Strelets IMPLEMENTED
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Strelets IMPLEMENTED
Strelets is gunpowder Russian infantry.They played the role of musketeers in the wars with the Swedes, Poles and Tatars. formed for Ivan The Terrible and disbanded for Peter the Great
My profile Sviatoslav-Horobre is died .Now I 'm Salahadin
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Re: Strelets
No they (the Streltsy what is translated like Shooters) were serving from 1550 to 1698WORKER1212 wrote:does this seem a little too modern
My profile Sviatoslav-Horobre is died .Now I 'm Salahadin
Re: Strelets
it's too expensive. i like this unit! you should give him a role.
example:
it can hide in forest, can steal....
example:
it can hide in forest, can steal....
Re: Strelets
it's too expensive. i like this unit! you should give him a role.
example:
it can hide in forest, can steal....
example:
it can hide in forest, can steal....
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Re: Strelets
Yes this is ranged gunpowder unit. and the role is can shoot with gunpowder tecnologyMightyGuy wrote:it's too expensive. i like this unit! you should give him a role.
example:
it can hide in forest, can steal....
My profile Sviatoslav-Horobre is died .Now I 'm Salahadin
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Re: Strelets
Streltsy
Cost:2 turns
Hp:25
Attackpower:8
Range:6
Armor:1
Pierce Armor:1
Speed:4
Sight:5
Action/turn:1
Spell resistance:50
Convert resistance :10
Bonuses:
swordsmans
archers
Pikiners
workers
scouts
slinger
axe thrower
Cost:2 turns
Hp:25
Attackpower:8
Range:6
Armor:1
Pierce Armor:1
Speed:4
Sight:5
Action/turn:1
Spell resistance:50
Convert resistance :10
Bonuses:
swordsmans
archers
Pikiners
workers
scouts
slinger
axe thrower
My profile Sviatoslav-Horobre is died .Now I 'm Salahadin
Re: Strelets
nice stats but something Overpower ... fixing..
Streltsy
Cost:3 turns
Hp:25
Attackpower:8
Range:6
Armor:1
Pierce Armor:1
Speed:4
Sight:5
Action/turn:1
Spell resistance:50
Accuracy/Shooting Rate: 80% (possibly targets enemy)
Builders: Castle
Bonuses:
swordsman 375% (30)
archer 125% (10)
Pikeman 275% (22)
worker 275% (22)
scouts 275% (22)
slinger 125% (10)
axe thrower 125% (10)
Streltsy
Cost:3 turns
Hp:25
Attackpower:8
Range:6
Armor:1
Pierce Armor:1
Speed:4
Sight:5
Action/turn:1
Spell resistance:50
Accuracy/Shooting Rate: 80% (possibly targets enemy)
Builders: Castle
Bonuses:
swordsman 375% (30)
archer 125% (10)
Pikeman 275% (22)
worker 275% (22)
scouts 275% (22)
slinger 125% (10)
axe thrower 125% (10)
Re: Strelets
Streltsy Images. first try
- Attachments
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- стрельцы Gun.png (794 Bytes) Viewed 18619 times
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- стрельцы Gun & Blade.png (1 KiB) Viewed 18619 times
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Re: Strelets
Ok the second image is betterMightyGuy wrote:Streltsy Images. first try
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- DoomCarrot
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Re: Strelets
I like this concept, but I am confused why it has 4 move, as it seems like a heavy infantry (bardiche and a musket)
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: Strelets
I think COOLguy agreed to my suggestion, i wish that
the gunpowder units having a factory structure called
"Fort"
stats not discussed, i will make a topic soon.
here is the Image. *_^
the gunpowder units having a factory structure called
"Fort"
stats not discussed, i will make a topic soon.
here is the Image. *_^
- Attachments
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- 32_Structure_Fort.png (1.28 KiB) Viewed 18591 times
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- 32_Structure_Fort_Inside.png (1.33 KiB) Viewed 18591 times
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Re: Strelets
OkI support and accept your opinionMightyGuy wrote:I think COOLguy agreed to my suggestion, i wish that
the gunpowder units having a factory structure called
"Fort"
stats not discussed, i will make a topic soon.
here is the Image. *_^
My profile Sviatoslav-Horobre is died .Now I 'm Salahadin
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Re: Strelets
interesting fact: The Streltsy are used mainly for poleaxe or bardiche supplies for arquebus of musket which was called pishcal.DoomCarrot wrote:I like this concept, but I am confused why it has 4 move, as it seems like a heavy infantry (bardiche and a musket)
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- Alexander82
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Re: Strelets
i've got a suggestion: just make this unit an haberdier with a ranged skill with cooldown 1, so it is basically an anti cavalry that can shoot when needed
What do you think?
What do you think?
Age of Fantasy design leader
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Re: Strelets
you mean to this unit at the same time shooting and wielded poleax? You can do just that other people will sayAlexander82 wrote:i've got a suggestion: just make this unit an haberdier with a ranged skill with cooldown 1, so it is basically an anti cavalry that can shoot when needed
What do you think?
My profile Sviatoslav-Horobre is died .Now I 'm Salahadin
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Re: Strelets
I remind you that the streltsy were armed with: basic weapon Pishcal or wick musket poleaxe bardiche and if poleaxe is broken the sableAlexander82 wrote:i've got a suggestion: just make this unit an haberdier with a ranged skill with cooldown 1, so it is basically an anti cavalry that can shoot when needed
What do you think?
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- Alexander82
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Re: Strelets
the unit has stats similar to an haberdier and has range 1
it should have a button that act as a "spell" that is just a ranged attack non-piercing
it should have a button that act as a "spell" that is just a ranged attack non-piercing
Age of Fantasy design leader
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Re: Strelets
OkAlexander82 wrote:the unit has stats similar to an haberdier and has range 1
it should have a button that act as a "spell" that is just a ranged attack non-piercing
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Re: Strelets
halberd + musket + trained man + statistics = Strelsy
builders: Fort
like ashigaru but no helberd. this unit wielding haelberd & russian musket
builders: Fort
like ashigaru but no helberd. this unit wielding haelberd & russian musket
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Re: Strelets
Please only one topic per thread! It makes it very hard to read when we mix things up.
Thanks!
Josh
Josh
- DoomCarrot
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Re: Strelets
Alexander's idea is excellent imo.
Although I am not sure this should have strong bonuses. I think musket attack should be strong, but very innacurate, and melee should be very strong (bardiche is a very strong weapon), but not huge bonuses. This will give them the ability to take down cavalry if played right, but cavalry would still be dangerous (as they would be, a bardiche is not really a pike)
Although I am not sure this should have strong bonuses. I think musket attack should be strong, but very innacurate, and melee should be very strong (bardiche is a very strong weapon), but not huge bonuses. This will give them the ability to take down cavalry if played right, but cavalry would still be dangerous (as they would be, a bardiche is not really a pike)
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: Strelets
ok, i think it's true.
Re: Strelets
any updated stats?