Pirate ship - Mercenary Boarding ship with cannon shot. Basically a weaker Corsair. Can drop on land to be infantry units.
Pirate - Land pirates who rob ships on sea, they are hired right now and will do any dirty work.
Stats:
Pirate ship and Pirate
Cost: 3
Leaving 5
Produced at: Docks, Towns.
Health: 32 --> 20
attack: 6 --> 9
Range: 1 --> 1
speed: 5 --> 3
armor: 2/5 --> 1/0
sight: 6 --> 4
Mental Resistance: 25% --> 25%
Ship Mode Abilities:
Get on land - Change to foot
Board Ship - (?) % Conversion
Cannon Shot (req gunpowder) - Normal cannon deals 10 dmg at 5rng
Land Pirate Abilities:
Get Ship - Change to ship at nearby port, docks or towns near sea.
Gun shot (req gunpowder) - Shoot to deal 8 melee dmg at 4 rng
Pirate Ship Dmg Bonuses:
50% Ships
Land Pirate Dmg Bonuses:
100% Buildings, Siege Machines, Ships
150% Fortifications, Armoured Siege Machine
600% Mega Buildings
Pirate Ship
Re: Pirate Ship
Requires Gunpowder Tech to shoot using fire-arms and Cannon.
And possibly an Aura Corsair Captain has that increases Damage of Pirates.
And possibly an Aura Corsair Captain has that increases Damage of Pirates.
For newcomers, click here for discord links. Hopefully they aren't expired.
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