRENGTH_DRACONIAN">...</string>
<string name="EFFECT_TXT_1_SPEED_DRACONIAN_FLIGHT">...</string>
<string name="EFFECT_TXT_1_ASSAULT_FORMATION">...</string>
<string name="EFFECT_TXT_MINUS2_ATTACK_LIVING">...</string>
<string name="EFFECT_TXT_MINUS_27_HP">...</string>
<string name="EFFECT_TXT_FRIGHTENING">...</string>
<string name="EFFECT_TXT_GHASTLY">...</string>
<string name="EFFECT_TXT_HORRIFYING">...</string>
<string name="EFFECT_TXT_INTIMIDATING">...</string>
<string name="EFFECT_TXT_TERRIFYING">...</string>
<string name="EFFECT_TXT_MINUS6_ATTACK_LIVING">...</string>
<string name="EFFECT_TXT_MINUS_20_HP_LIVING">...</string>
<string name="EFFECT_TXT_MINUS40_HP">...</string>
<string name="EFFECT_TXT_ORC_1_STRENGTH_ALL">...</string>
<string name="EFFECT_TXT_ORC_2_STRENGTH_GIANTS">...</string>
<string name="EFFECT_TXT_ORC_1_STRENGTH_MELEE_THROWERS">...</string>
<string name="EFFECT_TXT_ORC_2_STRENGTH_ALL">...</string>
<string name="EFFECT_TXT_ORC_4_STRENGTH_GIANTS">...</string>
<string name="EFFECT_TXT_ORC_2_STRENGTH_MELEE_THROWERS">...</string>
<string name="EFFECT_TXT_ORC_3_STRENGTH_ALL">...</string>
<string name="EFFECT_TXT_ORC_6_STRENGTH_GIANTS">...</string>
<string name="EFFECT_TXT_ORC_3_STRENGTH_MELEE_THROWERS">...</string>
<string name="EFFECT_TXT_MINUS_45_HP">...</string>
<string name="EFFECT_TXT_MINUS_60_HP">...</string>
<string name="EFFECT_TXT_URUK_3_STRENGTH">...</string>
<string name="EFFECT_TXT_URUK_1_SPEED">...</string>
<string name="EFFECT_TXT_URUK_3_STRENGTH_MELEE_ALL">...</string>
<string name="EFFECT_TXT_URUK_3_STRENGTH_MELEE">...</string>
<string name="EFFECT_TXT_URUK_5_STRENGTH_OLOGS">...</string>
<string name="EFFECT_TXT_URUK_5_STRENGTH_GIANTS">...</string>
<string name="EFFECT_TXT_1_ACTION_MINUS_20_ARMOUR">...</string>
<string name="EFFECT_TXT_1_POWER_1_SPEED">...</string>
<string name="EFFECT_TXT_1_POWER_RANGE">...</string>
<string name="EFFECT_TXT_20_PERCENT_HP">...</string>
<string name="EFFECT_TXT_5_ATTACK_MINUS_2_SPEED">...</string>
<string name="EFFECT_TXT_MINUS_50_HP">...</string>
<string name="EFFECT_TXT_REGENERATE_6PERCENT">...</string>
<string name="EFFECT_TXT_REGENERATE_8PERCENT">...</string>
<string name="EFFECT_TXT_REGENERATE_10PERCENT">...</string>
<string name="EFFECT_TXT_REGENERATE_12PERCENT">...</string>
<string name="EFFECT_TXT_CHILLING_WEAPON">...</string>
<string name="EFFECT_TXT_BURNING_WEAPON">...</string>
<string name="EFFECT_TXT_AMBUSH">...</string>
<string name="EFFECT_TXT_HYDRA_VENOM">...</string>
<string name="EFFECT_TXT_HYDRA_VENOM_MINUS">...</string>
<string name="EFFECT_TXT_REGENERATE_30PERCENT">...</string>
<string name="EFFECT_TXT_ALIVE">...</string>
<string name="EFFECT_TXT_ALL">...</string>
<string name="EFFECT_TXT_NON_STRUCTURE">...</string>
<string name="EFFECT_TXT_REGENERATE_40PERCENT">...</string>
<string name="EFFECT_TXT_BLEEDING">...</string>
<string name="EFFECT_TXT_POLOLU_THROW">...</string>
<string name="EFFECT_TXT_AFFECT_GROUND">...</string>
<string name="EFFECT_TXT_RESIST_MINUS20">...</string>
<string name="EFFECT_TXT_REGENERATE_7PERCENT">...</string>
<string name="EFFECT_TXT_REGENERATE_11PERCENT">...</string>
<string name="EFFECT_TXT_5_HP_HEAL">...</string>
<string name="EFFECT_TXT_BRONZE_CRYSTAL_CANIS_PROELIUM">...</string>
<string name="EFFECT_TXT_ORANGE_CRYSTAL_CANIS_PROELIUM">...</string>
<string name="EFFECT_TXT_RED_CRYSTAL_CANIS_PROELIUM">...</string>
<string name="EFFECT_TXT_YELLOW_CRYSTAL_CANIS_PROELIUM">...</string>
<string name="EFFECT_TXT_FLING_BLOATED_CORPSE">...</string>
<string name="EFFECT_TXT_FLING_BURNING_CORPSE">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_LONGBOW_AIMED_SHOT">...</string>
<string name="EFFECT_TXT_1_SPEED_WARFELL_GENERAL">...</string>
<string name="EFFECT_TXT_AZURE_CRYSTAL">...</string>
<string name="EFFECT_TXT_BROWN_CRYSTAL">...</string>
<string name="EFFECT_TXT_CYAN_CRYSTAL">...</string>
<string name="EFFECT_TXT_GOLD_CRYSTAL">...</string>
<string name="EFFECT_TXT_GRAY_CRYSTAL">...</string>
<string name="EFFECT_TXT_MINUS_4_ATTACK">...</string>
<string name="EFFECT_TXT_MINUS_6_ATTACK">...</string>
<string name="EFFECT_TXT_PURPLE_CRYSTAL_BELLATOR">...</string>
<string name="EFFECT_TXT_PURPLE_CRYSTAL">...</string>
<string name="EFFECT_TXT_RED_CRYSTAL_BELLATOR">...</string>
<string name="EFFECT_TXT_WHITE_CRYSTAL_BELLATOR">...</string>
<string name="EFFECT_TXT_CONSTRUCTION_MATERIALS_X1">...</string>
<string name="EFFECT_TXT_CONSTRUCTION_MATERIALS_X2">...</string>
<string name="EFFECT_TXT_SULFURIC_POWDER">...</string>
<string name="EFFECT_TXT_JEWEL_OF_POWER">...</string>
<string name="EFFECT_TXT_DETONATE_MINUS_24_SIEGE">...</string>
<string name="EFFECT_TXT_DETONATE_MINUS_30_SIEGE">...</string>
<string name="EFFECT_TXT_DETONATE_MINUS_36_SIEGE">...</string>
<string name="EFFECT_TXT_SUICIDE_BOMB_MINUS_60_SIEGE">...</string>
<string name="EFFECT_TXT_ORC_1_STRENGTH_MELEE">...</string>
<string name="EFFECT_TXT_ORC_2_STRENGTH_MELEE">...</string>
<string name="EFFECT_TXT_ORC_3_STRENGTH_MELEE">...</string>
<string name="EFFECT_TXT_BEZERKER_POWER">...</string>
<string name="EFFECT_TXT_KOBOLD_SWIFTNESS">...</string>
<string name="EFFECT_TXT_LIZARDMAN_STRENGTH_ALL">...</string>
<string name="EFFECT_TXT_LIZARDMAN_STRENGTH_MELEE">...</string>
<string name="EFFECT_TXT_AEGIS_AIMED_SHOT">...</string>
<string name="EFFECT_TXT_CHARGING_THRUST_MELEE">...</string>
<string name="EFFECT_TXT_CHARGING_THRUST_RANGED">...</string>
<string name="EFFECT_TXT_RANGED_HUNTING_JUMP">...</string>
<string name="EFFECT_TXT_KEEPER_MERCILESS_STRIKE">...</string>
<string name="EFFECT_TXT_PROTECTOR_POLEARM_BALLANCING">...</string>
<string name="EFFECT_TXT_RELENTLESS_CHARGE_RANGED">...</string>
<string name="EFFECT_TXT_GLADE_KEEPERS_ASSAULT">...</string>
<string name="EFFECT_TXT_GLADE_KEEPERS_ATTACK">...</string>
<string name="EFFECT_TXT_GLADE_KEEPERS_INSPIRATION">...</string>
<string name="EFFECT_TXT_GLADE_KEEPERS_PRESENCE">...</string>
<string name="EFFECT_TXT_MINUS_1.5_ARMOR_REDUCED">...</string>
<string name="EFFECT_TXT_FEL_BREATH">...</string>
<string name="EFFECT_TXT_ESSENCE_HARVEST">...</string>
<string name="EFFECT_TXT_MINUS_20_SPEED_ALL">...</string>
<string name="EFFECT_TXT_DRACONIAN_FIRE">...</string>
<string name="EFFECT_TXT_RUNE_BLADES">...</string>
<string name="EFFECT_TXT_RUNE_CATACLYSM">...</string>
<string name="EFFECT_TXT_RUNE_INVIOLABILITY">...</string>
<string name="EFFECT_TXT_RUNE_RESONANCE">...</string>
<string name="EFFECT_TXT_RUNE_ROLLING_THUNDER">...</string>
<string name="EFFECT_TXT_RUNE_STONE_FORM">...</string>
<string name="EFFECT_TXT_CRIMSON_CRYSTAL_HEAL">...</string>
<string name="EFFECT_TXT_CRIMSON_CRYSTAL">...</string>
<string name="EFFECT_TXT_TERRAIN_DESERT">...</string>
<string name="EFFECT_TXT_TERRAIN_FOREST">...</string>
<string name="EFFECT_TXT_TERRAIN_LAVA">...</string>
<string name="EFFECT_TXT_TERRAIN_SNOW">...</string>
<string name="EFFECT_TXT_TERRAIN_HILL">...</string>
<string name="EFFECT_TXT_TERRAIN_SWAMP">...</string>
<string name="EFFECT_TXT_TERRAIN_VOLCANIC">...</string>
<string name="EFFECT_TXT_TERRAIN_FOREST_REGEN">...</string>
<string name="EFFECT_TXT_TERRAIN_SNOW_DAMAGE">...</string>
<string name="EFFECT_TXT_AL_MISSILE">...</string>
<string name="EFFECT_TXT_BOMB_DROP">...</string>
<string name="EFFECT_TXT_EXPLOSIVE_ROUNDS_HEAVY">...</string>
<string name="EFFECT_TXT_EXPLOSIVE_ROUNDS_LIGHT">...</string>
<string name="EFFECT_TXT_NO_ATTACK_MELEE">...</string>
