arquebusier - ACCEPTED

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LordOfAles
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Re: arquebusier (another powder unit)

Post by LordOfAles »

godOfKings wrote: Thu Aug 02, 2018 2:55 am the img isn't complete, u need to add player colour, may b the pants and shoulders, player colour is magenta with code 255:0:255 to 255:255:255


best is if u download any existing unit pic, and copy its pink colour to arqubuiser
There is team color. Zoom in. It's just that yellow color, that's why it's hard to see it. In-game colors will be perfectly visible.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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Gral.Sturnn
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Re: arquebusier (another powder unit)

Post by Gral.Sturnn »

I think its finished then
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General Brave
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Re: arquebusier (another powder unit)

Post by General Brave »

So is this accepted by everyone?
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Gral.Sturnn
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Re: arquebusier (another powder unit)

Post by Gral.Sturnn »

Looks like it
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General Brave
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Re: arquebusier (another powder unit)

Post by General Brave »

Well then okay.
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Stratego (dev)
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Re: arquebusier (another powder unit)-ACCEPTED

Post by Stratego (dev) »

and here again - i dont remember accepting it... read the rules about flagging topics.

but this can be accepted if Coolguy thinks so, and i see no coding there.
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General Brave
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Re: arquebusier (another powder unit)-ACCEPTED

Post by General Brave »

@COOLguy
Well it seems we have to wait, I wonder what is cool guy doing.
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Re: arquebusier (another powder unit)-ACCEPTED

Post by COOLguy »

Stratego (dev) wrote: Fri Aug 03, 2018 5:29 am and here again - i dont remember accepting it... read the rules about flagging topics.

but this can be accepted if Coolguy thinks so, and i see no coding there.
I did not edit that title. Please read the rules about the Mod tags for the titles.

However, I will accept this topic
Thanks!
Josh
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LordOfAles
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Re: arquebusier - ACCEPTED

Post by LordOfAles »

@Gral.Sturnn highfive
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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Gral.Sturnn
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Re: arquebusier - ACCEPTED

Post by Gral.Sturnn »

*kapoosh*
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Re: arquebusier - ACCEPTED

Post by General Brave »

Now it needs a image.
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Gral.Sturnn
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Re: arquebusier - ACCEPTED

Post by Gral.Sturnn »

General Brave wrote: Wed Aug 08, 2018 2:34 am Now it needs a image.
It has
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Re: arquebusier - ACCEPTED

Post by General Brave »

Then it seems it's fine.
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Gral.Sturnn
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Re: arquebusier - ACCEPTED

Post by Gral.Sturnn »

Well well well

It needed an image so........
LordOfAles wrote: Thu Aug 02, 2018 1:19 am We need other people. To see this, and COOLguy to approve. Here is everything summarised.

Stats:
Cost: 3
Hp: 20
Damage Attack: 16 (Normal Armor Damage)
Movement Speed:3
Sight: 5
Attack Range:3
Spell resistance: 0%
Armor:1
Armor piercing:2
Action Turn: 1
Bonuses:
Infantry 10%
Builders: Castle
Is it finished now?
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~Gral.Sturnn
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Lynx Shafir
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Re: arquebusier - ACCEPTED

Post by Lynx Shafir »

Well @Gral.Sturnn
AS best as I could, this model, I did..


Yours was to big, flat and missing team colour..
I put it on the feather.
Seems a bit colourful for me Idk
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Gral AQ Shaded model .png
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Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
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DreJaDe
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Re: arquebusier - ACCEPTED

Post by DreJaDe »

Just a suggestion.

You should do the unit as the unit, aiming the gun or assuming a firing form instead of just the unit holding it.
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Gral.Sturnn
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Re: arquebusier - ACCEPTED

Post by Gral.Sturnn »

Doesent fit in 32x32 for me
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