Unit category filter buttons in production chooser

Suggestions about the gameplay, the controls, buttons and so on.
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Stratego (dev)
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Unit category filter buttons in production chooser

Post by Stratego (dev) »

I ww2 version is is very much needed. but i also faced the problem in AOS/AOF:
hard to find the units i want to pproduce as we have very many unit types.

so i thought i would inherit the mapeditor "category" filter buttons that are currently:
- "swimming units"
- "melee units"
- "ranged units"
- "buildings"

with some modification, i suggest a json configurable buttoning where you can set a category name to display under a given button image and texting.

and my first suggestion in games are
AOF
- u_ships
- u_flyings
- u_melee
- u_archers
- u_buildings
- u_others (all others that are not fit to previously chosen categories)

AOS
- u_ships
- u_melee
- u_archers
- u_buildings
- u_others (all others that are not fit to previously chosen categories)

AOW
- u_planes
- u_ships
- u_infantry
- u_vehicle_AT
- u_vehicle_AA
- u_vehicle_Artillery
- u_buildings
- u_others (all others that are not fit to previously chosen categories)

(if a unit is in more than one category than will be displayed in the first - or should be in both?)
Midonik
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Location: Poland

Re: Unit category filter buttons in production chooser

Post by Midonik »

Well I guess that kinda helps with mass amount of units producable.
I vote for both, to avoid confusion.
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Stratego (dev)
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Re: Unit category filter buttons in production chooser

Post by Stratego (dev) »

both? what do u mean? (this is one suggestion)
Midonik
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Re: Unit category filter buttons in production chooser

Post by Midonik »

Refered to the:
(if a unit is in more than one category than will be displayed in the first - or should be in both?)
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
Stratego (dev)
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Re: Unit category filter buttons in production chooser

Post by Stratego (dev) »

oh, sorry, yes.
ok.
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makazuwr32
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Re: Unit category filter buttons in production chooser

Post by makazuwr32 »

For aof i suggest to add 3 more categories in that:
Casters
Cavalry
Throwers

At least.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Stratego (dev)
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Re: Unit category filter buttons in production chooser

Post by Stratego (dev) »

good!
Stratego (dev)
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Re: Unit category filter buttons in production chooser

Post by Stratego (dev) »

only problem is we have limited space - in mapeditor i see there is only 4-5 space for such button-images.
a) shall i make a grid of them? 2x4 grid?
b) or shall i make multilevel version somehow?
c) or simply a vertically scrollable button column?
Midonik
Posts: 5325
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Location: Poland

Re: Unit category filter buttons in production chooser

Post by Midonik »

I guess simple scrool button is good? I think you can just chose easiest to code option.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
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makazuwr32
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Re: Unit category filter buttons in production chooser

Post by makazuwr32 »

i would prefer single button that is toggable and will cycle through all variants. Like in mapeditor where you able to choose by clicking shield racial units.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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