<string name="EFFECT_TXT_TRUE_SIGHT">...</string>
<string name="EFFECT_TXT_ZEPPELIN_CANNON">...</string>
<string name="EFFECT_TXT_AA_MISSILE">...</string>
<string name="EFFECT_TXT_EXPLOSIVE_ROUNDS">...</string>
<string name="EFFECT_TXT_AEGIS_AIMED_SHOT_ATK">...</string>
<string name="EFFECT_TXT_SENTINEL_POLEARM_BRACING_ATK">...</string>
<string name="EFFECT_TXT_NO_FLYING_ALL">...</string>
<string name="EFFECT_TXT_GIFT_CHEERFUL">...</string>
<string name="EFFECT_TXT_GIFT_NASTY">...</string>
<string name="EFFECT_TXT_CAUSTIC_BREATH">...</string>
<string name="EFFECT_TXT_CAUSTIC_DEBUFF">...</string>
<string name="EFFECT_TXT_CAUSTIC">...</string>
<string name="EFFECT_TXT_CORROSIVE_BILE">...</string>
<string name="EFFECT_TXT_CORROSION_DEBUFF">...</string>
<string name="EFFECT_TXT_CORROSION">...</string>
<string name="EFFECT_TXT_BONE_GALE_DRAKE">...</string>
<string name="EFFECT_TXT_BONE_GALE_DRAGON">...</string>
<string name="EFFECT_TXT_BONE_GALE_WYRM">...</string>
<string name="EFFECT_TXT_BONE_WHIRL_DRAKE">...</string>
<string name="EFFECT_TXT_BONE_WHIRL_DRAGON">...</string>
<string name="EFFECT_TXT_BONE_WHIRL_WYRM">...</string>
<string name="EFFECT_TXT_STRENGTH_12">...</string>
<string name="EFFECT_TXT_STRENGTH_18">...</string>
<string name="EFFECT_TXT_STRENGTH_24">...</string>
<string name="EFFECT_TXT_MEND">...</string>
<string name="EFFECT_TXT_BLESSING">...</string>
<string name="EFFECT_TXT_HOLY_LIGHT">...</string>
<string name="EFFECT_TXT_ALPHA_PRESENCE">...</string>
<string name="EFFECT_TXT_SPEED_1_STRENGTH_24">...</string>
<string name="EFFECT_TXT_BURNING_PRESENCE">...</string>
<string name="EFFECT_TXT_FLAME_SHIELD">...</string>
<string name="EFFECT_TXT_MELTDOWN">...</string>
<string name="EFFECT_TXT_DRAGOLIA_FIREBALL">...</string>
<string name="EFFECT_TXT_DRAGOLIA_FIREBOLT">...</string>
<string name="EFFECT_TXT_DRAGON_SKIN">...</string>
<string name="EFFECT_TXT_DRACONIC_BLESSING">...</string>
<string name="EFFECT_TXT_MAGMATIC_BULLET">...</string>
<string name="EFFECT_TXT_DRENCH">...</string>
<string name="EFFECT_TXT_MELTING">...</string>
<string name="EFFECT_TXT_SALAMANDER_CHARGE">...</string>
<string name="EFFECT_TXT_SALAMANDER_EMPOWER">...</string>
<string name="EFFECT_TXT_SALAMANDER_FIRE">...</string>
<string name="EFFECT_TXT_SALAMANDER_ICE">...</string>
<string name="EFFECT_TXT_SALAMANDER_WATER">...</string>
<string name="EFFECT_TXT_CORPSES">...</string>
<string name="EFFECT_TXT_ZOMBIFICATION">...</string>
<string name="EFFECT_TXT_BURNING">...</string>
<string name="EFFECT_TXT_GOBLIN_DEXTERITY">...</string>
<string name="EFFECT_TXT_GOBLIN_SWIFTNESS">...</string>
<string name="EFFECT_TXT_HEALING">...</string>
<string name="EFFECT_TXT_IMBUE">...</string>
<string name="EFFECT_TXT_LIGHTNING_SHIELD">...</string>
<string name="EFFECT_TXT_LIGHTNING">...</string>
<string name="EFFECT_TXT_TROLL_AGILITY">...</string>
<string name="EFFECT_TXT_TROLL_STRENGTH">...</string>
<string name="EFFECT_TXT_BLOODLUST_MASS">...</string>
<string name="EFFECT_TXT_BLOODLUST">...</string>
<string name="EFFECT_TXT_FRENZY_ATTACK">...</string>
<string name="EFFECT_TXT_FRENZY_SPEED">...</string>
<string name="EFFECT_TXT_THROW_SKELETON">...</string>
<string name="EFFECT_TXT_THROW_ZOMBIE">...</string>
<string name="EFFECT_TXT_PLAGUE_STRUCTURE">...</string>
<string name="EFFECT_TXT_DRACONIC_ASPECT">...</string>
<string name="EFFECT_TXT_RUNE_CHILLING_STEEL">...</string>
<string name="EFFECT_TXT_RUNE_LIVING_FIRE">...</string>
<string name="EFFECT_TXT_SLOWING_2">...</string>
<string name="EFFECT_TXT_SLOWING_3">...</string>
<string name="EFFECT_TXT_ACID_RAIN">...</string>
<string name="EFFECT_TXT_CLOAK">...</string>
<string name="EFFECT_TXT_EARTH_WRATH">...</string>
<string name="EFFECT_TXT_ENCHANT_ARMOUR">...</string>
<string name="EFFECT_TXT_ENCHANT_PROJECTILES">...</string>
<string name="EFFECT_TXT_RAGE_OF_FOREST">...</string>
<string name="EFFECT_TXT_STONE_FALL">...</string>
<string name="EFFECT_TXT_WASP_SWARM">...</string>
<string name="EFFECT_TXT_WASP_SWARM_AFFECT">...</string>
<string name="EFFECT_TXT_IMBUE_FIRE">...</string>
<string name="EFFECT_TXT_IMBUE_LIGHTNING">...</string>
<string name="EFFECT_TXT_MINUS_4">...</string>
<string name="EFFECT_TXT_DUELIST_STRIKE">...</string>
<string name="EFFECT_TXT_DUELIST_STUN">...</string>
<string name="EFFECT_TXT_MINUS_2_ARMOR">...</string>
<string name="EFFECT_TXT_ACID_BOMB">...</string>
<string name="EFFECT_TXT_ACID_ERUPTION">...</string>
<string name="EFFECT_TXT_ACID_POOL">...</string>
<string name="EFFECT_TXT_CHILLHEART">...</string>
<string name="EFFECT_TXT_DRACONIAN_ACID">...</string>
<string name="EFFECT_TXT_DRACONIAN_ICE">...</string>
<string name="EFFECT_TXT_DRACONIC_AGILITY">...</string>
<string name="EFFECT_TXT_DRACONIC_RAGE">...</string>
<string name="EFFECT_TXT_ETERNAL_FROST">...</string>
<string name="EFFECT_TXT_FROST_SCALES">...</string>
<string name="EFFECT_TXT_POISON_CLOUD">...</string>
<string name="EFFECT_TXT_CLEANSE">...</string>
<string name="EFFECT_TXT_BLOATCHARGE">...</string>
<string name="EFFECT_TXT_BLOATING">...</string>
<string name="EFFECT_TXT_BLOATSPLOSION">...</string>
<string name="EFFECT_TXT_LIGHTNING_WEAPON">...</string>
<string name="EFFECT_TXT_RED_CRYSTAL_FLAMER">...</string>
<string name="EFFECT_TXT_1_SPEED">...</string>
<string name="EFFECT_TXT_1_SPEED_4_POWER_BASE">...</string>
<string name="EFFECT_TXT_2_SPEED_6_POWER_BASE">...</string>
<string name="EFFECT_TXT_3_SPEED_8_POWER_BASE">...</string>
<string name="EFFECT_TXT_SHADOW_CRYSTAL">...</string>
<string name="EFFECT_TXT_SHADOW_CRYSTAL_MINUS">...</string>
<string name="EFFECT_TXT_RANGER_TREK">...</string>
<string name="EFFECT_TXT_RANGER_TREK_MINUS">...</string>
<string name="EFFECT_TXT_RANGER_AMBUSH">...</string>
<string name="EFFECT_TXT_RANGER_AMBUSH_MINUS">...</string>
<string name="EFFECT_TXT_DEFENSIVE_STANCE">...</string>
<string name="EFFECT_TXT_BLINDING_VENOM">...</string>
<string name="EFFECT_TXT_POUNCE">...</string>
<string name="EFFECT_TXT_TARGET_ALL">...</string>
<string name="EFFECT_TXT_MINUS_10_HP">...</string>
<string name="EFFECT_TXT_1_SPEED_10_ATTACK">...</string>
<string name="EFFECT_TXT_ENCHANT_LIFELINK_UNLIMITED">...</string>
<string name="EFFECT_TXT_ENCHANT_VANISHING_SILENT">...</string>
<string name="EFFECT_TXT_INSTANT_FIREBALL_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_THUNDER_STRIKE">...</string>
<string name="EFFECT_TXT_FIRE_ARROWS_ON_EVERYONE">...</string>
<string name="EFFECT_TXT_INSTANT_HEAL_3">...</string>
<string name="EFFECT_TXT_SUMMON_ORC_DRAGON">...</string>
<string name="EFFECT_TXT_INSTANT_FODDER_CANNON_SHOT">...</string>
<string name="EFFECT_TXT_SUMMON_UND_ZOMBIE">...</string>
<string name="EFFECT_TXT_AURA_STRENGTH_2ATTACK">...</string>
<string name="EFFECT_TXT_AURA_STRENGTH_3ATTACK">...</string>
<string name="EFFECT_TXT_STRENGTH_2ATTACK">...</string>
<string name="EFFECT_TXT_STRENGTH_3ATTACK">...</string>
<string name="EFFECT_TXT_ANIMATE_DEAD_CLOSE">...</string>
<string name="EFFECT_TXT_ENCHANT_STRENGTHEN_MYSELF">...</string>
<string name="EFFECT_TXT_CAST_LIFELINK_MYSELF">...</string>
<string name="EFFECT_TXT_INSTANT_MAGIC_ARROW">...</string>
<string name="EFFECT_TXT_CAST_FIRE_WEAPON">...</string>
<string name="EFFECT_TXT_ENCHANT_FIRE_WEAPON">...</string>
<string name="EFFECT_TXT_CAST_LIGHTNING_WEAPON">...</string>
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: AOF Unit, tech flavour texts

Post by Stratego (dev) »

Effects #2:

Code: Select all

<string name="EFFECT_TXT_ENCHANT_LIGHTNING_WEAPON">...</string>
<string name="EFFECT_TXT_INSTANT_REGENERATION_50PERCENT">...</string>
<string name="EFFECT_TXT_INSTANT_SWING_AROUND">...</string>
<string name="EFFECT_TXT_INSTANT_SWING_AROUND_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_FIREBALL_UNDEAD">...</string>
<string name="EFFECT_TXT_GHOST_SHIP_TREASURE">...</string>
<string name="EFFECT_TXT_REPETITIVE_INCREMENT_VANISHING">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_DRAGONS_MIGHT">...</string>
<string name="EFFECT_TXT_DRUM_BEAT">...</string>
<string name="EFFECT_TXT_AURA_DRUM_BEAT_UNLIMITED">...</string>
<string name="EFFECT_TXT_REST">...</string>
<string name="EFFECT_TXT_SUMMON_ORC_WYRM">...</string>
<string name="EFFECT_TXT_SUMMON_ORC_DRAKE">...</string>
<string name="EFFECT_TXT_SUMMON_UND_DRAGON">...</string>
<string name="EFFECT_TXT_SUMMON_DRAGON">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_DIVE_ATTACK">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_DIVE_ATTACK_GRAND">...</string>
<string name="EFFECT_TXT_THROW">...</string>
<string name="EFFECT_TXT_INSTANT_DARK_BREATH">...</string>
<string name="EFFECT_TXT_AURA_DARK_PRESENCE">...</string>
<string name="EFFECT_TXT_DARK_PRESENCE">...</string>
<string name="EFFECT_TXT_AURA_SIGHT">...</string>
<string name="EFFECT_TXT_AURA_TRAINING">...</string>
<string name="EFFECT_TXT_SUMMON_ARMORED_KOBOLD_WARRIOR">...</string>
<string name="EFFECT_TXT_INSTANT_WHITE_BREATH">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_WHITE_BREATH">...</string>
<string name="EFFECT_TXT_SUMMON_PARAPET">...</string>
<string name="EFFECT_TXT_MEND">...</string>
<string name="EFFECT_TXT_AURA_MEND">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLWIND">...</string>
<string name="EFFECT_TXT_WHIRL">...</string>
<string name="EFFECT_TXT_EMPEROR">...</string>
<string name="EFFECT_TXT_AURA_EMPEROR">...</string>
<string name="EFFECT_TXT_GRAY">...</string>
<string name="EFFECT_TXT_GRAY_PRESENCE">...</string>
<string name="EFFECT_TXT_MINOTAUR_CHARGE">...</string>
<string name="EFFECT_TXT_INSTANT_DOUBLE_STRIKE_MYSELF">...</string>
<string name="EFFECT_TXT_INSTANT_JUMP">...</string>
<string name="EFFECT_TXT_INSTANT_JUMP_ELF">...</string>
<string name="EFFECT_TXT_INSTANT_JUMP_MASTER">...</string>
<string name="EFFECT_TXT_MINOTAUR_CHARGE_1">...</string>
<string name="EFFECT_TXT_INSTANT_JUMP_ELITE">...</string>
<string name="EFFECT_TXT_AIMED_SHOT">...</string>
<string name="EFFECT_TXT_INSTANT_GREEN_CRYSTAL">...</string>
<string name="EFFECT_TXT_INSTANT_RED_CRYSTAL">...</string>
<string name="EFFECT_TXT_INSTANT_YELLOW_CRYSTAL">...</string>
<string name="EFFECT_TXT_INSTANT_SENTINEL_POLEARM_BRACING">...</string>
<string name="EFFECT_TXT_INSTANT_PROTECTOR_CHARGE">...</string>
<string name="EFFECT_TXT_INSTANT_GUARDIAN_RAISE_GUARD">...</string>
<string name="EFFECT_TXT_INSTANT_SENTRY_AIMED_SHOT">...</string>
<string name="EFFECT_TXT_INSTANT_DEFENDER_HUNTING_JUMP">...</string>
<string name="EFFECT_TXT_INSTANT_WHITE_CRYSTAL">...</string>
<string name="EFFECT_TXT_INSTANT_VANGUARD_DOUBLE_BLADE">...</string>
<string name="EFFECT_TXT_INSTANT_LONGBOW_AIMED_SHOT">...</string>
<string name="EFFECT_TXT_SUMMON_ELF_WISP">...</string>
<string name="EFFECT_TXT_SACRIFICE_KILLER">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_1">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_1_AURA">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_2">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_2_AURA">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_3">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_3_AURA">...</string>
<string name="EFFECT_TXT_MERLOCK_SPEED">...</string>
<string name="EFFECT_TXT_MERLOCK_SPEED_1_AURA">...</string>
<string name="EFFECT_TXT_MERLOCK_SPEED_2_AURA">...</string>
<string name="EFFECT_TXT_MERLOCK_SPEED_3_AURA">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_CHAIN_SMALL_1">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_CHAIN_SMALL_2">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_CHAIN_SMALL_3">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_CHAIN_MEDIUM_1">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_CHAIN_MEDIUM_2">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_CHAIN_LARGE">...</string>
<string name="EFFECT_TXT_MAGMATIC_BULLET">...</string>
<string name="EFFECT_TXT_SPITFIRE">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_ANCHOR_SMALL_1">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_ANCHOR_SMALL_2">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_ANCHOR_SMALL_3">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_ANCHOR_MEDIUM_1">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_ANCHOR_MEDIUM_2">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_ANCHOR_LARGE">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_ANCHOR_1">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_ANCHOR_2">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_ANCHOR_3">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_CHAIN_1">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_CHAIN_2">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_CHAIN_3">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_1_AURA">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_2_AURA">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_3_AURA">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_1">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_2">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_3">...</string>
<string name="EFFECT_TXT_CHARGING_THRUST_1">...</string>
<string name="EFFECT_TXT_CHARGING_THRUST_2">...</string>
<string name="EFFECT_TXT_CHARGING_THRUST_3">...</string>
<string name="EFFECT_TXT_CHARGING_THRUST_WARFELL">...</string>
<string name="EFFECT_TXT_SERGEANT_STRENGTH_INFANTRY_MELEE_AURA">...</string>
<string name="EFFECT_TXT_SERGEANT_SPELL_RESISTANCE_AURA_1">...</string>
<string name="EFFECT_TXT_SERGEANT_DODGE_COUNTER_AURA_1">...</string>
<string name="EFFECT_TXT_SERGEANT_STRENGTHEN_INFANTRY">...</string>
<string name="EFFECT_TXT_SERGEANT_SPELL_RESISTANCE_1">...</string>
<string name="EFFECT_TXT_SERGEANT_SPELL_RESISTANCE_2">...</string>
<string name="EFFECT_TXT_SERGEANT_SPELL_RESISTANCE_3">...</string>
<string name="EFFECT_TXT_SERGEANT_STRENGTHEN_INFANTRY_AND_THROWERS">...</string>
<string name="EFFECT_TXT_SERGEANT_DODGE_COUNTER_INFANTRY_1">...</string>
<string name="EFFECT_TXT_SERGEANT_DODGE_COUNTER_INFANTRY_2">...</string>
<string name="EFFECT_TXT_SERGEANT_DODGE_COUNTER_INFANTRY_3">...</string>
<string name="EFFECT_TXT_SERGEANT_STRENGTHEN_ALL">...</string>
<string name="EFFECT_TXT_SERGEANT_SPEED_INFANTRY">...</string>
<string name="EFFECT_TXT_SERGEANT_STRENGTH_INFANTRY_MELEE_AND_THROWERS_AURA">...</string>
<string name="EFFECT_TXT_SERGEANT_SPELL_RESISTANCE_AURA_2">...</string>
<string name="EFFECT_TXT_SERGEANT_SPELL_RESISTANCE_AURA_3">...</string>
<string name="EFFECT_TXT_SERGEANT_DODGE_COUNTER_AURA_2">...</string>
<string name="EFFECT_TXT_SERGEANT_DODGE_COUNTER_AURA_3">...</string>
<string name="EFFECT_TXT_SERGEANT_STRENGTH_AURA">...</string>
<string name="EFFECT_TXT_SERGEANT_SPEED_INFANTRY_MELEE_AURA">...</string>
<string name="EFFECT_TXT_IMPERIAL_STRENGTH">...</string>
<string name="EFFECT_TXT_IMPERIAL_STRENGTH_AURA">...</string>
<string name="EFFECT_TXT_IMPERIAL_STRENGTH_MELEE">...</string>
<string name="EFFECT_TXT_IMPERIAL_STRENGTH_MELEE_AURA">...</string>
<string name="EFFECT_TXT_IMPERIAL_STRENGTH_MELEE_STANDARD">...</string>
<string name="EFFECT_TXT_IMPERIAL_STRENGTH_MELEE_STANDARD_AURA">...</string>
<string name="EFFECT_TXT_IMPERIAL_STRENGTH_ALL">...</string>
<string name="EFFECT_TXT_IMPERIAL_ALL_AURA">...</string>
<string name="EFFECT_TXT_WARFELL_STRENGTH_ALL">...</string>
<string name="EFFECT_TXT_WARFELL_STRENGTH_ALL_AURA">...</string>
<string name="EFFECT_TXT_WARFELL_STRENGTH">...</string>
<string name="EFFECT_TXT_WARFELL_STRENGTH_AURA">...</string>
<string name="EFFECT_TXT_WARFELL_SPEED_CAVALRY">...</string>
<string name="EFFECT_TXT_WARFELL_SPEED_CAVALRY_AURA">...</string>
<string name="EFFECT_TXT_MINOTAUR_CHARGE_2">...</string>
<string name="EFFECT_TXT_SUMMON_UND_WIGHT_HIGHLANDER_FERAL">...</string>
<string name="EFFECT_TXT_HEAL_15_AURA_1RANGE">...</string>
<string name="EFFECT_TXT_HEAL_5_NO_REMOVEBUFFS">...</string>
<string name="EFFECT_TXT_WHIP_ATTACK">...</string>
<string name="EFFECT_TXT_WHIP_ATTACK_1">...</string>
<string name="EFFECT_TXT_WHIP_ATTACK_2">...</string>
<string name="EFFECT_TXT_WHIPLASH">...</string>
<string name="EFFECT_TXT_WHIPLASH_1">...</string>
<string name="EFFECT_TXT_WHIPLASH_2">...</string>
<string name="EFFECT_TXT_WHIPLASH_SPEED">...</string>
<string name="EFFECT_TXT_WHIPLASH_SPEED_1">...</string>
<string name="EFFECT_TXT_WHIPLASH_SPEED_2">...</string>
<string name="EFFECT_TXT_WHIP_ATTACK_INSTANT">...</string>
