Especially on larger maps the number of castles and trebs in the field does become quite tedious. On smaller maps (eg 5 or 6 TCs each) we only have slots for 2 or 3 megas. This is fine i think.b2198 wrote: ↑Sat Dec 18, 2021 3:36 pmI also feel that at higher TC counts we have too many mega slots, so I agree here,phoenixffyrnig wrote: ↑Sat Dec 18, 2021 9:25 am I have been wondering if we have too many mega buildings? Could the limit scale downwards, eg first 2 megas req 2 TCs each, next 3 megas req 3 TCs, etc...? ie, I'd rather make them rarer than nerf them.
So we probably need a sliding scale of mega slots. Exact details are open to debate, the above suggestion is merely an example of the idea.