Q1 what is the diffrence between high moral and legion comand?
Q2 when immortal is on archery mode he wont get high moral.. its natural or a bug?
Q3 how can i use siege tower?
Q4the only job of spy is scout?
Q5 why you guys ignore my posts?
Questions ANSWERED
Suggestions about the gameplay, the controls, buttons and so on.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Questions
Post by makazuwr32 »
High moral affect wider selection of units unlike legion command.
No archer type units are affected by high morale exept of roman auxillaries. Immortal in ranged mode is not exeption.
Siege tower gives "flying" effect to your units while they are inside. Can be used to move through obstacle (river, mountain, enemy wall). Affects only infantry melee units.
Yes.
I am not ignoring most of time. I am answering on posts i am thinking are worth to answer.
No archer type units are affected by high morale exept of roman auxillaries. Immortal in ranged mode is not exeption.
Siege tower gives "flying" effect to your units while they are inside. Can be used to move through obstacle (river, mountain, enemy wall). Affects only infantry melee units.
Yes.
I am not ignoring most of time. I am answering on posts i am thinking are worth to answer.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Questions
Post by Stratego (dev) »
beside an enemy building it can sabotage producion, and can steal techQ4the only job of spy is scout?
Jump to
- Forum rules
- Age Of Strategy
- ↳ FAQ
- ↳ More Q&A
- ↳ Suggestions and Ideas (Design leader: Endru1241)
- ↳ New upgrades (unit, structure, technology, effect)
- ↳ VOTING
- ↳ Voting
- ↳ Old Votes - ARCHIVED
- ↳ Unit - melee infantry
- ↳ Unit - ranged (like archers)
- ↳ Unit - mounted
- ↳ Unit - supportive (buff, heal, repair etc.)
- ↳ Unit - water (ships)
- ↳ Unit - siege engines / machines
- ↳ Techs
- ↳ Structures
- ↳ Neutrals (animals, buildings etc)
- ↳ Unit balancing
- ↳ Closed ones
- ↳ Graphics
- ↳ Maps, campaigns
- ↳ Gameplay & UI
- ↳ Implementeds
- ↳ Main menu
- ↳ New game types in the game (like capture the flag)
- ↳ Others
- ↳ Needs, priorities - Which way would you like the roadmap?
- ↳ ARCHIVED - Implemented suggestions
- ↳ IMPLEMENTED - Infantry
- ↳ IMPLEMENTED - Ranged
- ↳ IMPLEMENTED - Mounted
- ↳ IMPLEMENTED - Water
- ↳ IMPLEMENTED - Siege
- ↳ IMPLEMENTED - Structure
- ↳ IMPLEMENTED - Neutrals
- ↳ IMPLEMENTED - Technologies
- ↳ IMPLEMENTED - Redesigns
- ↳ IMPLEMENTED - New Game Types
- ↳ ARCHIVED - Answered suggestions
- ↳ Reporting Issues
- ↳ Game
- ↳ Solved/Answered
- ↳ Units/techs/effects
- ↳ Implemented/Answered
- ↳ Maps
- ↳ AI
- ↳ Map Editor
- ↳ Main Menu
- ↳ Implemented/Answered
- ↳ Performance problems
- ↳ Crashes
- ↳ Implementeds
- ↳ Documentation
- ↳ Others
- ↳ Implementeds/Answered/Closed
- ↳ Campaign map discussions
- ↳ Multiplayer discussions
- ↳ Dev asks for Help
- ↳ Implemented/Closed
- ↳ Other discussions about the game
- ↳ Unity version workbench
- ↳ Android->Unity missing ones
- ↳ Other ideas
- ↳ Issues - Critical
- ↳ Issues - Normal
- ↳ Issues - Nice to have
- ↳ Issues - Performance
- ↳ IMPLEMENTEDs
- ↳ DEVELOPER version changes
- ↳ Hall of Fame
- Other Age of Strategy variants
- ↳ Age of Fantasy
- ↳ Introduction (AOF design leaders: Savra, Makazuwr32)
- ↳ FAQ
- ↳ AoF Votes and Polls
- ↳ Unit list to vote
- ↳ Subraces and Subfactions
- ↳ Subraces - Humans
- ↳ Subraces - Orcs
- ↳ Subraces - Undeads
- ↳ Subraces - Elves
- ↳ Subraces - Dwarves
- ↳ Subraces - Scalefolks
- ↳ Units & Structures (See Races for accepted Unit Races)
- ↳ Human
- ↳ Orc
- ↳ Undead
- ↳ Elf
- ↳ Dwarf
- ↳ Scaledfolk
- ↳ Technologies, Spells & Abilities
- ↳ Human Technologies
- ↳ Orc Technologies
- ↳ Undead Technologies
- ↳ Elf Technologies
- ↳ Dwarf Technologies
- ↳ Scalefolk Technologies
- ↳ Other asset ideas: terrain, sound, skins
- ↳ Skins for AoF
- ↳ Archive — Skins for AoF
- ↳ Map & campaign ideas/issues
- ↳ Map units request
- ↳ Multiplayer discussions
- ↳ Balancing discussions
- ↳ Closed ones
- ↳ Dev asks for Help
- ↳ Others
- ↳ Reporting Issues
- ↳ DEVELOPER version changes
- ↳ Archive - AoF
- ↳ Archived - FAQ
- ↳ Archived - Subraces
- ↳ Archived - Votes and Polls
- ↳ Archived - Units and Buildings - General Forum
- ↳ Archived - Technologies, Abilities - General Forum
- ↳ Archived - Balancing
- ↳ Archived - Other ideas
- ↳ Archived - Other
- ↳ Archived - Reporting Issues
- ↳ Racial Archives
- ↳ Archived - Humans
- ↳ Archived - Human Units, Buildings
- ↳ Archived - Human Technologies and Spells
- ↳ Archived - Orcs
- ↳ Archived - Orcish Units, Buildings
- ↳ Archived - Orcish Technologies and Spells
- ↳ Archived - Undeads
- ↳ Archived - Undead Units, Buildings
- ↳ Archived - Undead Technologies and Spells
- ↳ Archived - Elves
- ↳ Archived - Elven Units, Buildings
- ↳ Archived - Elven Technologies and Spells
- ↳ Archived - Dwarves
- ↳ Archived - Dwarven Units, Buildings
- ↳ Archived - Dwarven Technologies and Spells
- ↳ Archived - Scalefolks
- ↳ Archived - Scalefolk Units, Buildings
- ↳ Archived - Scalefolk Technologies and Spells
- ↳ Hall of Fames
- ↳ Age of World Wars
- ↳ Introduction (AOW design leader: Samuel & Professiona_Gamer)
- ↳ Nations
- ↳ Factions
- ↳ Units & Structures (See Nations for accepted Unit nations)
- ↳ Implemeteds
- ↳ Tanks (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ Italian tanks
- ↳ German tanks
- ↳ Russian Tanks
- ↳ France Tanks
- ↳ US Tanks
- ↳ British Tanks
- ↳ Japan Tanks
- ↳ Guns (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ German Guns
- ↳ US Guns
- ↳ JP Guns
- ↳ Russian Guns
- ↳ British Guns
- ↳ France Guns
- ↳ Italien Guns
- ↳ Infantry (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ US Infantrie
- ↳ Russian Infantrie
- ↳ German Infantrie
- ↳ Japan Infantrie
- ↳ Franch Infantrie
- ↳ British Infsntrie
- ↳ Italie Infantrie
- ↳ Other Nation inf
- ↳ Vehicles (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ US Vehicles
- ↳ GB Vehicles
- ↳ Russian Vehicles
- ↳ German Vehicles
- ↳ Italin Vehicles
- ↳ France Vehicles
- ↳ Other Vehicles
- ↳ Ships (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ Planes (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ German Planes (last cleanup: 20240130)
- ↳ US Planes (last cleanup: 20240130)
- ↳ Russian Planes (last cleanup: 20240130)
- ↳ Japan Planes (last cleanup: 20240130)
- ↳ British Planes (last cleanup: 20240130)
- ↳ Italian Planes (last cleanup: 20240130)
- ↳ France Planes (last cleanup: 20240130)
- ↳ Buildings (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ Technologies
- ↳ Issues
- ↳ Implemented/Closed ones
- ↳ Balancing discussions