<string name="EFFECT_TXT_WHIP_ATTACK_INSTANT_1">...</string>
<string name="EFFECT_TXT_WHIP_ATTACK_INSTANT_2">...</string>
<string name="EFFECT_TXT_INSTANT_BLUE_CRYSTAL">...</string>
<string name="EFFECT_TXT_INSTANT_ORANGE_CRYSTAL">...</string>
<string name="EFFECT_TXT_INSTANT_PURPLE_CRYSTAL">...</string>
<string name="EFFECT_TXT_INSTANT_BLACK_CRYSTAL">...</string>
<string name="EFFECT_TXT_TRIDENT_THROWING_KING">...</string>
<string name="EFFECT_TXT_MERMAN_SPEED">...</string>
<string name="EFFECT_TXT_MERMAN_SPEED_AURA">...</string>
<string name="EFFECT_TXT_MERMAN_STRENGTHEN_1">...</string>
<string name="EFFECT_TXT_MERMAN_STRENGTHEN_2">...</string>
<string name="EFFECT_TXT_MERMAN_STRENGTHEN_1_AURA">...</string>
<string name="EFFECT_TXT_MERMAN_STRENGTHEN_2_AURA">...</string>
<string name="EFFECT_TXT_INSTANT_WHEEL_BLADES">...</string>
<string name="EFFECT_TXT_INSTANT_WHEEL_BLADES_EFFECT">...</string>
<string name="EFFECT_TXT_AXE_THROW">...</string>
<string name="EFFECT_TXT_BOLAS_THROW">...</string>
<string name="EFFECT_TXT_WARFELL_20_SPELL_RESISTANCE">...</string>
<string name="EFFECT_TXT_WARFELL_20_SPELL_RESISTANCE_AURA">...</string>
<string name="EFFECT_TXT_SUMMON_ELF_WISP_TREE">...</string>
<string name="EFFECT_TXT_INSTANT_DDD_STRIKE">...</string>
<string name="EFFECT_TXT_INSTANT_JUMP_THERE">...</string>
<string name="EFFECT_TXT_INSTANT_JUMP_ELF_2">...</string>
<string name="EFFECT_TXT_INSTANT_JUMP_ELF_3">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLWIND_ATTACK_ELF_1">...</string>
<string name="EFFECT_TXT_INSTANT_SWING_AROUND_2">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLWIND_ATTACK_ELF_2">...</string>
<string name="EFFECT_TXT_INSTANT_SWING_AROUND_3">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLWIND_ATTACK_ELF_3">...</string>
<string name="EFFECT_TXT_BULLHOOK_STRIKE_AND_BLOCK_1">...</string>
<string name="EFFECT_TXT_BULLHOOK_STRIKE_AND_BLOCK_2">...</string>
<string name="EFFECT_TXT_BULLHOOK_STRIKE_AND_BLOCK_3">...</string>
<string name="EFFECT_TXT_BULLHOOK_BLOCK">...</string>
<string name="EFFECT_TXT_MINOTAUR_CHARGE_SPEARMAN_1">...</string>
<string name="EFFECT_TXT_MINOTAUR_CHARGE_SPEARMAN_2">...</string>
<string name="EFFECT_TXT_MINOTAUR_CHARGE_SPEARMAN_3">...</string>
<string name="EFFECT_TXT_MINOTAUR_CHARGE_SHOOTERS_1">...</string>
<string name="EFFECT_TXT_MINOTAUR_CHARGE_SHOOTERS_2">...</string>
<string name="EFFECT_TXT_MINOTAUR_CHARGE_SHOOTERS_3">...</string>
<string name="EFFECT_TXT_INSTANT_RED_CRYSTAL_BELLATOR">...</string>
<string name="EFFECT_TXT_INSTANT_ORANGE_CRYSTAL_BELLATOR">...</string>
<string name="EFFECT_TXT_INSTANT_YELLOW_CRYSTAL_BELLATOR">...</string>
<string name="EFFECT_TXT_INSTANT_GREEN_CRYSTAL_BELLATOR">...</string>
<string name="EFFECT_TXT_INSTANT_BLUE_CRYSTAL_BELLATOR">...</string>
<string name="EFFECT_TXT_INSTANT_PURPLE_CRYSTAL_BELLATOR">...</string>
<string name="EFFECT_TXT_INSTANT_WHITE_CRYSTAL_BELLATOR">...</string>
<string name="EFFECT_TXT_INSTANT_BLACK_CRYSTAL_BELLATOR">...</string>
<string name="EFFECT_TXT_INSTANT_DARKCREST_DRAKE_SPITFIRE">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLWIND_ATTACK_ORC_1">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLWIND_ATTACK_ORC_2">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLWIND_ATTACK_ORC_3">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLWIND_ATTACK_IMPERIAL">...</string>
<string name="EFFECT_TXT_WHIRLWIND_ATTACK_ORC_1">...</string>
<string name="EFFECT_TXT_WHIRLWIND_ATTACK_ORC_2">...</string>
<string name="EFFECT_TXT_WHIRLWIND_ATTACK_ORC_3">...</string>
<string name="EFFECT_TXT_WHIRLWIND_ATTACK_IMPERIAL">...</string>
<string name="EFFECT_TXT_DISEASE_CLOUD_SMALL">...</string>
<string name="EFFECT_TXT_DISEASE_CLOUD_MEDIUM">...</string>
<string name="EFFECT_TXT_DISEASE_CLOUD_LARGE">...</string>
<string name="EFFECT_TXT_DISEASE_CLOUD_AURA_SMALL">...</string>
<string name="EFFECT_TXT_DISEASE_CLOUD_AURA_MEDIUM">...</string>
<string name="EFFECT_TXT_DISEASE_CLOUD_AURA_LARGE">...</string>
<string name="EFFECT_TXT_INSTANT_POISON_WEAPON">...</string>
<string name="EFFECT_TXT_CHILLING_PRESENCE">...</string>
<string name="EFFECT_TXT_CHILLING_PRESENCE_AURA">...</string>
<string name="EFFECT_TXT_CHILLING_WEAPON">...</string>
<string name="EFFECT_TXT_CHILLING_WEAPON_DAMAGE">...</string>
<string name="EFFECT_TXT_CHILLING_WEAPON_SLOW">...</string>
<string name="EFFECT_TXT_CAST_LIFELINK_BLOOD_KNIGHT">...</string>
<string name="EFFECT_TXT_UNHOLY_PACT">...</string>
<string name="EFFECT_TXT_INSTANT_FODDER_CANNON_SHOT_ELITE">...</string>
<string name="EFFECT_TXT_INSTANT_FODDER_CANNON_SHOT_MASTER">...</string>
<string name="EFFECT_TXT_INSTANT_GOBLIN_GRENADE_LAUNCHER_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_GOBLIN_GRENADE_LAUNCHER">...</string>
<string name="EFFECT_TXT_INSTANT_POISON_BREATH">...</string>
<string name="EFFECT_TXT_TRANSFORM_TO_LICH">...</string>
<string name="EFFECT_TXT_SUMMON_ELF_BRIDGE">...</string>
<string name="EFFECT_TXT_ENTANGLE">...</string>
<string name="EFFECT_TXT_ENTANGLE_CAST">...</string>
<string name="EFFECT_TXT_MEND_50_ENT_CAST">...</string>
<string name="EFFECT_TXT_BARKSKIN_CAST">...</string>
<string name="EFFECT_TXT_BARKSKIN">...</string>
<string name="EFFECT_TXT_MEND_20PC_BLD_CAST">...</string>
<string name="EFFECT_TXT_UND_TRIDENT_THROWING">...</string>
<string name="EFFECT_TXT_SUSPEND_TRANSFORM">...</string>
<string name="EFFECT_TXT_UND_WRECKING_BALL_SPEEDUP">...</string>
<string name="EFFECT_TXT_TRANSFORM1_CD2_ON_SPAWN">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_6">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_6_AURA">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_SWORDSMAN">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_SPEARMAN">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_TOWN_WATCH">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_SWORD_DANCER">...</string>
<string name="EFFECT_TXT_LOOT_CORPSE">...</string>
<string name="EFFECT_TXT_LOOT_CORPSE_ELITE">...</string>
<string name="EFFECT_TXT_LOOT_CORPSE_MASTER">...</string>
<string name="EFFECT_TXT_LOOT_CORPSE_WATER">...</string>
<string name="EFFECT_TXT_LOOT_CORPSE_WATER_ELITE">...</string>
<string name="EFFECT_TXT_LOOT_CORPSE_WATER_MASTER">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_FAST_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_UNICORN">...</string>
<string name="EFFECT_TXT_DISMOUNTING_UNICORN_SUMMON">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_FIRE_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_POISON_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_CAPTAIN">...</string>
<string name="EFFECT_TXT_TRANSFORMATION_FORCED_DELAYED">...</string>
<string name="EFFECT_TXT_TRANSFORMATION_FORCED">...</string>
<string name="EFFECT_TXT_SUMMON_MAGIC_BARRIER">...</string>
<string name="EFFECT_TXT_SUMMON_MAGIC_BARRIER_1">...</string>
<string name="EFFECT_TXT_SUMMON_MAGIC_BARRIER_2">...</string>
<string name="EFFECT_TXT_SIEGE_CART">...</string>
<string name="EFFECT_TXT_DARK_LORDS_WILL_AURA">...</string>
<string name="EFFECT_TXT_DARK_LORDS_WILL_UNDEAD">...</string>
<string name="EFFECT_TXT_DARK_LORDS_SERVANTS_AURA">...</string>
<string name="EFFECT_TXT_DARK_LORDS_SERVANTS_UNDEAD">...</string>
<string name="EFFECT_TXT_SUMMON_UND_DARK_VASSAL">...</string>
<string name="EFFECT_TXT_INSTANT_PHANTOM_WHIRLING_CHAIN">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLING_CHAIN_PHANTOM">...</string>
<string name="EFFECT_TXT_MINOTAUR_CHARGE_CROSSBOW_1">...</string>
<string name="EFFECT_TXT_MINOTAUR_CHARGE_CROSSBOW_2">...</string>
<string name="EFFECT_TXT_MINOTAUR_CHARGE_CROSSBOW_3">...</string>
<string name="EFFECT_TXT_WHIRLWIND_ATTACK_PHANTOM_INSTANT">...</string>
<string name="EFFECT_TXT_WHIRLWIND_ATTACK_PHANTOM">...</string>
<string name="EFFECT_TXT_KINGS_RALLY_AURA">...</string>
<string name="EFFECT_TXT_KINGS_RALLY">...</string>
<string name="EFFECT_TXT_KINGS_DEFENDERS_AURA">...</string>
<string name="EFFECT_TXT_KINGS_DEFENDERS">...</string>
<string name="EFFECT_TXT_ELF_KINGS_PRESENCE_RANGED_AURA">...</string>
<string name="EFFECT_TXT_ELF_KINGS_PRESENCE_RANGED">...</string>
<string name="EFFECT_TXT_ELF_KINGS_PRESENCE_AURA">...</string>
<string name="EFFECT_TXT_ELF_KINGS_PRESENCE">...</string>
<string name="EFFECT_TXT_ELF_KINGS_PRESENCE_FOOT_AURA">...</string>
<string name="EFFECT_TXT_ELF_KINGS_PRESENCE_FOOT">...</string>
<string name="EFFECT_TXT_KINGS_CHARGE_AURA">...</string>
<string name="EFFECT_TXT_KINGS_CHARGE">...</string>
<string name="EFFECT_TXT_HEAL_15_NO_REMOVEBUFFS">...</string>
<string name="EFFECT_TXT_HEAL_15">...</string>
<string name="EFFECT_TXT_ELF_STRENGTHEN_1">...</string>
<string name="EFFECT_TXT_ELF_STRENGTHEN_1_AURA">...</string>
<string name="EFFECT_TXT_SUMMON_UNDEAD_SOUL_COLLECTOR">...</string>
<string name="EFFECT_TXT_INSTANT_THUNDER_STORM_UNDEAD">...</string>
<string name="EFFECT_TXT_SUMMON_ROTTEN_MEAT">...</string>
<string name="EFFECT_TXT_MAMMOTH_CHARGE">...</string>
