Hun Raider - IMPLEMENTED

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samuelch
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Hunnic Riders

Post by samuelch »

A mounted unit with fast speed and raid ability. Raid ability will set a building on fire, heal the rider, and make the building unproductive for 2 turns (cooldown=4 turns). Hunnic rider has weak attack and hp.
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LordOfAles
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Re: Hunnic Riders

Post by LordOfAles »

Isn't that too similar to this, which is already accepted?
http://ageofstrategy.net/viewtopic.php?f=77&t=4470
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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samuelch
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Re: Hunnic Riders

Post by samuelch »

This one has healing the rider.
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LordOfAles
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Re: Hunnic Riders

Post by LordOfAles »

Yes, but that's the only feature that differentiates. They are too similar
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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samuelch
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Re: Hunnic Riders

Post by samuelch »

How about with extra ability called scorched earth. This ability will make tcs unproductive. Cooldown=7 turns.
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LordOfAles
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Re: Hunnic Riders

Post by LordOfAles »

Maybe make any building unproductive if attacked. Lasts for 2 turns.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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samuelch
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Re: Hunnic Riders

Post by samuelch »

That is good.
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COOLguy
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Re: Hunnic Riders

Post by COOLguy »

I'm just going to merge it anyway.
LordOfAles wrote: Mon Jun 18, 2018 7:30 pm Maybe make any building unproductive if attacked. Lasts for 2 turns.
Extra coding here.

I will change the unit name to "Hun Raider" and he can have fire effect.
Thanks!
Josh
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Re: Hun Raider - ACCEPTED

Post by Stratego (dev) »

accepted please someone make json for it - thanks!
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Endru1241
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Re: Hun Raider - ACCEPTED

Post by Endru1241 »

Graphics torch sprite;
{
"idString":"SPRITE_ARROW_TORCH",
"addRotation": 0.1f,
"onLayer":"HIGHLIGHT",
"texture": {
"idString": "TEXTURE_ARROW_TORCH",
"imgName":"projectiles/torch.png",
"imgColumns":1,
"withColoring":"true"
}
}

Gonna test it.
Edit: Small mistakes
Attachments
unit_raider.json
(3.86 KiB) Downloaded 60 times
torch.png
torch.png (1.63 KiB) Viewed 1865 times
unit_raider.png
unit_raider.png (1.67 KiB) Viewed 1865 times
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Morningwarrior
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Re: Hun Raider - ACCEPTED

Post by Morningwarrior »

Add the damage gains building 150 insead 100.
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Puss_in_Boots
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Re: Hun Raider - ACCEPTED

Post by Puss_in_Boots »

Uh, no thanks. We're not looking to completely replace trebuchets.
OLÉ
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