Satyr scout
Satyr
SATYR
Satyrs resemble slightly stocky humans with furry lower bodies and cloven hooves similar to
that of goats. There are no female satyrs,
forcing them to mate with other species
(typically humanoid) in order to reproduce.
Satyrs have pointed ears similar to an elf, and
horns that vary from small stubs about two
inches long to large and curled ram's horns that
protrude about two feet from their head. Their
hair ranges from the more common brown to
hues of reddish orange and the rare white. They
usually sport bushy beards, or at least a goatee.
Satyrs' eyes are usually blue or brown, however
some satyrs have yellow eyes that resemble a
goat's.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Satyr
I already had in mind that, i just need to figure out a specific role for them.
Age of Fantasy design leader
Re: Satyr
Slingers? Elves dont need this. Mayby covert units by play on their lutes?
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Re: Satyr
based on i read, it can kick the head and the chest of enemies to make a serious damage, can convert also and make enemies feel asleep in 2 turns (can't move and attack)
Abilities:
-Sleep Spell: Cannot Move And Attack Enemy (2 Turns)
-Convert: Convert Enemies (Weaker than Priest(10% Weaker Convert Possibilities than Priest)).
Abilities:
-Sleep Spell: Cannot Move And Attack Enemy (2 Turns)
-Convert: Convert Enemies (Weaker than Priest(10% Weaker Convert Possibilities than Priest)).
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Satyr
Yes, i tought something similar (since they might have powers that are bard-like using a pan flute)
Generally units that convert aren't particularly strong, so for elves it wouldn't make much sense either, so i would just make them a spellcasting unit.
Even tough the text says that there aren't female satyr i see that the image is a female. I prefer them having females too (i think it changes by setting) and we might make 2 differen units:
1) Satyr Charmer. Female image, control spellcaster with charm (convert) and sleep (disable a unit for one turn).
2) Satyr Charger. Male and with bulkyer build and bigger horns. It is an infantry unit that have a special ability called charge: The charge ability makes you choose a free walkable tile in a cross range 3 or 4 and you hit the unit in the tile next to you for double damage. The satyr charger don't receive counterattacks and is disabled the next turn.
Generally units that convert aren't particularly strong, so for elves it wouldn't make much sense either, so i would just make them a spellcasting unit.
Even tough the text says that there aren't female satyr i see that the image is a female. I prefer them having females too (i think it changes by setting) and we might make 2 differen units:
1) Satyr Charmer. Female image, control spellcaster with charm (convert) and sleep (disable a unit for one turn).
2) Satyr Charger. Male and with bulkyer build and bigger horns. It is an infantry unit that have a special ability called charge: The charge ability makes you choose a free walkable tile in a cross range 3 or 4 and you hit the unit in the tile next to you for double damage. The satyr charger don't receive counterattacks and is disabled the next turn.
Age of Fantasy design leader
Re: Satyr
Like frist,not sure about second
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All help will be welcome.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Satyr
We might keep a single topic if you want, the units will probably treated as two separate proposals tough
Age of Fantasy design leader
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Satyr
Ye they are dead. They are ugly so people abandoned this.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Satyr
Maybe they could be 4 styles:
Satyr scout - cheap, 1 turn units for quick defense and quick scouting.
Satyr braveheart - heavy satyr with a mace.
Satyr minstrel - your flute player.
Satyr stalker - blow dart gun, makes use of poison.
I'll make topics for each.
Satyr scout - cheap, 1 turn units for quick defense and quick scouting.
Satyr braveheart - heavy satyr with a mace.
Satyr minstrel - your flute player.
Satyr stalker - blow dart gun, makes use of poison.
I'll make topics for each.
Satyr scout
Satyr scout:
Cost:1
Hp:10
Atk:3
Rng:1
Sight:5
Spd:4
Act:2
Dge:30%/30%/30%
Arm:0
P.arm:0
Res:30%
Not affected by elven upgrades, except maybe some new ones.
Cost:1
Hp:10
Atk:3
Rng:1
Sight:5
Spd:4
Act:2
Dge:30%/30%/30%
Arm:0
P.arm:0
Res:30%
Not affected by elven upgrades, except maybe some new ones.
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Satyr
I think it's fine with 2 to have role n place to other out race creature's.
(unnecessary to have more than 1-2 from a race ally)
(Elfs Archer is good for early scout.range and Sight)
And pure scout there are faries
Dryad is good poison Archer
(unnecessary to have more than 1-2 from a race ally)
(Elfs Archer is good for early scout.range and Sight)
And pure scout there are faries
Dryad is good poison Archer
Last edited by Lynx Shafir on Thu Nov 08, 2018 7:13 pm, edited 1 time in total.
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Satyr
Minstrel should raise stats and Brave should bash heads.
Wise, Might, Loyalty. Forever stands Warfell.
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Satyr
Yes those 2 will be fine.
Charm for minstrel.
Jump/charge for "brave"
Charm for minstrel.
Jump/charge for "brave"
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.