<string name="EFFECT_TXT_RHINO_CHARGE">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_HIKE_FORMATION">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_PORCUPINE_FORMATION">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_TURTLE_FORMATION">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_TURTLE_FORMATION_ALL">...</string>
<string name="EFFECT_TXT_INSTANT_HIKE_FORMATION">...</string>
<string name="EFFECT_TXT_INSTANT_PORCUPINE_FORMATION">...</string>
<string name="EFFECT_TXT_INSTANT_TURTLE_FORMATION">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_DIVE_ATTACK_DEFENDER">...</string>
<string name="EFFECT_TXT_LIVING_NIGHTMARE_AURA">...</string>
<string name="EFFECT_TXT_LIVING_NIGHTMARE">...</string>
<string name="EFFECT_TXT_TERRAIN_FOREST">...</string>
<string name="EFFECT_TXT_TERRAIN_LAVA">...</string>
<string name="EFFECT_TXT_TERRAIN_DESERT">...</string>
<string name="EFFECT_TXT_TERRAIN_SNOW">...</string>
<string name="EFFECT_TXT_TERRAIN_HILLS">...</string>
<string name="EFFECT_TXT_CHILLING_ARROWS">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_COMPOSITE_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_HIPPOCAMPUS_SWORDSMAN">...</string>
<string name="EFFECT_TXT_MOUNTING_HIPPOCAMPUS_SPEARMAN">...</string>
<string name="EFFECT_TXT_MOUNTING_HIPPOCAMPUS_TOWN_WATCH">...</string>
<string name="EFFECT_TXT_MOUNTING_HIPPOCAMPUS_SWORD_DANCER">...</string>
<string name="EFFECT_TXT_MOUNTING_HIPPOCAMPUS_FAST_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_HIPPOCAMPUS_FIRE_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_HIPPOCAMPUS_POISON_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_HIPPOCAMPUS_CAPTAIN">...</string>
<string name="EFFECT_TXT_MOUNTING_HIPPOCAMPUS_COMPOSITE_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_EAGLE_SWORDSMAN">...</string>
<string name="EFFECT_TXT_MOUNTING_EAGLE_SPEARMAN">...</string>
<string name="EFFECT_TXT_MOUNTING_EAGLE_TOWN_WATCH">...</string>
<string name="EFFECT_TXT_MOUNTING_EAGLE_SWORD_DANCER">...</string>
<string name="EFFECT_TXT_MOUNTING_EAGLE_FAST_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_EAGLE_FIRE_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_EAGLE_POISON_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_EAGLE_CAPTAIN">...</string>
<string name="EFFECT_TXT_MOUNTING_EAGLE_COMPOSITE_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_DEER_SWORDSMAN">...</string>
<string name="EFFECT_TXT_MOUNTING_DEER_SPEARMAN">...</string>
<string name="EFFECT_TXT_MOUNTING_DEER_TOWN_WATCH">...</string>
<string name="EFFECT_TXT_MOUNTING_DEER_SWORD_DANCER">...</string>
<string name="EFFECT_TXT_MOUNTING_DEER_FAST_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_DEER_FIRE_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_DEER_POISON_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_DEER_CAPTAIN">...</string>
<string name="EFFECT_TXT_MOUNTING_DEER_COMPOSITE_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_SUMMON">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_SUMMON">...</string>
<string name="EFFECT_TXT_DISMOUNTING_DEER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_DEER_SUMMON">...</string>
<string name="EFFECT_TXT_MOUNTING_HIPPOCAMPUS_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_EAGLE_ARCHER">...</string>
<string name="EFFECT_TXT_MOUNTING_DEER_ARCHER">...</string>
<string name="EFFECT_TXT_INSTANT_FLING_BURNING_CORPSE">...</string>
<string name="EFFECT_TXT_INSTANT_FLING_BLOATED_CORPSE_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_FLING_BLOATED_CORPSE">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_CAPTAIN">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_COMPOSITE_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_DANCER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_FAST_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_FIRE_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_POISON_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_SPEARMAN">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_SUMMON_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_SUMMON_CAPTAIN">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_SUMMON_COMPOSITE_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_SUMMON_DANCER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_SUMMON_FAST_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_SUMMON_FIRE_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_SUMMON_POISON_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_SUMMON_SPEARMAN">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_CAPTAIN">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_COMPOSITE_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_DANCER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_FAST_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_FIRE_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_POISON_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_SPEARMAN">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_SUMMON_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_SUMMON_CAPTAIN">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_SUMMON_COMPOSITE_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_SUMMON_DANCER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_SUMMON_FAST_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_SUMMON_FIRE_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_SUMMON_POISON_ARCHER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_SUMMON_SPEARMAN">...</string>
<string name="EFFECT_TXT_UND_WRECKING_BALL_SPEEDUP_DAMAGE">...</string>
<string name="EFFECT_TXT_UND_WRECKING_BALL_INCORPORATE_CORPSE_ACTION">...</string>
<string name="EFFECT_TXT_LIZARDMAN_REGENERATION">...</string>
<string name="EFFECT_TXT_LIZARDMAN_REGENERATION_LOW">...</string>
<string name="EFFECT_TXT_INSTANT_REPTILIAN_REGEN">...</string>
<string name="EFFECT_TXT_DRACONIAN_STRENGTHEN">...</string>
<string name="EFFECT_TXT_DRACONIAN_STRENGTHEN_AURA">...</string>
<string name="EFFECT_TXT_DRACONIAN_FLIGHT">...</string>
<string name="EFFECT_TXT_DRACONIAN_FLIGHT_AURA">...</string>
<string name="EFFECT_TXT_REPTILIAN_STRENGTHEN">...</string>
<string name="EFFECT_TXT_REPTILIAN_STRENGTHEN_AURA">...</string>
<string name="EFFECT_TXT_SCALEDFOLKS_STRENGTHEN">...</string>
<string name="EFFECT_TXT_SCALEDFOLKS_STRENGTHEN_AURA">...</string>
<string name="EFFECT_TXT_INSTANT_ASSAULT_FORMATION">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_ASSAULT_FORMATION">...</string>
<string name="EFFECT_TXT_DEMORALIZE_LOW">...</string>
<string name="EFFECT_TXT_DEMORALIZE_MED">...</string>
<string name="EFFECT_TXT_DEMORALIZE_HIGH">...</string>
<string name="EFFECT_TXT_DEMORALIZE_AURA_LOW">...</string>
<string name="EFFECT_TXT_DEMORALIZE_AURA_MED">...</string>
<string name="EFFECT_TXT_DEMORALIZE_AURA_HIGH">...</string>
<string name="EFFECT_TXT_INSTANT_BONE_WHIRL_DRAKE_AFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_BONE_WHIRL_DRAKE">...</string>
<string name="EFFECT_TXT_FRIGHTENING_GAZE">...</string>
<string name="EFFECT_TXT_GHASTLY_GAZE">...</string>
<string name="EFFECT_TXT_HORRIFYING_GAZE">...</string>
<string name="EFFECT_TXT_INTIMIDATING_GAZE">...</string>
<string name="EFFECT_TXT_TERRIFYING_GAZE">...</string>
<string name="EFFECT_TXT_HORIFYING">...</string>
<string name="EFFECT_TXT_HORIFYING_AURA">...</string>
<string name="EFFECT_TXT_SPITPOISON">...</string>
<string name="EFFECT_TXT_SUMMON_UND_DRACO_ZOMBIE">...</string>
<string name="EFFECT_TXT_SUMMON_UNDEAD_DRAKE">...</string>
<string name="EFFECT_TXT_SUMMON_UNDEAD_HYDRA">...</string>
<string name="EFFECT_TXT_SUMMON_UNDEAD_WYRM">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_1_GIANTS_AURA">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_2_GIANTS_AURA">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_3_GIANTS_AURA">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_1_GIANTS">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_2_GIANTS">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_3_GIANTS">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_1_MELEE_THROWER_AURA">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_2_MELEE_THROWER_AURA">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_3_MELEE_THROWER_AURA">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_1_MELEE_THROWER">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_2_MELEE_THROWER">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_3_MELEE_THROWER">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_1_GIANTS_AURA">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_2_GIANTS_AURA">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_3_GIANTS_AURA">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_1_GIANTS">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_2_GIANTS">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_3_GIANTS">...</string>
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: AOF Unit, tech flavour texts

