New tech - Grapeshot/Shrapnel

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Inbreak
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New tech - Grapeshot/Shrapnel

Post by Inbreak »

An ability for cannoneers to load their cannons with small metallic stuff to defend themselves and their artillery in close combat.
Costs an action.
Range is 1 to 4.
12 damage with 100% bonus to foot melee units.
5-6 turns on invention in advancement center.
Is this legit?
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Endru1241
Posts: 2717
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: New tech - Grapeshot/Shrapnel

Post by Endru1241 »

That would make cannoneers too versatile.
This unit already deals with everything, apart of melee infantry and cavalry. And even against infantry it can punch heavy blow in 76% cases.
Let's leave it for anti-unit weapon, that won't deal so good with everything else.
Age of Strategy design leader
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