Showing Waypoint target location

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Stratego (dev)
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Showing Waypoint target location

Post by Stratego (dev) »

I play on a big map and was frustrated not knowing which unit goes to what direction.

so i thought when you select a single unit to show the waypoint location by a strainght (blue) line (from the selected unit to the target location, line lasts for 3 seconds).

what do u think of the idea?
warlock
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Re: Showing Waypoint target location

Post by warlock »

Yes please.
Sombrar +1
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Re: Showing Waypoint target location

Post by Sombrar +1 »

I also think it's good, it's complicated when the game is already well advanced, especially on larger maps, as it's hard to remember where all the markers go.
warlock
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Re: Showing Waypoint target location

Post by warlock »

Have further related thoughts on rally to leader tupe function. Will articulate point by point when have time tomorrow.
warlock
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Re: Showing Waypoint target location

Post by warlock »

Nevermind, I have posted on the AoS discord server.
Stratego (dev)
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Re: Showing Waypoint target location

Post by Stratego (dev) »

please post here on forum ifyou want me to put in anything, i am not following discord to see everything. (i also checked on discord now and could not find your text)
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b2198
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Re: Showing Waypoint target location

Post by b2198 »

Well... I don't use waypoints at all :sweat_smile:... but this also seems like a good idea for me.
Green is the correct color, other colors are "less correct".
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makazuwr32
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Re: Showing Waypoint target location

Post by makazuwr32 »

b2198 wrote: Sun Jan 08, 2023 3:38 am Well... I don't use waypoints at all :sweat_smile:...
Same here. I do not use waypoints and instead i prefer to manually move every unit.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Stratego (dev)
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Re: Showing Waypoint target location

Post by Stratego (dev) »

not using waypoints sounds unbelieveably painful to me, especially in end game - but ok :)
(i literally use on every factory when i need to transfer produced units from a far TC to a warzone)
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makazuwr32
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Re: Showing Waypoint target location

Post by makazuwr32 »

Stratego (dev) wrote: Sat Jan 14, 2023 8:21 am not using waypoints sounds unbelieveably painful to me, especially in end game - but ok :)
(i literally use on every factory when i need to transfer produced units from a far TC to a warzone)
I just move factories closer to warzone.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Stratego (dev)
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Re: Showing Waypoint target location

Post by Stratego (dev) »

makazuwr32 wrote: Sat Jan 14, 2023 8:49 am
Stratego (dev) wrote: Sat Jan 14, 2023 8:21 am not using waypoints sounds unbelieveably painful to me, especially in end game - but ok :)
(i literally use on every factory when i need to transfer produced units from a far TC to a warzone)
I just move factories closer to warzone.
yes, but TC-s can not be moved - i wrote about TC-s.
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b2198
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Re: Showing Waypoint target location

Post by b2198 »

Stratego (dev) wrote: Sat Jan 14, 2023 8:21 am not using waypoints sounds unbelieveably painful to me, especially in end game - but ok :)
(i literally use on every factory when i need to transfer produced units from a far TC to a warzone)
I use roads, wagons, rams and posthouses, to optimize a bit the speed at which they get there... and yeah, it gets a bit painful to do with huge amounts of units... but I find it fun anyway XD

Usually when I have turns of more than 130 units or so I tend to split my playing sessions for that match in 2 or 3, so that I don't need to move all those units in a single session.
Green is the correct color, other colors are "less correct".
Stratego (dev)
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Re: Showing Waypoint target location

Post by Stratego (dev) »

and what about cases where you already see you won but opponent does not resign?
that case i only manage frontline units and ALL other units and factories uses only waypoints.

and i am in this situation in many many games, so i can say i always use them in winning games, on the other hand on a levelled or a losing game every little can count, so yes there i use them rarely.
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makazuwr32
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Re: Showing Waypoint target location

Post by makazuwr32 »

I remember one match in which i was loosing badly and my opponent began using waypoints and that is exactly what i used for comeback and to win the match in the end.

Since waypointed enemies move on their own, use abilities randomly, shopt randomly then if i perfectly calculate their possible movement and prepare in advance for it i would be able to kill his supplies which are attacking my frontlines and after kill his frontlines.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Stratego (dev)
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Re: Showing Waypoint target location

Post by Stratego (dev) »

that player was not paying attention - this should be an exceptional case, and the example is not degrading the "waypoint" usage itself but the player.
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b2198
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Re: Showing Waypoint target location

Post by b2198 »

Stratego (dev) wrote: Sat Jan 21, 2023 6:41 am and what about cases where you already see you won but opponent does not resign?
that case i only manage frontline units and ALL other units and factories uses only waypoints.

and i am in this situation in many many games, so i can say i always use them in winning games, on the other hand on a levelled or a losing game every little can count, so yes there i use them rarely.
Yeah, that's a valid case where I should've been using them, but never thought about it. Usually when a big match is a few turns from ending (and I'm winning) I stop moving a lot of units far from the frontlines, like builders and such, and only move like 3 or 4 times the amount I'd need to ensure victory.
Green is the correct color, other colors are "less correct".
Stratego (dev)
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Re: Showing Waypoint target location

Post by Stratego (dev) »

also funny but i use waypoint to make myself "reminders" between turns (as those can be days between)
so if i feel i might forget that i wanted to build something here and there, i chose a worker and set waypoint to that to remind me that is ment to go there. same for other cases where i feel there are multiple alternatives where to go - so i remember which i selected.
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