Post by Stratego (dev) »

Effects #3

Code: Select all

<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_1_MELEE_THROWERS_AURA">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_2_MELEE_THROWERS_AURA">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_3_MELEE_THROWERS_AURA">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_1_MELEE_THROWERS">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_2_MELEE_THROWERS">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_3_MELEE_THROWERS">...</string>
<string name="EFFECT_TXT_INSTANT_REANIMATION_MONSTER">...</string>
<string name="EFFECT_TXT_INSTANT_BONE_WHIRL_DRAGON_AFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_BONE_WHIRL_DRAGON">...</string>
<string name="EFFECT_TXT_INSTANT_BONE_WHIRL_WYRM_AFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_BONE_WHIRL_WYRM">...</string>
<string name="EFFECT_TXT_URUK_STRENGTHEN_AURA">...</string>
<string name="EFFECT_TXT_URUK_STRENGTHEN">...</string>
<string name="EFFECT_TXT_URUK_STRENGTHEN_OLOGS_AURA">...</string>
<string name="EFFECT_TXT_URUK_STRENGTHEN_OLOGS">...</string>
<string name="EFFECT_TXT_URUK_STRENGTHEN_GIANTS_AURA">...</string>
<string name="EFFECT_TXT_URUK_STRENGTHEN_GIANTS">...</string>
<string name="EFFECT_TXT_URUK_STRENGTHEN_MELEE_AURA">...</string>
<string name="EFFECT_TXT_URUK_STRENGTHEN_MELEE">...</string>
<string name="EFFECT_TXT_URUK_STRENGTHEN_ALL_AURA">...</string>
<string name="EFFECT_TXT_URUK_STRENGTHEN_ALL">...</string>
<string name="EFFECT_TXT_URUK_STRENGTHEN_MELEE_ALL_AURA">...</string>
<string name="EFFECT_TXT_URUK_STRENGTHEN_MELEE_ALL">...</string>
<string name="EFFECT_TXT_URUK_HASTE_AURA">...</string>
<string name="EFFECT_TXT_URUK_HASTE">...</string>
<string name="EFFECT_TXT_RUNE_AGILITY">...</string>
<string name="EFFECT_TXT_RUNE_CHARGING">...</string>
<string name="EFFECT_TXT_RUNE_CHILLING">...</string>
<string name="EFFECT_TXT_RUNE_CLEANSING">...</string>
<string name="EFFECT_TXT_RUNE_EARTHQUAKE">...</string>
<string name="EFFECT_TXT_INSTANT_RUNE_EARTHQUAKE">...</string>
<string name="EFFECT_TXT_RUNE_FIRE">...</string>
<string name="EFFECT_TXT_RUNE_HEAL">...</string>
<string name="EFFECT_TXT_RUNE_MIGHT">...</string>
<string name="EFFECT_TXT_RUNE_THROWING">...</string>
<string name="EFFECT_TXT_RUNE_THROWING_1">...</string>
<string name="EFFECT_TXT_RUNE_THROWING_2">...</string>
<string name="EFFECT_TXT_RUNE_TIMELY_COUNTER">...</string>
<string name="EFFECT_TXT_ENCHANT_CHILLING_WEAPON">...</string>
<string name="EFFECT_TXT_ENCHANT_BURNING_WEAPON">...</string>
<string name="EFFECT_TXT_ENCHANT_AMBUSH">...</string>
<string name="EFFECT_TXT_HYDRA_VENOM">...</string>
<string name="EFFECT_TXT_SPITPOISON_HYDRA">...</string>
<string name="EFFECT_TXT_HYDRA_VENOM_AFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_REGENERATION_30PERCENT">...</string>
<string name="EFFECT_TXT_BOOMERANG_STUN">...</string>
<string name="EFFECT_TXT_INSTANT_REGENERATION_40PERCENT">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_GLAIVE">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_SUMMON_GLAIVE">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_GLAIVE">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_SUMMON_GLAIVE">...</string>
<string name="EFFECT_TXT_BLEEDING">...</string>
<string name="EFFECT_TXT_POLOLU_THROW">...</string>
<string name="EFFECT_TXT_MOUNTING_DEER_GLAIVE_DANCER">...</string>
<string name="EFFECT_TXT_MOUNTING_EAGLE_GLAIVE_DANCER">...</string>
<string name="EFFECT_TXT_MOUNTING_HIPPOCAMPUS_GLAIVE_DANCER">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_GLAIVE_DANCER">...</string>
<string name="EFFECT_TXT_LOWER_RESIST">...</string>
<string name="EFFECT_TXT_PSY_CONVERT_INF">...</string>
<string name="EFFECT_TXT_INSTANT_TROLL_REGEN">...</string>
<string name="EFFECT_TXT_INSTANT_TROLL_REGEN_1">...</string>
<string name="EFFECT_TXT_INSTANT_TROLL_REGEN_2">...</string>
<string name="EFFECT_TXT_ENCHANT_TROLL_REGEN">...</string>
<string name="EFFECT_TXT_ENCHANT_TROLL_REGEN_1">...</string>
<string name="EFFECT_TXT_ENCHANT_TROLL_REGEN_2">...</string>
<string name="EFFECT_TXT_ENCHANT_REPTILIAN_REGEN">...</string>
<string name="EFFECT_TXT_BRONZE_CRYSTAL_CANIS">...</string>
<string name="EFFECT_TXT_INSTANT_BRONZE_CRYSTAL_CANIS_PROELIUM">...</string>
<string name="EFFECT_TXT_INSTANT_ORANGE_CRYSTAL_CANIS_PROELIUM">...</string>
<string name="EFFECT_TXT_INSTANT_RED_CRYSTAL_CANIS_PROELIUM">...</string>
<string name="EFFECT_TXT_INSTANT_YELLOW_CRYSTAL_CANIS_PROELIUM">...</string>
<string name="EFFECT_TXT_ORANGE_CRYSTAL_CANIS">...</string>
<string name="EFFECT_TXT_RED_CRYSTAL_CANIS">...</string>
<string name="EFFECT_TXT_YELLOW_CRYSTAL_CANIS">...</string>
<string name="EFFECT_TXT_INSTANT_GOLD_RUSH">...</string>
<string name="EFFECT_TXT_GOLD_RUSH">...</string>
<string name="EFFECT_TXT_INSTANT_GOLD_RUSH_1">...</string>
<string name="EFFECT_TXT_INSTANT_GOLD_RUSH_2">...</string>
<string name="EFFECT_TXT_RUNE_THROWING_3">...</string>
<string name="EFFECT_TXT_ELF_LONGBOW_AIMED_SHOT">...</string>
<string name="EFFECT_TXT_INSTANT_AZURE_CRYSTAL">...</string>
<string name="EFFECT_TXT_INSTANT_BROWN_CRYSTAL">...</string>
<string name="EFFECT_TXT_INSTANT_CRIMSON_CRYSTAL">...</string>
<string name="EFFECT_TXT_INSTANT_CYAN_CRYSTAL">...</string>
<string name="EFFECT_TXT_INSTANT_EMBER_CRYSTAL">...</string>
<string name="EFFECT_TXT_INSTANT_GOLD_CRYSTAL">...</string>
<string name="EFFECT_TXT_INSTANT_GRAY_CRYSTAL">...</string>
<string name="EFFECT_TXT_WARFELL_DEMORALIZE_AURA">...</string>
<string name="EFFECT_TXT_WARFELL_DEMORALIZE">...</string>
<string name="EFFECT_TXT_WARFELL_SPEED_GENERAL">...</string>
<string name="EFFECT_TXT_WARFELL_STANDARD_AURA">...</string>
<string name="EFFECT_TXT_WARFELL_STANDARD">...</string>
<string name="EFFECT_TXT_SIEGE_CART_DWARF">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_CONSTRUCTION_MATERIALS">...</string>
<string name="EFFECT_TXT_SUMMON_SEND_CART_GOLD">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_CONSTRUCTION_MATERIALS_X2">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_SULFURIC_POWDER">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_JEWELS_OF_POWER">...</string>
<string name="EFFECT_TXT_SUMMON_GEM_CART">...</string>
<string name="EFFECT_TXT_DEPLOY_MINE">...</string>
<string name="EFFECT_TXT_DEPLOY_POWDER_KEG">...</string>
<string name="EFFECT_TXT_DEPLOY_POWDER_KEG_1">...</string>
<string name="EFFECT_TXT_DEPLOY_POWDER_KEG_2">...</string>
<string name="EFFECT_TXT_INSTANT_DETONATE_BARREL">...</string>
<string name="EFFECT_TXT_INSTANT_DETONATE_BARREL_1">...</string>
<string name="EFFECT_TXT_INSTANT_DETONATE_BARREL_2">...</string>
<string name="EFFECT_TXT_SUICIDE_BOMB">...</string>
<string name="EFFECT_TXT_INSTANT_DETONATE">...</string>
<string name="EFFECT_TXT_INSTANT_DETONATE_1">...</string>
<string name="EFFECT_TXT_INSTANT_DETONATE_2">...</string>
<string name="EFFECT_TXT_INSTANT_SUICIDE_BOMB">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_1_MELEE_AURA">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_2_MELEE_AURA">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_3_MELEE_AURA">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_1_MELEE">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_2_MELEE">...</string>
<string name="EFFECT_TXT_MERLOCK_STRENGTHEN_3_MELEE">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_1_MELEE_AURA">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_2_MELEE_AURA">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_3_MELEE_AURA">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_1_MELEE">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_2_MELEE">...</string>
<string name="EFFECT_TXT_ORC_STRENGTHEN_3_MELEE">...</string>
<string name="EFFECT_TXT_ENCHANT_BEZERKER_POWER">...</string>
<string name="EFFECT_TXT_INSTANT_JUMP_URUK">...</string>
<string name="EFFECT_TXT_INSTANT_JUMP_URUK_1">...</string>
<string name="EFFECT_TXT_INSTANT_JUMP_URUK_2">...</string>
<string name="EFFECT_TXT_KOBOLD_SWIFTNESS_AURA">...</string>
<string name="EFFECT_TXT_KOBOLD_SWIFTNESS">...</string>
<string name="EFFECT_TXT_LIZARDMAN_STRENGTH_ALL_AURA">...</string>
<string name="EFFECT_TXT_LIZARDMAN_STRENGTH_ALL">...</string>
<string name="EFFECT_TXT_LIZARDMAN_STRENGTH_MELEE_AURA">...</string>
<string name="EFFECT_TXT_LIZARDMAN_STRENGTH_MELEE">...</string>
<string name="EFFECT_TXT_INSTANT_AEGIS_AIMED_SHOT">...</string>
<string name="EFFECT_TXT_INSTANT_CHARGING_THRUST_MELEE">...</string>
<string name="EFFECT_TXT_INSTANT_CHARGING_THRUST_RANGED">...</string>
<string name="EFFECT_TXT_INSTANT_RANGED_HUNTING_JUMP">...</string>
<string name="EFFECT_TXT_INSTANT_KEEPER_MERCILESS_STRIKE">...</string>
<string name="EFFECT_TXT_INSTANT_PROTECTOR_POLEARM_BALANCING">...</string>
<string name="EFFECT_TXT_INSTANT_RANGED_RELENTLESS_CHARGE">...</string>
<string name="EFFECT_TXT_GLADE_KEEPERS_ASSAULT_AURA">...</string>
<string name="EFFECT_TXT_GLADE_KEEPERS_ASSAULT">...</string>
<string name="EFFECT_TXT_GLADE_KEEPERS_ATTACK_AURA">...</string>
<string name="EFFECT_TXT_GLADE_KEEPERS_ATTACK">...</string>
<string name="EFFECT_TXT_GLADE_KEEPERS_INSPIRATION_AURA">...</string>
<string name="EFFECT_TXT_GLADE_KEEPERS_INSPIRATION">...</string>
<string name="EFFECT_TXT_GLADE_KEEPERS_PRESENCE_AURA">...</string>
<string name="EFFECT_TXT_GLADE_KEEPERS_PRESENCE">...</string>
<string name="EFFECT_TXT_DISMOUNTING_GLADE_UNICORN_SUMMON">...</string>
<string name="EFFECT_TXT_DISMOUNTING_GLADE_UNICORN">...</string>
<string name="EFFECT_TXT_DISMOUNTING_PERYTON_SUMMON_AEGIS">...</string>
<string name="EFFECT_TXT_DISMOUNTING_PERYTON_SUMMON_GUARDIAN">...</string>
<string name="EFFECT_TXT_DISMOUNTING_PERYTON_SUMMON_KEEPER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_PERYTON_SUMMON_PROTECTOR">...</string>
<string name="EFFECT_TXT_DISMOUNTING_PERYTON_SUMMON_SENTINEL">...</string>
<string name="EFFECT_TXT_DISMOUNTING_PERYTON_SUMMON_SENTRY">...</string>
<string name="EFFECT_TXT_DISMOUNTING_PERYTON_SUMMON_VANGUARD">...</string>
