New Gamemode: Conquest Mode

Things that did not fit to the other parts
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TntAttack
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Joined: Mon Feb 22, 2021 5:49 am

New Gamemode: Conquest Mode

Post by TntAttack »

There are 3 special towns that spawn on map preferably with names.

If a player holds all 3 towns for 3 rounds in a row, they win.

If making a specific town is not ideal, how about a zone then?
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godOfKings
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Re: New Gamemode: Conquest Mode

Post by godOfKings »

Wait this can b made with multiple conditions in a trigger

Cond: 3 towns owned by player 1
Cond: countdown to player 1 turn 3
Eff: declare victory player 1
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
TntAttack
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Joined: Mon Feb 22, 2021 5:49 am

Re: New Gamemode: Conquest Mode

Post by TntAttack »

So can this be done? @Stratego (dev)
Stratego (dev)
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Re: New Gamemode: Conquest Mode

Post by Stratego (dev) »

you canb design it in mapeditor already. this is not a game mode, but a single map victory condition by triggers.
TntAttack
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Re: New Gamemode: Conquest Mode

Post by TntAttack »

I don't think you can make a map editor multiplayer map as I just try for testing purposes and it said that this map couldn't be played with multiplayer as no one else owns this map.

Can we even make multiplayer skirmish maps?

Edit: I re read your reply, I guess you meant single player but I was hoping for multiplayer.
Vinz91
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Re: New Gamemode: Conquest Mode

Post by Vinz91 »

If you send the map to the dev it became possible I think.
Stratego (dev)
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Re: New Gamemode: Conquest Mode

Post by Stratego (dev) »

: I re read your reply, I guess you meant single player but I was hoping for multiplayer.
same tru for multiplayer maps.
you need to test the multiplayer map with AI and after setting back to multiplayer and send me to be put in.
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