New orc caster — name is pending, will be revised
- makazuwr32
- Posts: 7830
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- Location: Moscow, Russia
Re: Orc Lich
Uhm. Please don't. This is really bad idea.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Orc Lich
For orcs it is really bad idea.
Especially with combination of troll shaman (second usage of sacrificed units) or with orc warlock (second sacrifice of undead unit via hell of pain by sacrifice).
Orcs already have too much (and some are clearly op for all exept of alex) unit combinations, we don't need even more for them.
Especially with combination of troll shaman (second usage of sacrificed units) or with orc warlock (second sacrifice of undead unit via hell of pain by sacrifice).
Orcs already have too much (and some are clearly op for all exept of alex) unit combinations, we don't need even more for them.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Orc Lich
Move to only tc, reduce strengthen to normal strengthen, lifelink might need to change into something else like Energy siphon or better yet disenchant due to the blood lust ability, dark burst seems fine, can act like magic missile with fear addition but at range 5. Lower speed to 2.MightyGuy wrote: ↑Sat Oct 15, 2016 11:09 pm Spirit Breaker (Orc lich)
Upgrade: Yes (Single Basic Upgrade)
Description:The power of the Darkness rises in an Orc.
A fearful Orc that can transform Orcs into Orc
Monsters.
|------ ------ ------ ------ ------ ------|
STATS:
★(Spirit Breaker)
Cost: 7
Hp: 18
Attack power: 5
Range 5
Armor: 0
Pierce armor: 1
Speed: 3
Sigth: 4
Action turn: 2
Spell resistance: 100%
Size: 1x1
Builders: Shaman Hut, Town center
★(Mutated Orc)
Cost: 0
Hp: 28
Attack power: 15
Range 2
Armor: 2
Pierce armor: 2
Speed: 3
Sigth: 4
Action turn: 1
Spell resistance: 80%
Size: 1x1
Summon/Transform By: Spirit Breaker
|------ ------ ------ ------ ------ ------|
Spells & abilities:
-Transformation (he transform one Orc into an
Orc Monster they get +10 Attack power, +1
movement, + 2/+3 armor/p. armor. He also can transform
himself (he also will get vanishing 4 turns).[Range 1]
-Strengthen (It gets +4 Attack power and +4/+4
armor ) timeout turns 3. [Range 3]
-Livelink (time out turns 2) [Range 2]
-Dark burst: It is like "screaming" (damage
an enemy and also gets fear). [Range
♣—————♣
Remember: orc lich changed name to spirit breaker
Power mutated orcs armour to 1/1 or 0 and raise hp to 32.
This should make it fine. The reason I don't see a problem with this is because as I said on the magic topic, each race can get more spell casters but humans can make use of a wider range of spells for one unit, Orcs can settle for 4 spells, Their is nothing wrong with other races gaining more spell casters if they fall within specific parameters.
Besides, I think he works somewhat like how dwarves cleric does, notice the upgrade part? I believe he meant this unit to require an upgrade for a certain amount of turns before you unlock him.
Re: Orc Lich
As long as he remains within 4 spells he should be fine.
Let's settle for:
Strengthen
Dark burst
Summon orc abomination
Slowing
Let's settle for:
Strengthen
Dark burst
Summon orc abomination
Slowing
Re: Orc Lich
Updated image. Btw, Makazuwru this is the suit style I was thinking about for your dwarf shamans only more lighter.
- Attachments
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- Orc Lich.png (1.97 KiB) Viewed 4275 times
Re: Orc Lich
Okay so if we can't do the specific sacrifice thing we can do one of 2 things:
1) attempt to do sacrifice ability only list things the unit can sacrifice. (I think that's doable.)
2) make him only able to mutate himself.
Other wise for abilities we could do:
Unmatched strength- rng:3, cool: instant, gives +3 to atk, +2 to both armour, and -5 to casters hp.
Life link - rng:3
Dark blast - rng:5, cool: instant, dmg:8, causes fear on enemy. Not affected by resistance.
Summon orc abomination -rng:1 or self, sacrifice target orc or faster self to summon an orc abomination.
Now if we have too much trouble with the sacrifice specific unit thing then let's settle for him sacrificing himself to turn into an abomination. What would be hilarious would be if after 3 turns the abomination turns neutral and goes out of control. But we can settle for a abomination that player can't control but is still in players side.
1) attempt to do sacrifice ability only list things the unit can sacrifice. (I think that's doable.)
2) make him only able to mutate himself.
Other wise for abilities we could do:
Unmatched strength- rng:3, cool: instant, gives +3 to atk, +2 to both armour, and -5 to casters hp.
Life link - rng:3
Dark blast - rng:5, cool: instant, dmg:8, causes fear on enemy. Not affected by resistance.
Summon orc abomination -rng:1 or self, sacrifice target orc or faster self to summon an orc abomination.
Now if we have too much trouble with the sacrifice specific unit thing then let's settle for him sacrificing himself to turn into an abomination. What would be hilarious would be if after 3 turns the abomination turns neutral and goes out of control. But we can settle for a abomination that player can't control but is still in players side.
