Imperial update pack
Imperial update pack
All units are effected by blacksmith upgrades. Except if stated otherwise.
Imperial captain:
Cost:8
Trains: Castle, Barracks
Hp:65
Atk:20
Rng:1
Sight:4
Spd:3
Arm:4
P.arm:6
Res:100%
Abilities:
Imperial training: Passive: rng:3, +5 attack to all Imperials
Group attack 1:Passive: rng:3
Imperial healer:
Cost:4
Trains: Castle, Church
Hp:20
Atk:3 not effected by weapon upgrades.
S.rng:4
Sight:6
Spd:3
Heal:15
Arm:2
P.arm:2
Res:100%
Abilities:
Heal
Exorcism (researchable)
Trample
Disenchant
Imperial War Chariot:
Cost:5
Trains: Castle, Stables
Hp:40
Atk:16
Rng:1
Sight:6
Spd:4
Cap:1
Arm:3
P.arm:3
Res:100%
Units can act inside
Only can carry foot soldiers. Not giants, and wooden units, cavalry.
Bonuses: 50% infantry, archers, giants
Imperial Flagship: Ship upgrades only.
Trains: Docks, castle (if near water)
Cost:8
Hp:80
Atk:12 burning weapon
Rng:7
Sight:7
Act:2
Spd:5
Mend rate:10, rng:1
Arm:3
P.arm:6
Res:100%
Abilities:
Flagship aura: rng:5, all allied ships gain +1 speed, +3 attack
Bonuses: Same as warships.
Imperial captain:
Cost:8
Trains: Castle, Barracks
Hp:65
Atk:20
Rng:1
Sight:4
Spd:3
Arm:4
P.arm:6
Res:100%
Abilities:
Imperial training: Passive: rng:3, +5 attack to all Imperials
Group attack 1:Passive: rng:3
Imperial healer:
Cost:4
Trains: Castle, Church
Hp:20
Atk:3 not effected by weapon upgrades.
S.rng:4
Sight:6
Spd:3
Heal:15
Arm:2
P.arm:2
Res:100%
Abilities:
Heal
Exorcism (researchable)
Trample
Disenchant
Imperial War Chariot:
Cost:5
Trains: Castle, Stables
Hp:40
Atk:16
Rng:1
Sight:6
Spd:4
Cap:1
Arm:3
P.arm:3
Res:100%
Units can act inside
Only can carry foot soldiers. Not giants, and wooden units, cavalry.
Bonuses: 50% infantry, archers, giants
Imperial Flagship: Ship upgrades only.
Trains: Docks, castle (if near water)
Cost:8
Hp:80
Atk:12 burning weapon
Rng:7
Sight:7
Act:2
Spd:5
Mend rate:10, rng:1
Arm:3
P.arm:6
Res:100%
Abilities:
Flagship aura: rng:5, all allied ships gain +1 speed, +3 attack
Bonuses: Same as warships.
Last edited by Savra on Fri Nov 02, 2018 4:31 am, edited 12 times in total.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Imperial update pack
add for chariot that only foot units can enter (workers, casters, infantry, archers which are foot ones).
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Imperial update pack
Alright anything else we should add to Imperials that Humans might need,
Examples:
Skirmisher
Longbowmen
Hammermen
Cavalry
Centurian
Just to name a few.
Examples:
Skirmisher
Longbowmen
Hammermen
Cavalry
Centurian
Just to name a few.
Re: Imperial update pack
I don't think Imperials don't need a repeat of every basic unit
But what if Mounted Shielder from Aos makes its way here?
But what if Mounted Shielder from Aos makes its way here?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Imperial update pack
I don't think they need a tougher knight.
Maybe the skirmisher because they have a problem with archers but then again that might be solved with a rebalance.
Say about that imperial ship. Mind making a topic about that. I don't see much copy from other races in it since Uruks don't have ships, phantoms don't seem to need them, dwarves hate water, brutes all can cross it basically, Sentinels don't need them.
Maybe the skirmisher because they have a problem with archers but then again that might be solved with a rebalance.
Say about that imperial ship. Mind making a topic about that. I don't see much copy from other races in it since Uruks don't have ships, phantoms don't seem to need them, dwarves hate water, brutes all can cross it basically, Sentinels don't need them.
Re: Imperial update pack
Dwarves hate water
Not in this fantasy, They are getting A Naval pack soon enough
Also the shield Knight isn't a "Tougher" knight.
Its just a knight that has really good P armor against projectiles
Not in this fantasy, They are getting A Naval pack soon enough
Also the shield Knight isn't a "Tougher" knight.
Its just a knight that has really good P armor against projectiles
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Imperial update pack
Actually go to discussing general topics
Dwarves don't hate water, not sure where you even got that from
Dwarves don't hate water, not sure where you even got that from
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Imperial update pack
Lord of the rings. They hate it, don't really know how to swim.
Anyways that ship should be the last one. But unlike the other imperials I don't think we need to make it buildable in the castle too.
Anyways that ship should be the last one. But unlike the other imperials I don't think we need to make it buildable in the castle too.
Re: Imperial update pack
Are you talking about the flag ship Idea I suggested?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Imperial update pack
Was it Imperial or something because I heard you mention a Imperial Warship somewhere.
Re: Imperial update pack
Yea the flag ship is Imperial
It gives a strengthen aura to other ships
Its somewhere in the forums
It gives a strengthen aura to other ships
Its somewhere in the forums
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Imperial update pack
Alright I'll bring it up and we can finish it so we have everything.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Imperial update pack
Flagship:
Lower actions/turn to 1;
Lower resistance to 70%;
Lower health to 70;
Increase damage to 16.
Lower actions/turn to 1;
Lower resistance to 70%;
Lower health to 70;
Increase damage to 16.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Imperial update pack
Tech icon could be a shield with 2 swords behind it.
Btw, how does a imperial Patriot sound? He could be a tough imperial soldier who is well trained in fighting giants and the such, just a thought.
Btw, how does a imperial Patriot sound? He could be a tough imperial soldier who is well trained in fighting giants and the such, just a thought.
Re: Imperial update pack
Name sounds wierd imo.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Imperial update pack
It wouldn't be the first.