Option to limit or banned unit types in matches
Option to limit or banned unit types in matches
I think that the option of limiting or banning some units or types of them in multiplayer matches would be very cool. Imagine games with only Japanese or Roman units, or even without gunpowder. It would be pretty cool
Re: Option to limit or banned unit types in matches
I think it's a fine idea - just currently impossible/hard to make because the dev got his hands full with coding.
You could see what's done and what is planned in: viewforum.php?f=213&sid=4834adf487512df ... 11e8d5b74e
You could see what's done and what is planned in: viewforum.php?f=213&sid=4834adf487512df ... 11e8d5b74e
Age of Strategy design leader
- mickmackmike
- Posts: 43
- Joined: Tue Mar 03, 2015 4:09 am
- Location: Vanuatu
PLEASE ADD Game options for units
At the moment there are simply too many unit additions to have any real use,,, as the game always falls back to which units are better. So the game has countless unit additions which most of us never use.
At the moment we have Upgrades and No upgrades for multiplayer game creation.
How hard would it be to add a few more options into this.
No Cannons or no Siege, or restrictions on types of Buildings.
(I have played many games where we agree to use only certain buildings and certain units, but it gets complicated to try and remember what is what and always has issues)
Mike.
At the moment we have Upgrades and No upgrades for multiplayer game creation.
How hard would it be to add a few more options into this.
No Cannons or no Siege, or restrictions on types of Buildings.
(I have played many games where we agree to use only certain buildings and certain units, but it gets complicated to try and remember what is what and always has issues)
Mike.
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3M - ( Mike M )
3M - ( Mike M )
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Option to limit or banned unit types in matches
Right now there is a plan to add for aos civilisations.mickmackmike wrote: ↑Mon Jul 26, 2021 11:05 pm At the moment there are simply too many unit additions to have any real use,,, as the game always falls back to which units are better. So the game has countless unit additions which most of us never use.
At the moment we have Upgrades and No upgrades for multiplayer game creation.
How hard would it be to add a few more options into this.
No Cannons or no Siege, or restrictions on types of Buildings.
(I have played many games where we agree to use only certain buildings and certain units, but it gets complicated to try and remember what is what and always has issues)
Mike.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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