Guerilla IMPLEMENTED
- Phantomstriker
- Posts: 59
- Joined: Mon Nov 02, 2020 12:19 am
Guerilla IMPLEMENTED
Like and shielder but with good speed
Stats
Cost 2
Hp 18
Damage 4
Armor 1/3
Speed 3
Sight 4
Heal bonus 1.0
Bonus siegue machine estructure and ships 100%
Mega buildings 500%
Siegue machine armoreds and structures 200%
Stats
Cost 2
Hp 18
Damage 4
Armor 1/3
Speed 3
Sight 4
Heal bonus 1.0
Bonus siegue machine estructure and ships 100%
Mega buildings 500%
Siegue machine armoreds and structures 200%
I like the strategy games i like age of strategy
- Hyuhjhih
- Posts: 1301
- Joined: Sat Sep 19, 2020 4:22 am
- Location: Earth, (the part of blue ball and is named India for some reasons)
Re: Light shielder
StatsPhantomstriker wrote: ↑Sun Feb 28, 2021 1:30 pm Like and shielder but with good speed
Stats
Cost 2
Hp 18
Damage 4
Armor 1/3
Speed 3
Sight 4
Heal bonus 1.0
Bonus siegue machine estructure and ships 100%
Mega buildings 500%
Siegue machine armoreds and structures 200%
Cost 2
Hp 12
Damage 4
Armor 0/3
Speed 4
Sight 6
Heal bonus 1.0
Bonus siegue machine and ships 150% (10)
Mega buildings 500% (24)
Siegue machine armoreds and structures 250% (14)
Might be better
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- Phantomstriker
- Posts: 59
- Joined: Mon Nov 02, 2020 12:19 am
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Light shielder
Isnt a skirmisher better?
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For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- Phantomstriker
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Re: Light shielder
i think he is saying that this unit is like a melee skirmisher.
That has bonuses to buildings or smt.
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- Phantomstriker
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- Joined: Mon Nov 02, 2020 12:19 am
Re: Light shielder
Have bonuses against buildings for this im say that have diferent usesQuadrupoleStrat wrote: ↑Sun Mar 07, 2021 11:07 ami think he is saying that this unit is like a melee skirmisher.
That has bonuses to buildings or smt.
I like the strategy games i like age of strategy
Re: Light shielder
What I see here is basically a scouting unit from barracks.
If we added some kind of bonus against skirmishers and archers it could be even more interesting.
But even without it, it could be fine addition.
On the other hand original idea seems to be more focused on being medium infantry, loosing some capabilities in exchange of protection against ranged attacks. But that could be achieved by other ways.
Stratego has some plans to bring dynamically added categories.
When that happens I plan to give swordsmen some ability (maybe after research - shield over head or something) to temporarliy loose power and/or speed in exchange of no bonus from archers and some p.armor.
If we added some kind of bonus against skirmishers and archers it could be even more interesting.
But even without it, it could be fine addition.
On the other hand original idea seems to be more focused on being medium infantry, loosing some capabilities in exchange of protection against ranged attacks. But that could be achieved by other ways.
Stratego has some plans to bring dynamically added categories.
When that happens I plan to give swordsmen some ability (maybe after research - shield over head or something) to temporarliy loose power and/or speed in exchange of no bonus from archers and some p.armor.
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- Phantomstriker
- Posts: 59
- Joined: Mon Nov 02, 2020 12:19 am
Re: Light shielder
Good idea an archers and trowers hunter best use make a stats plsEndru1241 wrote: ↑Tue Mar 09, 2021 5:56 am What I see here is basically a scouting unit from barracks.
If we added some kind of bonus against skirmishers and archers it could be even more interesting.
But even without it, it could be fine addition.
On the other hand original idea seems to be more focused on being medium infantry, loosing some capabilities in exchange of protection against ranged attacks. But that could be achieved by other ways.
Stratego has some plans to bring dynamically added categories.
When that happens I plan to give swordsmen some ability (maybe after research - shield over head or something) to temporarliy loose power and/or speed in exchange of no bonus from archers and some p.armor.
I like the strategy games i like age of strategy
Re: Light shielder
Mmm.. From what i've understood is this right?
Light Shielder
Produced at: Barracks, Towns.
Cost: 2
Hp: 13
att: 6
armor: 1/4
speed: 4
Sight: 5
Mental res: 0%
Bonuses:
80% Archers, Skirmishers
100% Buildings, Siege machines
Categories:
Light foot melee, Anti-archers.
and perhaps it could use an upgrade or two like the skirmisher unit has.
Light Shielder
Produced at: Barracks, Towns.