- ↳ Implemented/Closed
- ↳ Map & campaign designs
- ↳ Dev Asks for Help
- ↳ Others
- ↳ DEVELOPER version changes
- ↳ Hall of Fames
- ↳ Age of Modern wars
- ↳ Others
- ↳ DEVELOPER version changes
- ↳ Units & Structures ( See Nations for Accepted units Nations )
- ↳ Tanks
- ↳ UDSSR Tank
- ↳ US Tanks
- ↳ France Tanks
- ↳ China Tanks
- ↳ German Tanks
- ↳ British Tanks
- ↳ Israel Tanks
- ↳ Swedish Tanks
- ↳ Guns
- ↳ UDSSR Guns
- ↳ US Guns
- ↳ Infantry
- ↳ Vehicles
- ↳ Ships
- ↳ UDSSR Ships
- ↳ US Ships
- ↳ China Ships
- ↳ France Ships
- ↳ Planes
- ↳ UDSSR Planes
- ↳ US Planes
- ↳ British Planes
- ↳ French Planes
- ↳ Sweden Planes
- ↳ Italian Planes
- ↳ Helicopter
- ↳ UDSSR helicopter
- ↳ US helicopter
- ↳ italian helicopters
- ↳ Issues
- ↳ Balancing
- ↳ Map & campaign designs
- ↳ Hall of Fames
- ↳ Age of Galaxy
- ↳ Introduction
- ↳ Factions
- ↳ Units & Structures (See Factions for accepted Unit nations)
- ↳ Humans
- ↳ Space
- ↳ Planetary
- ↳ Archive
- ↳ Reptilians
- ↳ Space
- ↳ Planetary
- ↳ Archive
- ↳ Avian
- ↳ Space
- ↳ Planetary
- ↳ Archive
- ↳ Myconids
- ↳ Space
- ↳ Planetary
- ↳ Archive
- ↳ Insectoids
- ↳ Space
- ↳ Planetary
- ↳ Archive
- ↳ Technologies
- ↳ Humans
- ↳ Archive
- ↳ Reptilians
- ↳ Archive
- ↳ Avian
- ↳ Myconids
- ↳ Archive
- ↳ Insectoids
- ↳ Archive
- ↳ Map & campaign designs ideas
- ↳ Issues
- ↳ Archive
- ↳ Balancing
- ↳ Archive
- ↳ Others
- ↳ Archive
- ↳ Dev Asks for Help
- ↳ DEVELOPER version changes
- ↳ Age of Discovery
- ↳ Units n structures
- ↳ British
- ↳ infantry
- ↳ cavalry
- ↳ artillery
- ↳ ships
- ↳ structures
- ↳ agents
- ↳ French
- ↳ infantry
- ↳ cavalry
- ↳ artillery
- ↳ ships
- ↳ structures
- ↳ agents
- ↳ Mercenaries
- ↳ infantry
- ↳ cavalry
- ↳ artillery
- ↳ ships
- ↳ structures
- ↳ Technologies
- ↳ Unique techs
- ↳ Techs
- ↳ Issues
- ↳ Others
- ↳ OLDies
- ↳ units
- ↳ DEVELOPER version changes
- ↳ Age of Alder
- ↳ Units n structures
- ↳ Technologies
- ↳ Others
- ↳ DEVELOPER version changes
- ↳ Age of Civilization
- ↳ Era 1
- ↳ Units/buildings
- ↳ Techs
- ↳ Others
- ↳ General discussions
- ↳ DEVELOPER version changes
- ↳ Age of Revolution
- ↳ Units & structures
- ↳ Technologies
- ↳ Others
- ↳ Maps, Campaigns
- ↳ DEVELOPER version changes
- ↳ StarWars Strategy - PROJECT STOPPED
- ↳ FAQ
- ↳ Introduction (SWS design leader: Puss_in_Boots)
- ↳ Races
- ↳ Units & Structures
- ↳ Technologies
- ↳ Maps & Campaign designs
- ↳ Reporting Issues
- ↳ Others
- ↳ Others
- ↳ Developer version changes
- ↳ Age of Alerts - PROJECT STOPPED
- ↳ Introduction (AOA design leader: HokanPL)
- ↳ Races
- ↳ Units & Structures (See Races for accepted Unit Races)
- ↳ Technologies
- ↳ Abilities
- ↳ Map & campaign ideas
- ↳ Others
- ↳ New variant ideas
- Ao* Engine Knowledge base
- Modders lounge
- ↳ Under the Hood studies
- ↳ How-to's
- ↳ Game Definition .JSON
- ↳ Unit Design
- ↳ Map Design
- ↳ Terrains and Graphic Design
- ↳ Cosmetics
- ↳ Abstract
- ↳ Q&A
- ↳ Ask questions here
- Mapdesigners lounge
- App Growth
- ↳ App Growth (eg. Promotions)
- Tournaments
- ↳ Introduction
- ↳ FAQ
- ↳ Members
- ↳ News
- ↳ Championship
- ↳ Recruiting
- ↳ Other
- About the Forum
- ↳ Feedback about this forum
- Talent
- ↳ Talent
- ↳ Pixel Art
- ↳ Map Editors
- ↳ .json files
- OFF Topics
- ↳ Your creativity projects
- List of permissions for copyrighted content
- VAC