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Orc Lich
Oh come on!
By this logic
humans deserve necromancer, alchemist, and scorpion riders.
No pls God no.
Too much for itself
as playable, as ork.
Not so thematic, not lore correct.
And even makes orcs Op agains everybody.
By this logic
humans deserve necromancer, alchemist, and scorpion riders.
No pls God no.
Too much for itself
as playable, as ork.
Not so thematic, not lore correct.
And even makes orcs Op agains everybody.
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Orc Lich
No for a new op caster from TC
No for 2 action caster
Warlock has lifelink. (And hell sacrifice - so dark spells)
Have better solution to spend those 7 turns
For a giant - fair
No strength with auras too much.
*sight
At least doesn't rise dead..
No for 2 action caster
Warlock has lifelink. (And hell sacrifice - so dark spells)
Have better solution to spend those 7 turns
For a giant - fair
No strength with auras too much.
*sight
At least doesn't rise dead..
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Re: Orc Lich
It has 2 actions? I agree no on that, but spells must be 4. As for warlock we could take away some of its spells to prevent it from being too powerful. Right now he has 6 spells and it should be 4 at least. This one would be like a more support/ offensive caster. It's not as powerful as the warlock in the perspective that it has less offensive spells and most likely will only be able to mutate himself.
Re: Orc Lich
Btw, from what I've noticed humans may be getting dark spell casters anyway. Orcs have been known to use dark magic I don't see how it is unheard of.
Re: Orc Lich
I've figured it out! Warlock can keep his spells, this guys going to be an orc unique unit.
This way we can give him a bit different spells:
Strengthen: rng:4
Energy siphon: rng:4, dmg:4, heal:4 energy siphon shouldn't be too strong so this is a based on how strong it should be.
Dark burst: rng:5, dmg:8, causes fear
Summon Orc abomination: rng:1, sacrifice a unit and summon an orc abomination that is uncontrollable
This way we can give him a bit different spells:
Strengthen: rng:4
Energy siphon: rng:4, dmg:4, heal:4 energy siphon shouldn't be too strong so this is a based on how strong it should be.
Dark burst: rng:5, dmg:8, causes fear
Summon Orc abomination: rng:1, sacrifice a unit and summon an orc abomination that is uncontrollable
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Orc Lich
We won't end any good in this.
Set as ANSWERED
Set as ANSWERED
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Orc Lich
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Re: Orc Lich (2nd version)
Don't set as answered, considering if this becomes a hero then Orcs can have it since they can't Spirt breaker rush you.
Re: Orc Lich (2nd version)
This is what it's new stats would have looked like with some changes:
Spirit breaker: Unique
Cost:7
Trains: shaman hut
Hp:
Atk:5
S.rng:5
Sight:6
Spd:2
Arm:0
P.arm:1
Res:100%
Abilities:
Strengthen
Energy siphon:dmg:6, heal:4
Disenchant
Dark burst:dmg:8, 20% chance to inflict fear
Summon abomination:rng:1, requires sacrifice 1
Orc abomination:
Van:3
Hp:32
Atk:15
Rng:2
Sight:5
Spd:3
Arm:1
P.arm:1
Res:80%
Spirit breaker: Unique
Cost:7
Trains: shaman hut
Hp:
Atk:5
S.rng:5
Sight:6
Spd:2
Arm:0
P.arm:1
Res:100%
Abilities:
Strengthen
Energy siphon:dmg:6, heal:4
Disenchant
Dark burst:dmg:8, 20% chance to inflict fear
Summon abomination:rng:1, requires sacrifice 1
Orc abomination:
Van:3
Hp:32
Atk:15
Rng:2
Sight:5
Spd:3
Arm:1
P.arm:1
Res:80%
Re: Orc Lich (2nd version)
In other words the Warcraft campaign has another unit that can be used for it as one of the characters.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Orc Lich (2nd version)
No for this again.
Especially no for unique units for now. Stop suggesting "unique/legendary units".
Especially no for unique units for now. Stop suggesting "unique/legendary units".
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Orc Lich (2nd version)
Yea
I Believe Alex said to not make unique/legendary units Also
I Believe Alex said to not make unique/legendary units Also
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Orc Lich (2nd version)
I guess this can work as campaign only.
Wise, Might, Loyalty. Forever stands Warfell.
Re: Orc Lich (2nd version)
Or mutate a goblin into an orc? Because goblins are useless
Random guy: "Lets use goblins."
Me: "GOBLINS? THIS IS LAWRENCIAAAAA!"
Me: "GOBLINS? THIS IS LAWRENCIAAAAA!"
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Orc Lich (2nd version)
I like image of unit. But i think it does not fit orcs in concept.
Only as map editor will fit.
Moved to units general forum.
Only as map editor will fit.
Moved to units general forum.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Orc Lich (2nd version)
Might work still but as different style caster for orcs.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Orc Lich (2nd version)
As new caster it will require 2 more tiers.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Orc Lich (2nd version)
Yes, and a different set of spells most likely.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Orc Lich (2nd version)
Will rename than topic to avoid confusion.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.