<string name="EFFECT_TXT_DISMOUNTING_PERYTON_SUMMON_VIGILANT">...</string>
<string name="EFFECT_TXT_DISMOUNTING_PERYTON">...</string>
<string name="EFFECT_TXT_DISMOUNTING_TIGER_SUMMON">...</string>
<string name="EFFECT_TXT_DISMOUNTING_TIGER">...</string>
<string name="EFFECT_TXT_MOUNTING_PERYTON_AEGIS">...</string>
<string name="EFFECT_TXT_MOUNTING_PERYTON_GUARDIAN">...</string>
<string name="EFFECT_TXT_MOUNTING_PERYTON_KEEPER">...</string>
<string name="EFFECT_TXT_MOUNTING_PERYTON_PROTECTOR">...</string>
<string name="EFFECT_TXT_MOUNTING_PERYTON_SENTINEL">...</string>
<string name="EFFECT_TXT_MOUNTING_PERYTON_SENTRY">...</string>
<string name="EFFECT_TXT_MOUNTING_PERYTON_VANGUARD">...</string>
<string name="EFFECT_TXT_MOUNTING_PERYTON_VIGILANT">...</string>
<string name="EFFECT_TXT_MOUNTING_TIGER_AEGIS">...</string>
<string name="EFFECT_TXT_MOUNTING_TIGER_GUARDIAN">...</string>
<string name="EFFECT_TXT_MOUNTING_TIGER_KEEPER">...</string>
<string name="EFFECT_TXT_MOUNTING_TIGER_PROTECTOR">...</string>
<string name="EFFECT_TXT_MOUNTING_TIGER_SENTINEL">...</string>
<string name="EFFECT_TXT_MOUNTING_TIGER_SENTRY">...</string>
<string name="EFFECT_TXT_MOUNTING_TIGER_VANGUARD">...</string>
<string name="EFFECT_TXT_MOUNTING_TIGER_VIGILANT">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_AEGIS">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_GUARDIAN">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_KEEPER">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_PROTECTOR">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_SENTINEL">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_SENTRY">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_VANGUARD">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_VIGILANT">...</string>
<string name="EFFECT_TXT_INSTANT_SWING_AROUND_GLADE">...</string>
<string name="EFFECT_TXT_INSTANT_WHIRLWIND_ATTACK_ELF_GLADE">...</string>
<string name="EFFECT_TXT_ENCHANT_ESSENCE_HARVEST_EFFECT">...</string>
<string name="EFFECT_TXT_ENCHANT_ESSENCE_HARVEST">...</string>
<string name="EFFECT_TXT_FEL_BOLT">...</string>
<string name="EFFECT_TXT_INSTANT_FEL_BREATH">...</string>
<string name="EFFECT_TXT_INSTANT_FEL_EFFECT">...</string>
<string name="EFFECT_TXT_DELAY_MOVE">...</string>
<string name="EFFECT_TXT_DELAY_MOVE_SELF">...</string>
<string name="EFFECT_TXT_INSTANT_FIREBREATH_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_DRACONIAN_FIRE">...</string>
<string name="EFFECT_TXT_DRACONIAN_SPITFIRE">...</string>
<string name="EFFECT_TXT_ENCHANT_DRACONIAN_BURNING_WEAPON">...</string>
<string name="EFFECT_TXT_INSTANT_DRACONIAN_FIREBREATH_EFFECT">...</string>
<string name="EFFECT_TXT_DEFENDER_RUNE_BLADES">...</string>
<string name="EFFECT_TXT_DEFENDER_RUNE_CATACLYSM">...</string>
<string name="EFFECT_TXT_INSTANT_DEFENDER_RUNE_CATACLYSM">...</string>
<string name="EFFECT_TXT_DEFENDER_RUNE_INVIOLABILITY">...</string>
<string name="EFFECT_TXT_DEFENDER_RUNE_RESONANCE">...</string>
<string name="EFFECT_TXT_DEFENDER_RUNE_ROLLING_THUNDER">...</string>
<string name="EFFECT_TXT_INSTANT_DEFENDER_RUNE_ROLLING_THUNDER">...</string>
<string name="EFFECT_TXT_DEFENDER_RUNE_STONE_FORM">...</string>
<string name="EFFECT_TXT_INSTANT_CRIMSON_CRYSTAL_HEAL">...</string>
<string name="EFFECT_TXT_TERRAIN_SWAMP">...</string>
<string name="EFFECT_TXT_TERRAIN_VOLCANIC">...</string>
<string name="EFFECT_TXT_TERRAIN_FOREST_AFFECT">...</string>
<string name="EFFECT_TXT_TERRAIN_SNOW_DAMAGE">...</string>
<string name="EFFECT_TXT_GRAPESHOT_FORM">...</string>
<string name="EFFECT_TXT_SIEGE_FORM">...</string>
<string name="EFFECT_TXT_EXPLOSIVE_ROUND_LIGHT">...</string>
<string name="EFFECT_TXT_EXPLOSIVE_ROUND_HEAVY">...</string>
<string name="EFFECT_TXT_INSTANT_FLARE">...</string>
<string name="EFFECT_TXT_INSTANT_BOMB_DROP">...</string>
<string name="EFFECT_TXT_TRUE_SIGHT">...</string>
<string name="EFFECT_TXT_AL_MISSILE">...</string>
<string name="EFFECT_TXT_INSTANT_AL_MISSILE">...</string>
<string name="EFFECT_TXT_INSTANT_AA_MISSILE">...</string>
<string name="EFFECT_TXT_INSTANT_ZEPPELIN_CANNONBALL">...</string>
<string name="EFFECT_TXT_NO_ATTACK_MELEE">...</string>
<string name="EFFECT_TXT_NO_ATTACK_MELEE_AURA">...</string>
<string name="EFFECT_TXT_FLARE">...</string>
<string name="EFFECT_TXT_EXPLOSIVE_ROUND">...</string>
<string name="EFFECT_TXT_INSTANT_AEGIS_AIMED_SHOT_ATK">...</string>
<string name="EFFECT_TXT_INSTANT_JUMP_ELF_GLAIVE">...</string>
<string name="EFFECT_TXT_INSTANT_JUMP_ELF_VANGUARD">...</string>
<string name="EFFECT_TXT_INSTANT_JUMP_ELF_VIGILANT">...</string>
<string name="EFFECT_TXT_INSTANT_SENTINEL_POLEARM_BRACING_ATK">...</string>
<string name="EFFECT_TXT_MONSTER_BOLAS_THROW">...</string>
<string name="EFFECT_TXT_GIFT_CHEERFUL">...</string>
<string name="EFFECT_TXT_INSTANT_GIFT_NASTY">...</string>
<string name="EFFECT_TXT_INSTANT_GIFT_NASTY_EFFECT">...</string>
<string name="EFFECT_TXT_GIFT">...</string>
<string name="EFFECT_TXT_NEEDLE_THROW">...</string>
<string name="EFFECT_TXT_INSTANT_NEEDLE_THROW">...</string>
<string name="EFFECT_TXT_SUMMON_FROSTWOOD_ELDER">...</string>
<string name="EFFECT_TXT_INSTANT_DRAGON_CAUSTIC_BREATH">...</string>
<string name="EFFECT_TXT_INSTANT_CAUSTIC_BREATH">...</string>
<string name="EFFECT_TXT_CAUSTIC_DEBUFF">...</string>
<string name="EFFECT_TXT_CAUSTIC">...</string>
<string name="EFFECT_TXT_DRAGON_CORROSIVE_BILE">...</string>
<string name="EFFECT_TXT_CORROSION_DEBUFF">...</string>
<string name="EFFECT_TXT_CORROSION">...</string>
<string name="EFFECT_TXT_ACID_ARROWS">...</string>
<string name="EFFECT_TXT_INSTANT_DEVOUR_KOBOLD">...</string>
<string name="EFFECT_TXT_THRUST_1">...</string>
<string name="EFFECT_TXT_THRUST_2">...</string>
<string name="EFFECT_TXT_THRUST_3">...</string>
<string name="EFFECT_TXT_UNDEAD_THRUST">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_DIVE_ATTACK_WARFELL">...</string>
<string name="EFFECT_TXT_ARCANE_FLAMES_ON_EVERYONE">...</string>
<string name="EFFECT_TXT_EMPOWER_CRYSTALS">...</string>
<string name="EFFECT_TXT_INSTANT_BOOST_CRYSTALS">...</string>
<string name="EFFECT_TXT_INSTANT_CHARGE_CRYSTALS">...</string>
<string name="EFFECT_TXT_INSTANT_EMPOWER_CRYSTALS">...</string>
<string name="EFFECT_TXT_INSTANT_MEND">...</string>
<string name="EFFECT_TXT_BLESSING">...</string>
<string name="EFFECT_TXT_INSTANT_HOLY_LIGHT">...</string>
<string name="EFFECT_TXT_HOLY_LIGHT">...</string>
<string name="EFFECT_TXT_INSTANT_SUMMON_RAPTOR">...</string>
<string name="EFFECT_TXT_TRANSFORM_EXUVIAWALKER">...</string>
<string name="EFFECT_TXT_TRANSFORM_DILOPHOSAUR">...</string>
<string name="EFFECT_TXT_TRANSFORM_VELOCIRAPTOR">...</string>
<string name="EFFECT_TXT_TRANSFORM_AREODACTYL">...</string>
<string name="EFFECT_TXT_TRANSFORM_TYRANOSAUR">...</string>
<string name="EFFECT_TXT_ALPHA_PRESENCE_AURA">...</string>
<string name="EFFECT_TXT_ALPHA_PRESENCE">...</string>
<string name="EFFECT_TXT_BURNING_PRESENCE">...</string>
<string name="EFFECT_TXT_BURNING_PRESENCE_AURA">...</string>
<string name="EFFECT_TXT_FLAME_SHIELD">...</string>
<string name="EFFECT_TXT_FLAME_SHIELD_EFFECT">...</string>
<string name="EFFECT_TXT_FLAME_SHIELD_AURA">...</string>
<string name="EFFECT_TXT_INSTANT_DRAGOLIA_FIREBALL_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_DRAGOLIA_FIREBALL">...</string>
<string name="EFFECT_TXT_DRAGOLIA_FIREBOLT">...</string>
<string name="EFFECT_TXT_MELTDOWN">...</string>
<string name="EFFECT_TXT_SUMMON_FIRE_WALL">...</string>
<string name="EFFECT_TXT_DRAGON_SKIN">...</string>
<string name="EFFECT_TXT_DRACONIC_BLESSING">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_SHIELDER">...</string>
<string name="EFFECT_TXT_MOUNTING_DEER_SHIELDER">...</string>
<string name="EFFECT_TXT_MOUNTING_EAGLE_SHIELDER">...</string>
<string name="EFFECT_TXT_MOUNTING_HIPPOCAMPUS_SHIELDER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_SHIELDER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_SUMMON_SHIELDER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_SHIELDER">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_SUMMON_SHIELDER">...</string>
<string name="EFFECT_TXT_DRENCH">...</string>
<string name="EFFECT_TXT_ENCHANT_BURNING_WEAPON_TARGET">...</string>
<string name="EFFECT_TXT_MELTING">...</string>
<string name="EFFECT_TXT_INSTANT_SALAMANDER_CAUSTIC_BREATH">...</string>
<string name="EFFECT_TXT_INSTANT_SALAMANDER_CHARGE">...</string>
<string name="EFFECT_TXT_INSTANT_SALAMANDER_EMPOWERMENT">...</string>
<string name="EFFECT_TXT_SALAMANDER_ICEBOLT">...</string>
<string name="EFFECT_TXT_SALAMANDER_SPITFIRE">...</string>
<string name="EFFECT_TXT_INSTANT_SALAMANDER_WATERBALL_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_SALAMANDER_WATERBALL">...</string>
<string name="EFFECT_TXT_SUMMON_ICE_BRIDGE">...</string>
<string name="EFFECT_TXT_SALAMANDER_CORROSIVE_BILE">...</string>
<string name="EFFECT_TXT_ZOMBIE_INFECTION">...</string>
<string name="EFFECT_TXT_TRANSFORM_TO_ZOMBIE">...</string>
<string name="EFFECT_TXT_SUMMON_GOBLIN_RELATED">...</string>
<string name="EFFECT_TXT_INFECTED">...</string>
<string name="EFFECT_TXT_INSTANT_REANIMATION_ZOMBIE">...</string>
<string name="EFFECT_TXT_RAISE_ZOMBIE">...</string>
<string name="EFFECT_TXT_INSTANT_DECAYING_BREATH">...</string>
<string name="EFFECT_TXT_SPITDECAY">...</string>
<string name="EFFECT_TXT_BURNING_AURA">...</string>
<string name="EFFECT_TXT_BURNING">...</string>
<string name="EFFECT_TXT_ENCHANT_BURNING_IMBUE">...</string>
<string name="EFFECT_TXT_ENCHANT_LIGHTNING_IMBUE">...</string>
<string name="EFFECT_TXT_ENCHANT_LIGHTNING_WEAPON_TARGET">...</string>
<string name="EFFECT_TXT_ENCHANT_POISON_IMBUE">...</string>
<string name="EFFECT_TXT_ENCHANT_POISON_WEAPON_TARGET">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_GOBLIN_DEXTERITY">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_GOBLIN_SWIFTNESS">...</string>
<string name="EFFECT_TXT_HEALING_AURA">...</string>
