Option to limit or banned unit types in matches

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Gradeus
Posts: 2
Joined: Thu Sep 12, 2019 12:36 pm

Option to limit or banned unit types in matches

Post by Gradeus »

I think that the option of limiting or banning some units or types of them in multiplayer matches would be very cool. Imagine games with only Japanese or Roman units, or even without gunpowder. It would be pretty cool :D
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Endru1241
Posts: 2717
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Option to limit or banned unit types in matches

Post by Endru1241 »

I think it's a fine idea - just currently impossible/hard to make because the dev got his hands full with coding.

You could see what's done and what is planned in: viewforum.php?f=213&sid=4834adf487512df ... 11e8d5b74e
Age of Strategy design leader
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mickmackmike
Posts: 43
Joined: Tue Mar 03, 2015 4:09 am
Location: Vanuatu

PLEASE ADD Game options for units

Post by mickmackmike »

At the moment there are simply too many unit additions to have any real use,,, as the game always falls back to which units are better. So the game has countless unit additions which most of us never use.

At the moment we have Upgrades and No upgrades for multiplayer game creation.

How hard would it be to add a few more options into this.

No Cannons or no Siege, or restrictions on types of Buildings.

(I have played many games where we agree to use only certain buildings and certain units, but it gets complicated to try and remember what is what and always has issues)

Mike.
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3M - ( Mike M )
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makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Option to limit or banned unit types in matches

Post by makazuwr32 »

mickmackmike wrote: Mon Jul 26, 2021 11:05 pm At the moment there are simply too many unit additions to have any real use,,, as the game always falls back to which units are better. So the game has countless unit additions which most of us never use.

At the moment we have Upgrades and No upgrades for multiplayer game creation.

How hard would it be to add a few more options into this.

No Cannons or no Siege, or restrictions on types of Buildings.

(I have played many games where we agree to use only certain buildings and certain units, but it gets complicated to try and remember what is what and always has issues)

Mike.
Right now there is a plan to add for aos civilisations.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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