Hospitaller - IMPLEMENTED
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Hospitaller - IMPLEMENTED
The knights Hospitaller, worked with the Templars and Teutonic knights during the Crusades.
Why not add-in another order?
A crossbowman who can heal and be recruited from the church!
https://www.google.com/search?client=ta ... 62M:&isa=y
WHAT SAY YE!!!
Why not add-in another order?
A crossbowman who can heal and be recruited from the church!
https://www.google.com/search?client=ta ... 62M:&isa=y
WHAT SAY YE!!!
Beware the calm before the Tempest. . .
Re: Hospitaller
Sounds good another addition to crusader units
Since it's crossbow unit in my opinion it should be
either medium damage medium range
or medium damage long range since crossbows were rather strong weapons
Since it's crossbow unit in my opinion it should be
either medium damage medium range
or medium damage long range since crossbows were rather strong weapons
Im not coming. Im impending
Re: Hospitaller
I just got an idea. How about if all knight orders get zeal aura? Zeal aura will increase all adjacent units spell resistance by +50%.
- makazuwr32
- Posts: 7830
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- Location: Moscow, Russia
Re: Hospitaller
About aura - no. We don't even have right now working aura from upgrade on missionaries and priests.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hospitaller
Best to just keep it simple.
Recruit from: CHURCH/CATHEDRAL
Cost: 5
Hp: 20
Attack: 7
Range: 5
Armor: 1
Peirce: 1
Vision: 6
Speed: 3
Spell Resistance: 100%
Action per turn: 1
Abitilties: heal (as Templar)
Affected by blacksmith upgrades
Recruit from: CHURCH/CATHEDRAL
Cost: 5
Hp: 20
Attack: 7
Range: 5
Armor: 1
Peirce: 1
Vision: 6
Speed: 3
Spell Resistance: 100%
Action per turn: 1
Abitilties: heal (as Templar)
Affected by blacksmith upgrades
Last edited by StormSaint373 on Wed Apr 11, 2018 6:36 pm, edited 3 times in total.
Beware the calm before the Tempest. . .
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hospitaller
Use same Upgrade as Knight Templar
Knight Hospitaller
Cost: 5
Hp: 25
Attack: 8
Range: 6
Armor: 2
Pierce: 2
Vision: 7
Speed: 3
Spell Resistance: 100%
Abitilties: heal (as Knight Templar)
Affected by blacksmith upgrades.
Knight Hospitaller
Cost: 5
Hp: 25
Attack: 8
Range: 6
Armor: 2
Pierce: 2
Vision: 7
Speed: 3
Spell Resistance: 100%
Abitilties: heal (as Knight Templar)
Affected by blacksmith upgrades.
Last edited by StormSaint373 on Wed Apr 18, 2018 3:16 pm, edited 3 times in total.
Beware the calm before the Tempest. . .
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Hospitaller
Lower their range and damage by 1 (both), lower their health by 10, lower their armors (both) by 1.
They are archers, they are not supposed to be meat tanks with ranged attack.
They are archers, they are not supposed to be meat tanks with ranged attack.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Hospitaller
Also add that they are affected by blacksmith upgrades.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hospitaller
Edited, again.
An image needs to be done for it,
Like crusader, but black tabbard with white cross (as is the symbol of the order).
An image needs to be done for it,
Like crusader, but black tabbard with white cross (as is the symbol of the order).
Beware the calm before the Tempest. . .
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hospitaller
Much Better, just needs a bit of improvement on the Crossbow, then I believe that it will be ready!
Right portion of the Crossbow is squished too tight, allow each side to match in length for the best quality.
Right portion of the Crossbow is squished too tight, allow each side to match in length for the best quality.
Beware the calm before the Tempest. . .
Re: Hospitaller
Changed right part of crossbow a bit and few more pixels
Changed right part of crossbow a bit and helmet color so now it fits tabbard
Im not coming. Im impending
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hospitaller
Well Done!
Just fill out the helmet on the upgraded version, seens cut off on one side.
