I plan to put in animated terrrain tile option for both unity and android version.
maybe for decorations too.
as i feel this is a big restriction now so we can not make terrain a "living" enough.
what do u think?
also what animations can we imagine?
i mean:
- contstant animation
- timed like 1 minute nothing, and 3 loops of this or that animation
- maybe more complex?
Animated terrains
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Animated terrains
Would be good addition. Count my vote in.
Constant animation for water and shoreline would be awesome.
Timed animation for forests — wavering leaves and/or branches/twigs. Maybe not 1 minute but at very least 15-20 seconds delay between each loop.
I also urge to get a proper waterfalls for at very least 2 years. Having them with constant animation would be perfect.
Constant animation for water and shoreline would be awesome.
Timed animation for forests — wavering leaves and/or branches/twigs. Maybe not 1 minute but at very least 15-20 seconds delay between each loop.
I also urge to get a proper waterfalls for at very least 2 years. Having them with constant animation would be perfect.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Animated terrains
waterfall: though we can make that already using "units" like the statues or that big animating fire we have already
-
- Posts: 177
- Joined: Mon Aug 29, 2022 3:44 pm
Re: Animated terrains
I think it's cool to have animation on some types of terrain, it could make the game a little more lively, maybe something like two or three sprites, also 20 seconds of relay looks good, for me I think It doesn't need very complex and time consuming things to do, just a few improvements and it would give a nice improvement in the visuals.
Re: Animated terrains
I feel like constant is better than something that would happen after so long in delay...
More of a slow but constant animation would be better.
More of a slow but constant animation would be better.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Animated terrains
Units variant will not the one i want — you won't be able to build over it bridges, move units (flying ones — if you place somewhere unit waterfall it will prevent from stopping there even spaceships billion kilometers above it (in theory) and that is not what i am hoping for) and so on.Stratego (dev) wrote: ↑Mon Oct 24, 2022 6:31 pm waterfall: though we can make that already using "units" like the statues or that big animating fire we have already
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Animated terrains
yes, good point!makazuwr32 wrote: ↑Tue Oct 25, 2022 3:49 pmUnits variant will not the one i want — you won't be able to build over it bridges, move units (flying ones — if you place somewhere unit waterfall it will prevent from stopping there even spaceships billion kilometers above it (in theory) and that is not what i am hoping for) and so on.Stratego (dev) wrote: ↑Mon Oct 24, 2022 6:31 pm waterfall: though we can make that already using "units" like the statues or that big animating fire we have already
that case we need them to be terrain or decorations as this topic is about.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Animated terrains
Yes units that can climb mountains should b able to climb waterfall
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools