Additional Defenders should also affect Forts?
Additional Defenders should also affect Forts?
I mean, forts are a lot more prevalent in early stalls than castles, due to not only being cheaper, but also way harder to destroy while they're being built, due to a way lower construction aff. (...btw I think it might be better in the future to separate construction aff. from the multiplier of damage to a building while they're being built, as that would allow for much easier control over the balancing of buildings, but I think that's besides the point) and also due to receiving almost negligible damage from fire. The changes specifically against them that Endru was working on are gonna help with their overall extreme tankyness against non-siege units, but I think this could also help delay their infantry-murdering power a bit more early on.
Green is the correct color, other colors are "less correct".
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Additional Defenders should also affect Forts?
i read twice but notz sure what is the exact suggestion
shall we change the the unit bonuses against forts?
or the construction affinity? or if it is in the damage calculation (is it in btw?)
or something about units inside ?
shall we change the the unit bonuses against forts?
or the construction affinity? or if it is in the damage calculation (is it in btw?)
or something about units inside ?
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Additional Defenders should also affect Forts?
I support this.b2198 wrote: ↑Thu Dec 29, 2022 12:44 am (...btw I think it might be better in the future to separate construction aff. from the multiplier of damage to a building while they're being built, as that would allow for much easier control over the balancing of buildings, but I think that's besides the point)
Honestly i would really love to make a separate value for bonus damage against under construction building that will not depend directly on construction affinity.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Additional Defenders should also affect Forts?
"Additional Defenders" is a new tech that came out in the last update. The one that makes megas get +1 action (and they got their base actions reduced from 3 to 2). The suggestion is simply to make the same changes affect forts too (making them start with 2 actions instead of 3 and after researching the tech go back to 3).Stratego (dev) wrote: ↑Thu Dec 29, 2022 7:38 am i read twice but notz sure what is the exact suggestion
shall we change the the unit bonuses against forts?
or the construction affinity? or if it is in the damage calculation (is it in btw?)
or something about units inside ?
Edit: update, not upgrade lol
Last edited by b2198 on Fri Dec 30, 2022 2:01 am, edited 1 time in total.
Green is the correct color, other colors are "less correct".
-
- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Additional Defenders should also affect Forts?
i see, that is ok for me, lets ask @Endru1241 opinion
Re: Additional Defenders should also affect Forts?
Perfectly reasonable.
I'll make changes.
I'll make changes.
Age of Strategy design leader