Flail Elephant

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Badnorth
Posts: 4121
Joined: Mon Apr 20, 2020 2:22 pm

Flail Elephant

Post by Badnorth »

Idea taken from Age Of Empires 3.
Flail Elephant Description: An elephant with an Iron Ball attached to the edge of it's trunk designed to take down structures with ease. However it is alone weak against regular units and can be taken down easily if without protection.
Stats:
Flail elephant and Armoured Flail Elephant Upg.
Produced At: Stables.
Cost: 7
Hp: 125 (145)
att: 8 (10)
aoe: 1(50%)
armor: 0/1 (1/2)
spd: 2
Sight: 5
Mental resistance: None.
Abilities:
Elephant Run
Elephant Trample
Bonuses:
500% Buildings
700% Fortifications
900% Mega Buildings
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Badnorth
Posts: 4121
Joined: Mon Apr 20, 2020 2:22 pm

Re: Flail Elephant

Post by Badnorth »

Image
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L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: Flail Elephant

Post by L4cus »

Something u should take in consideration is that this unit in aoe3 has low attack but greaat bonuses and great aoe
So i think less attack and higher spladh damage or a bigcer aoe could fit better this concept
I dont like the upgradeidea, at least u set it as 7 turns unit...
Extra ecclesiam nulla salus...
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Badnorth
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Re: Flail Elephant

Post by Badnorth »

I'll change the stats to be similar to the Aoe3 Flail Elephant.

Tell me what you think then.
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L4cus
Posts: 2358
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Location: Perú

Re: Flail Elephant

Post by L4cus »

I think we could go with a 75% of aoe
Since it now costs 3 turns, maybe 3 speed, and a slight bonus against infantry (mainly ranged foot)
Extra ecclesiam nulla salus...
AOD, a new variant...
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Badnorth
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Re: Flail Elephant

Post by Badnorth »

I don't know if we should add a speed increase. There is already an elephant run, which replaced the +1 speed of the Heavy war elephant before.

About the 75% Aoe. That's kinda dangerous so im also not sure about that.
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L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: Flail Elephant

Post by L4cus »

Well, fora 7 turns unit (even with upgrade) i think its kinda weak...
Maybe 1/0 armor, and more attack, i think this elephant could be liek a very offensive elephant unit
Maybe 10 attack for base unit, and 14 for upgrade...
But it would get less hp, so 110 for basic unit and 120 fr upgrade...
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
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Morningwarrior
Posts: 686
Joined: Mon Apr 29, 2019 7:44 pm

Re: Flail Elephant

Post by Morningwarrior »

Creative! Kind of cruel to the elephant, but creative. it would be a great anti-construction mount.
I swore to protect and lead a great order that seeks enlightenment, I was chosen by the great star and I will pour out his fury against anyone who declares himself an enemy!
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Morningwarrior
Posts: 686
Joined: Mon Apr 29, 2019 7:44 pm

Re: Flail Elephant

Post by Morningwarrior »

Badnorth wrote: Sun Mar 14, 2021 2:52 am Idea taken from Age Of Empires 3.
Flail Elephant Description: An elephant with an Iron Ball attached to the edge of it's trunk designed to take down structures with ease. However it is alone weak against regular units and can be taken down easily if without protection.
Stats:
Flail elephant and Armoured Flail Elephant Upg.
Produced At: Stables.
Cost: 7
Hp: 125 (145)
att: 8 (10)
aoe: 1(50%)
armor: 0/1 (1/2)
spd: 2
Sight: 5
Mental resistance: None.
Abilities:
Elephant Run
Elephant Trample
Bonuses:
500% Buildings
700% Fortifications
900% Mega Buildings
Age of empires hum?
Almost the same as me, but I was based on the troops of the tabs (totaly acurrate battle simulator)
I swore to protect and lead a great order that seeks enlightenment, I was chosen by the great star and I will pour out his fury against anyone who declares himself an enemy!
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