After that, It will be ready!
Just fill out the helmet on the upgraded version, seens cut off on one side.
After that, It will be ready!
Beware the calm before the Tempest. . .
Re: Hospitaller
Here
[attachment=0]Hospitaller.upgrade.hel.png[/attachment]
[attachment=0]Hospitaller.upgrade.hel.png[/attachment]
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- Hospitaller.upgrade.hel.png (529 Bytes) Viewed 4354 times
Im not coming. Im impending
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hospitaller
Perfect!
Perfectó
Excellent Work!
Well Done!
Sorry, just... It was so well done. I don't think that I would ever be able to do better!
Perfectó
Excellent Work!
Well Done!
Sorry, just... It was so well done. I don't think that I would ever be able to do better!
Beware the calm before the Tempest. . .
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hospitaller
I believe it's ready, just need Devs to inspect...
Beware the calm before the Tempest. . .
Re: Hospitaller
I forgot about leg part of tabard (idk if it's better)
in addition changed shoulder parts Upgrade Meanwhile you could edit your first post with actual stats for both before/after upgrade and images that would make it easier to inspect
in addition changed shoulder parts Upgrade Meanwhile you could edit your first post with actual stats for both before/after upgrade and images that would make it easier to inspect
Im not coming. Im impending
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hospitaller
Typhoon you may not realize it yet but, YOU ARE SO AWESOME!!!
YOU CAME UP WITH THE BEST, AND MADE IT EVEN BETTER!!!
You have helped the Hospitaller to come along so well, thank you!
YOU CAME UP WITH THE BEST, AND MADE IT EVEN BETTER!!!
You have helped the Hospitaller to come along so well, thank you!
Beware the calm before the Tempest. . .
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hospitaller
Hospitaller
StormSaint373 wrote:Best to just keep it simple.
Recruit from: CHURCH/CATHEDRAL
Cost: 5
Hp: 20
Attack: 7
Range: 5
Armor: 1
Peirce: 1
Vision: 6
Speed: 3
Spell Resistance: 100%
Action per turn: 1
Abitilties: heal (as Templar)
Affected by blacksmith upgrades
StormSaint373 wrote:Use same Upgrade as Knight Templar
Knight Hospitaller
Cost: 5
Hp: 25
Attack: 8
Range: 6
Armor: 2
Pierce: 2
Vision: 7
Speed: 3
Spell Resistance: 100%
Abitilties: heal (as Knight Templar)
Affected by blacksmith upgrades.
Last edited by StormSaint373 on Wed Apr 18, 2018 3:16 pm, edited 1 time in total.
Beware the calm before the Tempest. . .
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hospitaller
Sorry, I can't quote images. What do you think?
Beware the calm before the Tempest. . .
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: Hospitaller
thoughts? knight without his tunic looks quite weird.
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- Hospitaller.Improved.again.3.png (706 Bytes) Viewed 4283 times
~Gral.Sturnn
Re: Hospitaller
Always trying to helpStormSaint373 wrote:Typhoon you may not realize it yet but, YOU ARE SO AWESOME!!!
YOU CAME UP WITH THE BEST, AND MADE IT EVEN BETTER!!!
You have helped the Hospitaller to come along so well, thank you!
I'm not stats expert so I'll leave them to someone elseStormSaint373 wrote:Sorry, I can't quote images. What do you think?
While there's no need to quote images you can save them and upload again
Im not coming. Im impending
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hospitaller
Checked stats. They are balanced.
Just needs approval from the dev.
Just needs approval from the dev.
Beware the calm before the Tempest. . .
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Hospitaller
i think that +2 damage is too much for upgrade.
Please lower it by 1.
Otherwise stats are good.
Please lower it by 1.
Otherwise stats are good.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Hospitaller
Now they are fine.
Maybe i even will use them when they'll be released.
Maybe i even will use them when they'll be released.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hospitaller
Looks fine. I will ACCEPT it.
What does this mean? Isn't this just a unit by itself (not an upgrade)?
Thanks!
Josh
Josh