Sacred Tracker

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StormSaint373
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Re: Sacred Tracker

Post by StormSaint373 »

What image dimensions are used for the art work?

I'm going to give it a try...
But, I'm not a developer or a artist, so please be generous in examination :?
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Puss_in_Boots
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Re: Sacred Tracker

Post by Puss_in_Boots »

No worries.

The image dimensions are 32x32 for normal size, and 32x64 for a taller image.
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Re: Sacred Tracker

Post by StormSaint373 »

Thanks again. I'll see what I can do...
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Re: Sacred Tracker

Post by StormSaint373 »

Worked all night on these... :?

I know that they may seem primitive, but I hope that you like them anyway. 8-)

Creating these images were harder than than I thought, enjoy!

And tell me what you think.
Attachments
Sacred Tracker with Crossbow.png
Sacred Tracker with Crossbow.png (568 Bytes) Viewed 4856 times
Sacred Tracker with Sword.png
Sacred Tracker with Sword.png (516 Bytes) Viewed 4856 times
Sacred Tracker Pose.png
Sacred Tracker Pose.png (414 Bytes) Viewed 4856 times
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StormSaint373
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Re: Sacred Tracker

Post by StormSaint373 »

This is my first time working on something like this... Thoughts?
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Re: Sacred Tracker

Post by Puss_in_Boots »

I think it could use more color and legs. It's a bit too flat right now.
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Re: Sacred Tracker

Post by StormSaint373 »

Did a bit of work. I daresay that this is my best work of art!

Added a bit of shading...
Took a bit off of the hauberk... Can't take too much, else it would no longer be a hauberk.

Try these... I hope you like them. :D
Attachments
Sacred Tracker Pose.png
Sacred Tracker Pose.png (662 Bytes) Viewed 4852 times
Sacred Tracker with Sword.png
Sacred Tracker with Sword.png (693 Bytes) Viewed 4852 times
Sacred Tracker with Crossbow.png
Sacred Tracker with Crossbow.png (779 Bytes) Viewed 4852 times
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StormSaint373
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Re: Sacred Tracker

Post by StormSaint373 »

Another reason for a hauberk...

It protects the wearer from the weather! :P
Be it cold, hot or swamp like... The hauberk ( ie: modern day trench coat ) is an excellent tool to avoid exposure, which can lead to death. :D
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Re: Sacred Tracker

Post by StormSaint373 »

Just let me know what you think.
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Re: Sacred Tracker

Post by StormSaint373 »

I will also see about units to be produced from the church, they will be from the same subrace of humans that the Sacred Tracker comes from... But it will take time.

Ideas:

High Man Swordstaffman: good vs Dragons, Cavalry and Monsters (ie: trolls and giants) armored, weak vs AOE spells (tend to travel in tight formations)
High Man Fire Crossbowman: high damage, high pierce armor, fire arrows, armored

Let me know b4 I begin work.

Reason... It will balance the unit production at the church, and it will create more effective units for the humans, also, it will be more fulfilling for my campaign.

First thing's first... Need approval of these ideas first.
I believe that this will make the game better.
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Re: Sacred Tracker

Post by StormSaint373 »

Lost all art progress...

However, let me know what you think so far.
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Re: Sacred Tracker

Post by DoomCarrot »

How does this actually combat the undead though lol?

I think this would be most useful against other humans mostly.
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Re: Sacred Tracker

Post by StormSaint373 »

As stated in previous posts...

He hunts Undead with a Crossbow for ranged combat vs powerful Undead.
Crossbows where the most feared weapon until the invention of gunpowder.
When it comes to melee, he goes blade to blade with his silver sword.
In mythology, such individuals would have more to work with than just a sword and a crossbow.

The Sacred Tracker heals himself as a priest would, they also have a better attack when hunting in groups (up to +4).
Silvered Weapons equipped by the Sacred Tracker also burn undead. :mrgreen:
Last edited by StormSaint373 on Wed Jan 17, 2018 3:48 pm, edited 1 time in total.
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Re: Sacred Tracker

Post by makazuwr32 »

Actually i just don't like this idea.
Inquisitors are better.
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Put some numbers, compare to what other races have and so on...
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Re: Sacred Tracker

Post by StormSaint373 »

Inquisitors are specialized against mages. Sacred Trackers are designed to help Inquisitors against their enemies. However, they are specialized against the undead. But that doesn't make him entirely ineffective against other units. Being that he is highly trained, he is a formidable unit to field during any circumstance.

Look at the previous posts on the first page to see the importance of the Sacred Tracker. It will explain everything.

If it pleases you. I have edited the stats to make the Sacred Tracker more playable.

Or... Better yet, tell me the reason as to why the Sacred Tracker displeases you. This will allow me to make the due changes to make him more amiable and play-worthy for the game.
Last edited by StormSaint373 on Wed Jan 17, 2018 4:14 pm, edited 1 time in total.
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Re: Sacred Tracker

Post by StormSaint373 »

In fact, if we look at "The grand scheme of things"...

Sacred Trackers and Inquisitors would work together.

Inquisitors would be tasked to destroy a certain Necromancer or Lich.
Sacred Trackers would use their prowess to keep the Inquisitor alive and up to full strength through minor healing, thus it gives the Inquisitor the ability to do his job almost unchallenged.

