grenediers

lordtalamar
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Hand Geranader

Post by lordtalamar »

How about a foot soldier that carries grenades that do splash damage to nearby enemies.
Darkknight
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Re: Hand Geranader

Post by Darkknight »

Grenades and other modern things are not allowed
lordtalamar
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Re: Hand Geranader

Post by lordtalamar »

Grenades were made way before muskets. In fact the evidence may show that Persians were using grenade like items @ 400bc. Just an idea wasn't thinking he would do as much dmg as the heavy hitters just a little spread area dmg with a chance of blowing himself up.:geek:
Dgkfadomo777
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Re: Hand Geranader

Post by Dgkfadomo777 »

The dev does not want any more gunpowder weapons, however this could be added in agle of world wars
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COOLguy
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Re: Hand Geranader

Post by COOLguy »

These were not necessarily with gunpowder (ie Greek Fire). But let's find a less confusing historical name, and I am for it.
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Alexander82
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Re: Hand Geranader

Post by Alexander82 »

greek fire thrower?
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silentz27
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Re: Hand Geranader

Post by silentz27 »

what the heck maybe not grenade its a bomb of magic i see this at the movie the 300
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lordtalamar
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Re: Hand Geranader

Post by lordtalamar »

alchemist we should name them alchemist have a fire sticky and acid alchemist trained in a special building that takes 8 round to build after learnig a technology
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RiverRaider 1097
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Re: Hand Geranader

Post by RiverRaider 1097 »

:shock: woah, those would be nasty units :o
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Dgkfadomo777
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Re: Hand Geranader

Post by Dgkfadomo777 »

We should save this for age of fantasy.
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COOLguy
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Re: Hand Geranader

Post by COOLguy »

Some possible names:

Greek Fire bomb/grenade (Byzantine)
Naphtha grenade (Persian)
Zhen Tian Lei "Sky-shaking Thunder" (China)
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silentz27
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Re: Hand Geranader

Post by silentz27 »

it should naptha granader when you watch the movie the 300 the spartans have fights to this units
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balint
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Re: Hand Geranader

Post by balint »

The holy hand grenade of Antioch
:D
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lordtalamar
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Re: Hand Geranader

Post by lordtalamar »

Can we rethink about this guy as gunpowder is obviously now in?
Range 3 or 4
Damage 10 points to target tlie, 5 points to 4 adjacent target tiles
Hp ?
Armor?
Speed 3
Not good with stats really open to suggestions. Maybe bonus damage to flesh and blood units.
Vendetta
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grenediers

Post by Vendetta »

They throw grenades(explosives) on enemies and deal splash dmg in a small area they have short range and are squishy they nede 3 turns to make and deal bonus dmg to structures and siege(also good for infantry)
Midonik
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Re: grenediers

Post by Midonik »

Its not too modern?
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Alpha
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Re: grenediers

Post by Alpha »

Grenades did exist but they were rare on the battlefield
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Vendetta
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Re: grenediers

Post by Vendetta »

They were used in Africa and Persia they were filled with oil
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Alpha
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Re: grenediers

Post by Alpha »

That is true.
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DoomCarrot
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Re: grenediers

Post by DoomCarrot »

And basic forms of black powder. And we already have basic black powder units.
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COOLguy
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Re: grenediers

Post by COOLguy »

merged
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Morningwarrior
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Granadier

Post by Morningwarrior »

Unit with old granade Stiles
Hp:14
Dmg:15(ranged dmg)
Have 75% penalty when fight in melee
Armor:1/0
Action:1
Sight:4
Range:3
Speed:3
Turns:4
Bonus
+300% vs siege machine
+150% vs fortifield buildings
+50% vs buildings
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L4cus
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Re: Granadier

Post by L4cus »

Morningwarrior wrote: Wed Feb 12, 2020 2:14 am Unit with old granade Stiles
Hp:14
Dmg:15(ranged dmg)
Have 75% penalty when fight in melee
Armor:1/0
Action:1
Sight:4
Range:3
Speed:3
Turns:4
Bonus
+300% vs siege machine
+150% vs fortifield buildings
+50% vs buildings
I like the idea. It should have bonus v inf and cav or scare them.
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Morningwarrior
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Re: Granadier

Post by Morningwarrior »

Maybe,but he have increase to 6 turns,because his is very OP unit.
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Endru1241
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Re: grenediers

Post by Endru1241 »

Merged.
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Morningwarrior
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Re: grenediers

Post by Morningwarrior »

In question of melee fight,yes he have,or maybe can have a ability to thower granade.
That is base atk power is 5,used a normal sword of age of gunpower.
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Endru1241
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Re: grenediers

Post by Endru1241 »

I don't really know if anybody used granades up to XVI century, but I thought of something similar, which were definitely used.
Molotov's cocktails.
Well, not exactly.

In the middle east Naphtha (crude oil) was used along with various chemical igniters, often packed into vases and thrown into enemy.

Another advantage of that approach is, that AoS already has spreading flames animation (greek fire ship attack), which can be used as explosion animation.
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L4cus
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Re: grenediers

Post by L4cus »

Endru1241 wrote: Sun Feb 16, 2020 1:28 am I don't really know if anybody used granades up to XVI century, but I thought of something similar, which were definitely used.
Molotov's cocktails.
Well, not exactly.

In the middle east Naphtha (crude oil) was used along with various chemical igniters, often packed into vases and thrown into enemy.

Another advantage of that approach is, that AoS already has spreading flames animation (greek fire ship attack), which can be used as explosion animation.
He could burn in area, including non structures units.
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Endru1241
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Re: grenediers

Post by Endru1241 »

That's what I meant.
Area damage + burn effect.
But I think regular burn should be used - thus no alive unit being burned.
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makazuwr32
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Re: grenediers

Post by makazuwr32 »

Actually small bomb-like grenades were known in china.

But they were not that powerful and were more like a distraction.
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