Also other bugs to report

Put here any issue you find, please avoid repetitions, so check if your issue is already there.
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Pedro constitute
Posts: 29
Joined: Mon Jan 27, 2020 1:51 am

Also other bugs to report

Post by Pedro constitute »

Happy new year greetings Devs!,
It's me Pedro Constitute, and although it is late new year, it's still better to greet you, a happy new year :D ,
however as per mention of the subject, I should tell you some concerning bugs i have found in the current game, such as some of the units powers and abilities don't work when I command them to.

Orks
- some of the merlocks units like the chain fighter can't use their signature move like the chain spin attack,
- this applies as well for ork two handed warrior, and the Mountain trolls can't spin there ball and chains.

Scales folks
- some of their dragon kins spells like flaming swords, don't activate even if pressed, which is strange.

undead
- same applies for units who use spin attacks, they are affected as well, spin attack don't work,
- note: that units like the bone wrecking ball works functionally well.


some general thoughts:
slowness icons do not visibly appear on the units when the spell is cast on the units, such as scenario where I was playing a round and I cast slowness on a enemy units with my caster units, the spell does slow them down and in fact if I check on the enemy units there state says so, however the slowness icon is no longer presence like it has down previously in the past.

Well that is all I can report on for now, :) in the future I will be reporting for bugs if I sense them, that is all.





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makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Also other bugs to report

Post by makazuwr32 »

Those spin attack abilities are fixed in dev version.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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