Primitive Maceman IMPLEMENTED
Primitive Maceman IMPLEMENTED
Clubman - Primitive unit equipped with a Club.
Idea: Cheap primitive unit trained in Primitive huts. Stats pretty similar to swordsmen but has bonuses against Heavy armoured units.
Stats:
Trained At: Primitive Veterans hut, Town center.
Clubman
Cost: 2
Health: 16
Power: 7
armor: 0/0
Speed: 3
Sight: 4
Mental Resistance: 20%
Bonuses:
75% Structures
100% Heavy Foot Melee
150% Fortifications, Siege Machines
250% Siege Machine Armoured
Categories:
Medium Foot Melee, Primitive, Anti-Buildings.
Idea: Cheap primitive unit trained in Primitive huts. Stats pretty similar to swordsmen but has bonuses against Heavy armoured units.
Stats:
Trained At: Primitive Veterans hut, Town center.
Clubman
Cost: 2
Health: 16
Power: 7
armor: 0/0
Speed: 3
Sight: 4
Mental Resistance: 20%
Bonuses:
75% Structures
100% Heavy Foot Melee
150% Fortifications, Siege Machines
250% Siege Machine Armoured
Categories:
Medium Foot Melee, Primitive, Anti-Buildings.
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: Clubman
unit_clubman.png
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- unit_clubman.png (965 Bytes) Viewed 987 times
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- Hyuhjhih
- Posts: 1301
- Joined: Sat Sep 19, 2020 4:22 am
- Location: Earth, (the part of blue ball and is named India for some reasons)
Re: Clubman
super image. The best image ever the primitive had yet imo.
LIE = Love Is Eternal.
Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
AoC discord server is up AoC
Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
AoC discord server is up AoC
Re: Clubman
Thanks it's just made from unit_swordsman though.
A good template can create a better image.
A good template can create a better image.
For newcomers, click here for discord links. Hopefully they aren't expired.
- Hyuhjhih
- Posts: 1301
- Joined: Sat Sep 19, 2020 4:22 am
- Location: Earth, (the part of blue ball and is named India for some reasons)
Re: Clubman
I meant the textures were super perfect.
LIE = Love Is Eternal.
Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
AoC discord server is up AoC
Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
AoC discord server is up AoC
Re: Clubman
I learned most of it thanks to @Avalyn.
And... Observing how other people shade their units.
And... Observing how other people shade their units.
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: Clubman
How about stats though. I think the stats looks balanced.
And maybe an upgrade - Elite Clubman.
Adding Wooden armor, improved club, shield and war paint in appearance.
For stats, just increase in mostly Hp and armor.
And maybe an upgrade - Elite Clubman.
Adding Wooden armor, improved club, shield and war paint in appearance.
For stats, just increase in mostly Hp and armor.
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: Clubman
This single point of p.armor is completely out of place and changes the balance e.g. vs skirmishers without reason.
Bonus vs heavy cavalry may seem nice, but primitives already have much more effective spearman.
Not that it's bad, but I just have another idea.
Maybe just leave the HP as 16, power as 7, remove armor to 0/0 and use bonuses copied from macemen?
It would be the best primitive counter vs heavy melee - 14 power at least can do something, especially with potential boosts from tech and buffs (slowly coming).
Bonus vs heavy cavalry may seem nice, but primitives already have much more effective spearman.
Not that it's bad, but I just have another idea.
Maybe just leave the HP as 16, power as 7, remove armor to 0/0 and use bonuses copied from macemen?
It would be the best primitive counter vs heavy melee - 14 power at least can do something, especially with potential boosts from tech and buffs (slowly coming).
Age of Strategy design leader
Re: Clubman
Good idea. Im on it.
As for single point of P.armor i thought it was a good idea to have it since it was primitive, no armor, and is light on foot. But nevermind.
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Re: Clubman
Edited stats. Is it fitting for this to have an upgrade?
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Re: Clubman
A not so pretty Json. Please tell me if i set anything wrong.
- Attachments
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- unit_inf_melee_primitive_clubman.json
- (3.25 KiB) Downloaded 34 times
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: Clubman
I think it could have an upgrade, but not necessarily.
There are more pressing things for primitive culture than upgrades.
Json looks ok. I'd just change damage bonuses to copy from maceman.
And I'm not sure if it should be recruitable in tc.
There are more pressing things for primitive culture than upgrades.
Json looks ok. I'd just change damage bonuses to copy from maceman.
And I'm not sure if it should be recruitable in tc.
Age of Strategy design leader
Re: Clubman
The json should've had the same damage bonuses from maceman since it was made from it.
Maybe i accidentally changed something.
For being trained in tc there are only little primitive units in towns so maybe it could be trained in it.
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Re: Clubman
Wait, it looks like you have planned techs for the primitive faction. Are there some?
As for upgrade, maybe a weapon upgrade researched at primitive veterans hut called "Stone Clubs". Researched for 3 turns to add +1 more power to Clubmen. And if possible more damage bonuses.
As for upgrade, maybe a weapon upgrade researched at primitive veterans hut called "Stone Clubs". Researched for 3 turns to add +1 more power to Clubmen. And if possible more damage bonuses.
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: Clubman
Tech cannot add bonuses.
Also I think primitive techs should focus on something else.
Not weapon upgrade.
As for planned:
I'm just making ability for aztec priest.
Also I think primitive techs should focus on something else.
Not weapon upgrade.
As for planned:
I'm just making ability for aztec priest.
Age of Strategy design leader
Re: Clubman
Ok, Mezoam Swordsman Has an upgrade though. (the upgrade and it's unit is very Underused).
Sorry but I don't know what that "something else" is, can you say what primitive techs should be? Maybe Terrain related techs or camouflage something?
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