Cost: 2
Hp: 13
att: 6
armor: 1/4
speed: 4
Sight: 5
Mental res: 0%
Bonuses:
80% Archers, Skirmishers
100% Buildings, Siege machines
Categories:
Light foot melee, Anti-archers.
and perhaps it could use an upgrade or two like the skirmisher unit has.
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: Light shielder
Light Shielder unit
i haven't made a new unit in a while so it may look a little bad.
representing a guerillai haven't made a new unit in a while so it may look a little bad.
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- Hyuhjhih
- Posts: 1301
- Joined: Sat Sep 19, 2020 4:22 am
- Location: Earth, (the part of blue ball and is named India for some reasons)
Re: Light shielder
I am sticking to this plan though
The image you made is good (but as you mentioned, not at your actual potential) and i think it should be more like a swordsman with the worst shield of that era.
I think this unit have to represent a weaker but faster version of shielder.
The image you made is good (but as you mentioned, not at your actual potential) and i think it should be more like a swordsman with the worst shield of that era.
LIE = Love Is Eternal.
Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
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Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
AoC discord server is up AoC
- Hyuhjhih
- Posts: 1301
- Joined: Sat Sep 19, 2020 4:22 am
- Location: Earth, (the part of blue ball and is named India for some reasons)
Re: Light shielder
This is how i made it . A light but remarkably wide wooden shield. A lightweight cutlass like sword. No helmet. light metal chestplate.
Tell me how and where i should give team color.
Tell me how and where i should give team color.
- Attachments
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- light shielder by Hyuhjhih alpha1.png (1.29 KiB) Viewed 1596 times
LIE = Love Is Eternal.
Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
AoC discord server is up AoC
Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
AoC discord server is up AoC
- Hyuhjhih
- Posts: 1301
- Joined: Sat Sep 19, 2020 4:22 am
- Location: Earth, (the part of blue ball and is named India for some reasons)
Re: Light shielder
Like this (too less exposed color and much ruthless stubborn bold)
- Attachments
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- light shielder by Hyuhjhih alpha 2.png (1.29 KiB) Viewed 1594 times
Last edited by Hyuhjhih on Wed Mar 10, 2021 4:41 am, edited 2 times in total.
LIE = Love Is Eternal.
Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
AoC discord server is up AoC
Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
AoC discord server is up AoC
- Hyuhjhih
- Posts: 1301
- Joined: Sat Sep 19, 2020 4:22 am
- Location: Earth, (the part of blue ball and is named India for some reasons)
Re: Light shielder
Or this (too vibrant and fancier)
- Attachments
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- light shielder by Hyuhjhih alpha 3.png (1.24 KiB) Viewed 1594 times
Last edited by Hyuhjhih on Wed Mar 10, 2021 4:44 am, edited 1 time in total.
LIE = Love Is Eternal.
Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
AoC discord server is up AoC
Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
AoC discord server is up AoC
Re: Light shielder
thanks. In my case i made it to look as a cheap scout wearing a leather hood, team colored shirt and wielding a spear since spears are significantly easier to make than a sword.
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: Light shielder
Mmm, I dislike the pants one.
Perhaps Sleeves and shoes would fit better for yours.
Perhaps Sleeves and shoes would fit better for yours.
For newcomers, click here for discord links. Hopefully they aren't expired.
- Phantomstriker
- Posts: 59
- Joined: Mon Nov 02, 2020 12:19 am
Re: Light shielder
Best use the shoes an a hat like team color a bandana
I like the strategy games i like age of strategy
Re: Light shielder
I think Light shielder needs upgrades. Like Skirmisher, he could have Elite and Master Version.
Shield will go from Wood to Reinforced Wood and finally to iron.
Shield will go from Wood to Reinforced Wood and finally to iron.
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: Light shielder
Light shielder elite and master upgrades.
Stats:
Light Shielder and upgrades.
Produced at: Barracks, Towns.
Cost: 2
Hp: 12(14)(16)
att: 6 (7)(8)
armor: 0/4(1/5)(2/5)
speed: 4
Sight: 5
Mental res: 0%
Bonuses:
80%(90%)(100) Archers, Skirmishers
100% Buildings, Siege machines
Categories:
Melee foot, Shieldbearer, Anti-archers.
Melee foot category so archers won't have bonuses against it.
What do you think @Endru1241?
Stats:
Light Shielder and upgrades.
Produced at: Barracks, Towns.
Cost: 2
Hp: 12(14)(16)
att: 6 (7)(8)
armor: 0/4(1/5)(2/5)
speed: 4
Sight: 5
Mental res: 0%
Bonuses:
80%(90%)(100) Archers, Skirmishers
100% Buildings, Siege machines
Categories:
Melee foot, Shieldbearer, Anti-archers.
