Skeleton shaper
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- Posts: 74
- Joined: Thu Jul 15, 2021 10:47 am
Skeleton shaper
Spell caster with ability to reshape skeleton.
Cost 3
Train in TC and crypt
HP 56
Attack 10
Range 1
Ability range 1
Armor 3
Pierce armor 4
Speed 3
Sight 5
Action 1
Ability
Sacrifice a skeleton to summon a random corpses
Cost 3
Train in TC and crypt
HP 56
Attack 10
Range 1
Ability range 1
Armor 3
Pierce armor 4
Speed 3
Sight 5
Action 1
Ability
Sacrifice a skeleton to summon a random corpses
Re: Skeleton shaper
Skeletons later wont even be regular army, but fuel to sacrifice, or turn into stronger units, so this unit is uneccesary, also ud are dead rn, we have to wait for magic update for them to become playable
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Skeleton shaper
Actually this might be not that bad idea but as researchable ability for one of casters. Cheap one.
Also maybe not a skeleton reshaping but a corpse.
Also maybe not a skeleton reshaping but a corpse.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Skeleton shaper
Like a way recycle weaker, or useless corpses, like animal or pirate one?
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Skeleton shaper
Yes.
Alas this ability will not provide any giant, leader or dragon corpses to balance things.
Alas this ability will not provide any giant, leader or dragon corpses to balance things.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Skeleton shaper
The only question is if you can keep rerolling one corpse over and over again until you get a skele knight, or archer
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Skeleton shaper
You can alas it will probably be limited to cooldown.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Skeleton shaper
Thats obvious, spamming it each turn to get only knights or ranged skeles tad too much, might even be too strong if undead end up on par with other races
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- Posts: 74
- Joined: Thu Jul 15, 2021 10:47 am
Re: Skeleton shaper
Cool down of 1 would be enough
Re: Skeleton shaper
1 wont do though, thats enough to shift every non giant, non dragon corpse into cavalry, by just rerolling over till you get it
Re: Skeleton shaper
I think 2 is better, less spammable, but enough to make it work, like it definitely has to have lesser cooldown than making corpse
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Skeleton shaper
Probably we will go for the first time with 3 turns cd.
If needed we than may reduce cd to 2 turns but that will be after we will add some other sruff to undeads.
If needed we than may reduce cd to 2 turns but that will be after we will add some other sruff to undeads.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.