<string name="EFFECT_TXT_HEALING">...</string>
<string name="EFFECT_TXT_INSTANT_HEAL_ORC">...</string>
<string name="EFFECT_TXT_LIGHTNING_AURA">...</string>
<string name="EFFECT_TXT_LIGHTNING">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_TROLL_AGILITY">...</string>
<string name="EFFECT_TXT_TROLL_STRENGTH">...</string>
<string name="EFFECT_TXT_INSTANT_LIGHTNING_WEAPON">...</string>
<string name="EFFECT_TXT_STORM_SHIELD_AURA">...</string>
<string name="EFFECT_TXT_STORM_SHIELD_EFFECT">...</string>
<string name="EFFECT_TXT_STORM_SHIELD">...</string>
<string name="EFFECT_TXT_SUMMON_CHTULHU_EYE">...</string>
<string name="EFFECT_TXT_SUMMON_FERAL_SPIRIT_WATER">...</string>
<string name="EFFECT_TXT_SUMMON_FERAL_SPIRIT">...</string>
<string name="EFFECT_TXT_SUMMON_FLAME_TOTEM">...</string>
<string name="EFFECT_TXT_SUMMON_HEALING_TOTEM">...</string>
<string name="EFFECT_TXT_SUMMON_STORM_TOTEM">...</string>
<string name="EFFECT_TXT_ENCHANT_BURNING_WEAPON_TARGET_ORC">...</string>
<string name="EFFECT_TXT_STORM_SHIELD_ORC">...</string>
<string name="EFFECT_TXT_BANISH">...</string>
<string name="EFFECT_TXT_INSTANT_BLOODLUST_MASS">...</string>
<string name="EFFECT_TXT_ENCHANT_BLOODLUST_TRIGGERED">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_BLOODLUST">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_FRENZY_ATTACK">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_FRENZY">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_TRAMPLE">...</string>
<string name="EFFECT_TXT_ENCHANT_POISON_WEAPON">...</string>
<string name="EFFECT_TXT_SUMMON_THROW_PHANTOM">...</string>
<string name="EFFECT_TXT_INSTANT_THROW_SKELETON">...</string>
<string name="EFFECT_TXT_INSTANT_THROW_ZOMBIE">...</string>
<string name="EFFECT_TXT_PLAGUE_BUILDING">...</string>
<string name="EFFECT_TXT_DRACONIC_ASPECT_AURA">...</string>
<string name="EFFECT_TXT_DRACONIC_ASPECT">...</string>
<string name="EFFECT_TXT_INSTANT_ACID_RAIN_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_ACID_RAIN">...</string>
<string name="EFFECT_TXT_INSTANT_EARTH_WRATH_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_EARTH_WRATH">...</string>
<string name="EFFECT_TXT_ENCHANT_CLOAK">...</string>
<string name="EFFECT_TXT_ENCHANT_RAGE_OF_FOREST">...</string>
<string name="EFFECT_TXT_ENCHANT_ARMOUR">...</string>
<string name="EFFECT_TXT_ENCHANT_PROJECTILES">...</string>
<string name="EFFECT_TXT_SLOWING_1_REPEATABLE">...</string>
<string name="EFFECT_TXT_SLOWING_2">...</string>
<string name="EFFECT_TXT_SLOWING_3">...</string>
<string name="EFFECT_TXT_STONE_FALL">...</string>
<string name="EFFECT_TXT_INSTANT_SUMMON_DENDROID">...</string>
<string name="EFFECT_TXT_INSTANT_SUMMON_PLANTAPULT">...</string>
<string name="EFFECT_TXT_INSTANT_SUMMON_SPRIGGAN">...</string>
<string name="EFFECT_TXT_INSTANT_SUMMON_UMBRAL_THORNS">...</string>
<string name="EFFECT_TXT_WASP_SWARM">...</string>
<string name="EFFECT_TXT_WASP_SWARM_AFFECT">...</string>
<string name="EFFECT_TXT_MOUNTING_UNICORN_HOPLITE">...</string>
<string name="EFFECT_TXT_MOUNTING_DEER_HOPLITE">...</string>
<string name="EFFECT_TXT_MOUNTING_EAGLE_HOPLITE">...</string>
<string name="EFFECT_TXT_MOUNTING_HIPPOCAMPUS_HOPLITE">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_HOPLITE">...</string>
<string name="EFFECT_TXT_DISMOUNTING_EAGLE_SUMMON_HOPLITE">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_HOPLITE">...</string>
<string name="EFFECT_TXT_DISMOUNTING_HIPPOCAMPUS_SUMMON_HOPLITE">...</string>
<string name="EFFECT_TXT_LIZARDMAN_REGENERATION_HIGH">...</string>
<string name="EFFECT_TXT_INSTANT_MAGIC_ARROW_BONUS">...</string>
<string name="EFFECT_TXT_CHARGING_FORTH_WARFELL">...</string>
<string name="EFFECT_TXT_INSTANT_CRYSTALLIZE_SURPRISE_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_CRYSTALLIZE_SURPRISE">...</string>
<string name="EFFECT_TXT_BENTS_ARMOR">...</string>
<string name="EFFECT_TXT_DUELIST_STRIKE">...</string>
<string name="EFFECT_TXT_DUELIST_STUN">...</string>
<string name="EFFECT_TXT_EMBER_CRYSTAL_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_JUMP_WARFELL_DUELIST">...</string>
<string name="EFFECT_TXT_FINANCIAL_AID">...</string>
<string name="EFFECT_TXT_CAST_FIRE_ARROW_SELFCAST">...</string>
<string name="EFFECT_TXT_CAST_POISON_ARROW_SELFCAST">...</string>
<string name="EFFECT_TXT_WARFELL_PROPUGNATORES_GRANDEUR">...</string>
<string name="EFFECT_TXT_WARFELL_PROPUGNATORES_GRANDEUR_AURA">...</string>
<string name="EFFECT_TXT_INSTANT_DRACONIAN_ACID">...</string>
<string name="EFFECT_TXT_INSTANT_DRACONIAN_ACIDBREATH_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_DRACONIAN_ICE">...</string>
<string name="EFFECT_TXT_INSTANT_DRACONIAN_ICEBREATH_EFFECT">...</string>
<string name="EFFECT_TXT_DRACONIAN_SPITACID">...</string>
<string name="EFFECT_TXT_DRACONIAN_SPITICE">...</string>
<string name="EFFECT_TXT_INSTANT_ACID_BOMB_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_ACID_BOMB">...</string>
<string name="EFFECT_TXT_INSTANT_ACID_ERUPTION">...</string>
<string name="EFFECT_TXT_ACID_ERUPTION">...</string>
<string name="EFFECT_TXT_ACID_POOL_AURA">...</string>
<string name="EFFECT_TXT_ACID_POOL">...</string>
<string name="EFFECT_TXT_CHILLHEART">...</string>
<string name="EFFECT_TXT_DRACONIC_AGILITY">...</string>
<string name="EFFECT_TXT_DRACONIC_RAGE">...</string>
<string name="EFFECT_TXT_ENCHANT_DRACONIAN_FROST_SCALES">...</string>
<string name="EFFECT_TXT_ENCHANT_DRACONIAN_POISON_WEAPON">...</string>
<string name="EFFECT_TXT_ETERNAL_FROST_CAST">...</string>
<string name="EFFECT_TXT_ETERNAL_FROST">...</string>
<string name="EFFECT_TXT_POISON_CLOUD_AURA">...</string>
<string name="EFFECT_TXT_POISON_CLOUD">...</string>
<string name="EFFECT_TXT_INSTANT_CLEANSE">...</string>
<string name="EFFECT_TXT_SUMMON_ACID_GEYSER">...</string>
<string name="EFFECT_TXT_SUMMON_GLACIER">...</string>
<string name="EFFECT_TXT_SUMMON_POISON_CLOUD">...</string>
<string name="EFFECT_TXT_INSTANT_DRAGOLIA_ICESTORM_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_DRAGOLIA_ICE_STORM">...</string>
<string name="EFFECT_TXT_DRAGOLIA_ICEBOLT">...</string>
<string name="EFFECT_TXT_INSTANT_DRAGOLIA_POISONMIST_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_DRAGOLIA_POISON_MIST">...</string>
<string name="EFFECT_TXT_DRAGOLIA_VENOMBOLT">...</string>
<string name="EFFECT_TXT_ENCHANT_CHILLING_WEAPON_TARGET">...</string>
<string name="EFFECT_TXT_BLOATCHARGE">...</string>
<string name="EFFECT_TXT_BLOATING">...</string>
<string name="EFFECT_TXT_INSTANT_BLOATSPLOSION_AFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_BLOATSPLOSION">...</string>
<string name="EFFECT_TXT_TRIGGERED_BLOATSPLOSION_DEATH">...</string>
<string name="EFFECT_TXT_ENCHANT_LIGHTNING_WEAPON">...</string>
<string name="EFFECT_TXT_INSTANT_RED_CRYSTAL_FLAMER">...</string>
<string name="EFFECT_TXT_INSTANT_ARCANE_EXPLOSION_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_ARCANE_EXPLOSION">...</string>
<string name="EFFECT_TXT_ARCANE_CANISTER">...</string>
<string name="EFFECT_TXT_INSTANT_SUMMON_HUMAN_HUNTING_DOG">...</string>
<string name="EFFECT_TXT_CHARGING_THRUST_RANGE_1">...</string>
<string name="EFFECT_TXT_CHARGING_THRUST_RANGE_2">...</string>
<string name="EFFECT_TXT_CHARGING_THRUST_RANGE_3">...</string>
<string name="EFFECT_TXT_CHARGING_THRUST_RANGE_WARFELL">...</string>
<string name="EFFECT_TXT_SHADOW_CRYSTAL_MINUS_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_SHADOW_CRYSTAL">...</string>
<string name="EFFECT_TXT_RANGER_TREK_MINUS_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_RANGER_TREK">...</string>
<string name="EFFECT_TXT_RANGER_AMBUSH_MINUS_EFFECT">...</string>
<string name="EFFECT_TXT_INSTANT_RANGER_AMBUSH">...</string>
<string name="EFFECT_TXT_INSTANT_SUMMON_WARFELL_ENCHANTED_SWORD">...</string>
<string name="EFFECT_TXT_INSTANT_SUMMON_WARFELL_ENCHANTED_AXE">...</string>
<string name="EFFECT_TXT_INSTANT_SUMMON_WARFELL_ENCHANTED_SPEAR">...</string>
<string name="EFFECT_TXT_INSTANT_SUMMON_WARFELL_ENCHANTED_HALBERD">...</string>
<string name="EFFECT_TXT_INSTANT_ORANGE_CRYSTAL_SCORPION">...</string>
<string name="EFFECT_TXT_INSTANT_BROWN_CRYSTAL_SCORPION">...</string>
<string name="EFFECT_TXT_INSTANT_GOLD_CRYSTAL_SCORPION">...</string>
<string name="EFFECT_TXT_INSTANT_YELLOW_CRYSTAL_COLOSSUS">...</string>
<string name="EFFECT_TXT_INSTANT_RED_CRYSTAL_COLOSSUS">...</string>
<string name="EFFECT_TXT_INSTANT_WHITE_CRYSTAL_COLOSSUS">...</string>
<string name="EFFECT_TXT_INSTANT_BROWN_CRYSTAL_COLOSSUS">...</string>
<string name="EFFECT_TXT_INSTANT_DEFENSIVE_STANCE">...</string>
<string name="EFFECT_TXT_INSTANT_POUNCE">...</string>
<string name="EFFECT_TXT_INSTANT_POUNCE_THERE">...</string>
<string name="EFFECT_TXT_INSTANT_POUNCE_COPPERBACK">...</string>
<string name="EFFECT_TXT_INSTANT_POUNCE_BLACKSCALE">...</string>
<string name="EFFECT_TXT_BLINDING_VENOM">...</string>
<string name="EFFECT_TXT_ENGINE_OVERHEATING_BOAT">...</string>
<string name="EFFECT_TXT_ENGINE_OVERHEATING_SYTHE">...</string>
<string name="EFFECT_TXT_ENGINE_OVERHEATING_SHIP">...</string>
<string name="EFFECT_TXT_HIGHBORN_TRAINING">...</string>
<string name="EFFECT_TXT_AURA_HIGHBORN_TRAINING">...</string>
Harrow
Posts: 1
Joined: Wed Jan 09, 2019 10:13 pm

Re: AOF Unit, tech flavour texts

Post by Harrow »

Could I get the lines for the
Salamander
salamander acid spitter
Salamander fireslinger
Salamander frostbiter
Salamander tech,
Salamander empowerment tech
Serpentine tribes tech,
dragolia warder and its elemental counterparts, dragolia flame kin and its elemental counterparts
User avatar
diesel
Posts: 153
Joined: Sat May 15, 2021 8:55 pm

Re: AOF Unit, tech flavour texts

Post by diesel »

All listed units and techs are completed

Effect descriptions not necessary: most not seen by player or self-explanatory, the handful that may be of assistance in game i can complete as i review texts on all units

We can close this thread :)
Post Reply

Return to “Dev asks for Help”