Melee foot category so archers won't have bonuses against it.
What do you think @Endru1241?
- Attachments
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- unit_light_shielder.png (1.05 KiB) Viewed 1525 times
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- unit_light_shielder_elite.png (1.06 KiB) Viewed 1525 times
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- unit_light_shielder_master.png (1.02 KiB) Viewed 1525 times
Last edited by Badnorth on Thu Mar 11, 2021 5:53 am, edited 1 time in total.
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: Light shielder
This unit will be fun to use in campaigns as bandits.
Perhaps change name for this unit? I'd like it to be "Guerilla" a person who engages in irregular warfare especially as a member of an independent unit carrying out harassment and sabotage.
Perhaps change name for this unit? I'd like it to be "Guerilla" a person who engages in irregular warfare especially as a member of an independent unit carrying out harassment and sabotage.
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: Light shielder
Upgrade Icons
- Attachments
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- Light shielder Upgrade 2 Icon.png (667 Bytes) Viewed 1505 times
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- Light shielder Upgrade 1 Icon.png (904 Bytes) Viewed 1505 times
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- Morningwarrior
- Posts: 686
- Joined: Mon Apr 29, 2019 7:44 pm
Re: Light shielder
The upgrades can be similar to man at arms?
I swore to protect and lead a great order that seeks enlightenment, I was chosen by the great star and I will pour out his fury against anyone who declares himself an enemy!
Re: Light shielder
For my suggestion, this unit's upgrades will go near to the Swordsman unit stats as max but they will have bonuses to archers and have armor.
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- Phantomstriker
- Posts: 59
- Joined: Mon Nov 02, 2020 12:19 am
Re: Light shielder
perfect is already taking shape improvement of 6 shifts good images and the name can be a militiaman or a warrior, the truth is I'm not good with names
I like the strategy games i like age of strategy
- Morningwarrior
- Posts: 686
- Joined: Mon Apr 29, 2019 7:44 pm
Re: Guerilla IMPLEMENTED
All right
I swore to protect and lead a great order that seeks enlightenment, I was chosen by the great star and I will pour out his fury against anyone who declares himself an enemy!
Re: Guerilla IMPLEMENTED
There is something rhat doesnt fit to me...
In spanish, skirmisher=guerrillero and guerrilla is the same as say guerrilleros (just plural) idk if didnt think about this, or u didnt know, or its just a matter of languages (maybe guerrilla is something else in english)...i would like an explanation (am i asking too much?)
In spanish, skirmisher=guerrillero and guerrilla is the same as say guerrilleros (just plural) idk if didnt think about this, or u didnt know, or its just a matter of languages (maybe guerrilla is something else in english)...i would like an explanation (am i asking too much?)
Re: Guerilla IMPLEMENTED
Guerilla combat is partizant, hit-and-run kind of warfare in English, and a guerrila is a unit fighting that way. Also a name of a formation where soliders stand in relatively large gaps and like one colour of the tiles on a chess board - used for searching, scouting, and for a bit as a combat formation in ww1.
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Re: Guerilla IMPLEMENTED
ohhh so it was a traslation stuff...
thanks
thanks
Re: Guerilla IMPLEMENTED
That is actually quite close.
This name is coming from https://en.wikipedia.org/wiki/Guerrilla_warfare, while original skirmisher from https://en.wikipedia.org/wiki/Skirmisher.
As you can see in articles - it actually sounds like a bullshit, because guerilla warfare contains skirmishing as one of battle tactics.
But the essence is that:
Skirmisher - a unit using tactics of harassment, mostly with ranged attacks. Heavily dependant on terrain protection, very widely spread formations and avoiding the battle.
Guerilla - a unit using hit-and-run, ambushes - mostly with direct melee attacks and only some short ranged attacks, mainly right before going through enemy unit. Concentrated more on preserving organisation and some armor, while keeping unit as fast as possible.
This name is coming from https://en.wikipedia.org/wiki/Guerrilla_warfare, while original skirmisher from https://en.wikipedia.org/wiki/Skirmisher.
As you can see in articles - it actually sounds like a bullshit, because guerilla warfare contains skirmishing as one of battle tactics.
But the essence is that:
Skirmisher - a unit using tactics of harassment, mostly with ranged attacks. Heavily dependant on terrain protection, very widely spread formations and avoiding the battle.
Guerilla - a unit using hit-and-run, ambushes - mostly with direct melee attacks and only some short ranged attacks, mainly right before going through enemy unit. Concentrated more on preserving organisation and some armor, while keeping unit as fast as possible.
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