Not to mention that if you look at the stats... The Sacred Tracker has unparalleled skill versus the undead, this would make him a force to be reckoned with. Even if he stands alone, he can turn the tide against an overwhelming horde.

Inquisitors and Sacred Trackers would be like...
Peanut butter and jelly
Meat and potatoes
Ham and cheese

Even though they are different, they complement each other!
In all honesty... I would like to see both the Sacred Tracker and the Inquisitor implemented. Thus I Vote for the Inquisitor as 1st every time!
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Re: Sacred Tracker

Post by StormSaint373 »

"humans have many specialized units against any kind of enemy".
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Re: Sacred Tracker

Post by DoomCarrot »

The thing is this:

Range is almost useless against undead unless it has a fire effect, in which case it is extremely effective. So his crossbow is useless against most undeads.

He has a melee attack, ok, but how does that make him anti undead? Usually you want to stay out of melee engagements with undead unless you want to become part of their army lol.
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Re: Sacred Tracker

Post by StormSaint373 »

I posted that the Silvered Weapons have the burning effect earlier. Thus the Crossbow would be effective against the undead.

There are times when the most crafty Huntsman is unable to get away, thus that is what the Silvered Sword is for. He has two attacks per turn and his bonuses allow him to counter an oncoming horde of lesser undead (ie: zombies, skeletons and ghouls) when they attack him. As an elite unit should. Like how an Uruk Hai would counter and kill any cavalry unit!

Not only that, but he can HEAL, not like a troll shaman or a druid but it will give him enough staying power to vanquish an I'll prepared horde or to evade a well prepared and overwhelming force.
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Re: Sacred Tracker

Post by StormSaint373 »

Tis his skills that keep him alive!

Used right... He will become a fearsome opponent.

Check the stats on the first page to see what he can do.
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Re: Sacred Tracker

Post by StormSaint373 »

Restating Stats

Sacred Tracker ( Elite Human) High Man

Cost: 7
Hp: 37
Attack: 10 (Ranged)
Attack: 13 (Melee)
Range: 7 (Ranged)
Range: 1 (Melee)
Armor: 1
Pierce Armor: 3
Speed: 3 (1)mountains
Sight: 7
Action/Turn: 2/2
Spell Resistance: 25%
Size: 1x1

Bonuses:

All Undead=100%
Vampire=350%
Lich=150%
Spectral Rider=150%
Death Knight=150%

Abilities:

Heal=(as human priest, 10hp per turn)
Switch Stance= ( takes 1 action to switch from crossbow to sword, and from sword to crossbow)
Team Hunting= (+1 attack for every Sacred Tracker standing next to him (max=+4)
Burning Weapon= ( The Silver burns undead, this is a passive effect)
Last edited by StormSaint373 on Thu Jan 18, 2018 12:52 pm, edited 1 time in total.
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Alexander82
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Re: Sacred Tracker

Post by Alexander82 »

StormSaint373 wrote: Spell Resistance: 50% (vs Undead only) 0% vs other races
at the moment is not possible to give bonuses against a certain kind of unit only
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Re: Sacred Tracker

Post by StormSaint373 »

Edited.

Reduced Spell Resistance to 25% to allow bit of resistance due to skills.
Averaged out SR so it will be balanced.

Sorry about the confusion.

Thx for your help. Do let me know of anything else.
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Re: Sacred Tracker

Post by General Brave »

Does he carry salt with him? Perhaps healing mud.
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Re: Sacred Tracker

Post by StormSaint373 »

Salt and a special salve used for healing purposes.

The salt clots the blood while the Healing Salve works like hydrogen peroxide, cleaning the wound, preventing infection, and promoting healing.

Ok, ok... Healing Salve is essentially a healing mud.

Salve just sounds better :mrgreen:
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Re: Sacred Tracker

Post by StormSaint373 »

Worked on these 2 images all night. This should be an improvement, less black= more details noticed.

I hope the developer finds them adequate...
Attachments
Sacred Tracker Sword .png
Sacred Tracker Sword .png (701 Bytes) Viewed 4594 times
Sacred Tracker Crossbow.png
Sacred Tracker Crossbow.png (820 Bytes) Viewed 4594 times
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Re: Sacred Tracker

Post by Puss_in_Boots »

It is an improvement, but right now, it looks like a walking sheet of metal.

You need to work on making it appear 3D. You could try to make the crossbow at a different angle. Instead it is just pointing up. Look at the imperial crossbow as an example. You can even edit off of existing images to draw your unit.
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Re: Sacred Tracker

Post by StormSaint373 »

How about this?

Changed color from grey to burgandy.
Added backside to leather hauberk.
Changed position of Crossbow.

Hope you like it.
Attachments
Sacred Tracker Crossbow.png
Sacred Tracker Crossbow.png (1.3 KiB) Viewed 4527 times
Sacred Tracker Sword .png
Sacred Tracker Sword .png (967 Bytes) Viewed 4527 times
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General Brave
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Re: Sacred Tracker

Post by General Brave »

Much more better, except maybe the heads need some work, make the canvas to 64 tall so the head fits in.
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Re: Sacred Tracker

Post by StormSaint373 »

Will take some time to get done.
Still trying to figure out how to change canvas without losing work.

Face is hidden by hood... Drawn over head to hide identity from enemies.
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