Frontline Gamemode Idea

Things that did not fit to the other parts
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samuelch
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Frontline Gamemode Idea

Post by samuelch »

In this gamemode all infantries have a vanishing like effect name hunger. All vehicles get fuel. There will be a new building called storage to store supplies. You can produce supplies from tcs (all supplies), granaries (capturable food producing), factory (capturable fuel producing). All supplies have a speed of 1 so you need to transport them with trucks, carriages, etc. All supplies have the ability to distribute the supply. Everytime you distribute the supply to a unit, the hp of the supply will decreased (beware of enemy bombarding your supply). Visualization hp of food crate=7/7 (you can supply 7 units) | hp of food crate=3/7 (you can only supply 3 units).
I am also thinking a new structure like road. Road can increase a unit speed by one.
Food cost=1 (7/7 supply), fuel cost=2 (9/9 supply)
A vehicle that run out of fuel cannot move. An infantry that run out of food dies.
Fuel and food works like the vanishing effect.
You can also build your own destroyable granaries and factories.
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samuelch
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Re: Frontline Gamemode Idea

Post by samuelch »

A new way to transport your unit without worrying about fuels by using bicycle/horses/carriages. Planes can only be supplied when landed. An out of fuel vehicle can be captured by enemy.
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samuelch
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Re: Frontline Gamemode Idea

Post by samuelch »

http://www.ageofstrategy.net/viewtopic.php?f=58&t=3719
Adding towns and cities will change the game a lot too.
Midonik
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Re: Frontline Gamemode Idea

Post by Midonik »

Sounds like great idea,if passible.
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samuelch
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Re: Frontline Gamemode Idea

Post by samuelch »

So Daniel do you think this is good and possible? Don't need to implemment it now.
Stratego (dev)
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Re: Frontline Gamemode Idea

Post by Stratego (dev) »

interesting idea, but would complicate the game too much imho. so i suggest to keep it for later.
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samuelch
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Re: Frontline Gamemode Idea

Post by samuelch »

How about fuel only on normal game mode? To reduce tank usage.
andysensei
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Re: Frontline Gamemode Idea

Post by andysensei »

ammo limits could make things interesting one day if it can be done. This should affect some units a lot more than others. Sturm Tiger would not like this rule coming in, but it might be a good balance for its outrageous firepower. Most regular tank models would be able to operate with far more flexibility.
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