Idea: bar is road representation and unit is moving through it.
My primitive sketch:
Ease of managing the many units - auto waypoint IMPLEMENTED
Re: Ease of managing the many units - auto waypoint
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Age of Strategy design leader
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Re: Ease of managing the many units - auto waypoint
i made a golden one - i go check in game
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Re: Ease of managing the many units - auto waypoint
a new more minimalistic
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Re: Ease of managing the many units - auto waypoint
Q1: when u have selected a single unit and u see the possible move places (transparent white rectangles) and if u longpress on those rectangles the waypointer "progress bar" should not start. (there is no reason to place a waypoint within move range)
what do u think?
Q2: aksi the green bar also not so nice - any suggestion what to change?
what do u think?
Q2: aksi the green bar also not so nice - any suggestion what to change?
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Re: Ease of managing the many units - auto waypoint
here is again a little maybe nicer green bar
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Re: Ease of managing the many units - auto waypoint
or in blue?
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- Puss_in_Boots
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