Raft
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Re: Raft
Yes it should not carry catapulys or rams. Only 2 flesh and blood unitssilentz27 wrote:Raft are can carry only flesh unit because when you carry in this a catapult or ram this will be sink because its to much heavy
- RiverRaider 1097
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Re: Raft
Agree totally just flesh units, boats should carry the rest
and remember,wherever your at,there you are
- Alexander82
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Re: Raft
it would be pretty useful in maps where you start the game in a little island of a few squares (but with the 1hp life is something like a way to go for all or nothing)
Age of Fantasy design leader
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Re: Raft
1/2 hp could be too weak. 4 health would be good
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Re: Raft
Make raft move only "x" spaces then fixed in place like a bridge. Used more like a mobile bridge than a transport.
Re: Raft
I have a idea the special skills of these unit is he can put and carry by the ships transport and wagons he he what do you think guise in the history the ships carry a small boat and raft because the ship cannot go nearby in the land so they should pull out their raft and mini boat to in the land
Have a nice day everyone
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Re: Raft
No. I think it should be used as a fast building transport which breaks easilysilentz27 wrote:I have a idea the special skills of these unit is he can put and carry by the ships transport and wagons he he what do you think guise in the history the ships carry a small boat and raft because the ship cannot go nearby in the land so they should pull out their raft and mini boat to in the land
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Re: Raft
No one will cary rafts in transport because 1) transport have more movement so it will be faster takeing thier units to land by just using the transport than using a raft inside a transport. 2) It takes time to move raft out of transport and moving units in transport and moving it. 3) Raft has lower health than transportships.silentz27 wrote:That's right but this unit is light so the ships and transport can carry these
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Re: Raft
How about to keep transports relevant, ranged units attack from transport but not raft
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Re: Raft
Make raft cheap and only carry flesh units. And tech upgrade to transport for same cheap price. Like how crossbow archer is basically the same as longbow archer
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Re: Raft
Raft shouldnt be upgraded to transport. It should be a different unit.cakidtraptinid wrote:Make raft cheap and only carry flesh units. And tech upgrade to transport for same cheap price. Like how crossbow archer is basically the same as longbow archer
- Alexander82
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Re: Raft
At least, if you want to think of an upgrade, you may make a "raft to barge" tech
Age of Fantasy design leader
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Re: Raft
I dont think there should be an upgrade for raft becuase it is just a simple transport built quickly by workers for fast way to transport units in waterAlexander82 wrote:At least, if you want to think of an upgrade, you may make a "raft to barge" tech
- RiverRaider 1097
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Re: Raft
I agree just a quicker way to cross rivers for one or two foot units to secure tc's compared to bridge build time. Kinda like the scout vs knight race across land?
and remember,wherever your at,there you are
- Alexander82
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- RiverRaider 1097
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Re: Raft
Maybe raft could have spell resistance 10% so that it will make it more risky
- RiverRaider 1097
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- Alexander82
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Re: Raft
what if you place inside a unit that is not convertible?
let the raft only being converted
let the raft only being converted
Age of Fantasy design leader
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Re: Raft
Or the units inside can die but i think the unit inside should also be converted even if it has 100% spell resistance