Raise dead Bug

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Lucifer
Posts: 109
Joined: Tue Dec 04, 2018 3:55 pm

Raise dead Bug

Post by Lucifer »

When a unit is in a mega building, selecting any of its abilities show its range as the maximum possible from any tile of the mega building. Archers can hit farther, mages can fireball farther, etc. So far so good.
But with abilities like raise dead, the shown range is the maximum while the Actual range, on using the ability, is only from the bottom left tile of the mega building.
Don't blink. Don't even blink. Blink and you're dead. Don't turn your back. Don't look away. And don't blink.
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makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Raise dead Bug

Post by makazuwr32 »

Well it is an issue for all aoe effects centered on caster — raise dead, earthquake rune, various auras on units and many more.

It is up to @Stratego (dev) to fix that.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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