Artillery camouflage

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Matheus Nascimento
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Artillery camouflage

Post by Matheus Nascimento »

In World War II, artillery could be camouflaged to prevent attacks from enemy planes and have its location uncovered.
In the game it could be like a construction that an engineer could build a camouflaged net with leaves that would hide it.
To avoid making it easy, if the artillery moves, it will lose its camouflage and can only recover it through an engineer.
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ZakTheBuilder1
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Re: Artillery camouflage

Post by ZakTheBuilder1 »

What would this be called besides arty camo

Like gun camp
Or SPG Camo
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Matheus Nascimento
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Re: Artillery camouflage

Post by Matheus Nascimento »

Like gun camp.
I imagined this technology for field artillery howitzers such as LeFH 18 which are slow, as spgs are faster and the technology would require the cannon to be stationary.
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ZakTheBuilder1
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Re: Artillery camouflage

Post by ZakTheBuilder1 »

I could see this being good put it may be op as well
i say if a enemy is two blocks away they can see it
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Matheus Nascimento
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Re: Artillery camouflage

Post by Matheus Nascimento »

Yea :D
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Shark guy 35
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Re: Artillery camouflage

Post by Shark guy 35 »

This sounds good to me.
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DreJaDe
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Re: Artillery camouflage

Post by DreJaDe »

ZakTheBuilder1 wrote: Wed Feb 24, 2021 12:25 am I could see this being good put it may be op as well
i say if a enemy is two blocks away they can see it
I don't think this is possible. Also, I don't think you could see artillery from 2-4 km away all to more with camo.
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ZakTheBuilder1
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Re: Artillery camouflage

Post by ZakTheBuilder1 »

I did not know a block was a kilometer
So they have to be next to it to see it...
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Harchie Hirondo
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Re: Artillery camouflage

Post by Harchie Hirondo »

Yes, a single tile in game is assumed to be around 1 Km²...
The war is inevitable! But what if....
SS-Jericho
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Re: Artillery camouflage

Post by SS-Jericho »

What if:
-It will cost 5 turn tech to research (Through TC-since germany is the only one with gun factory)
-It can be used by toggling the ability
-Enabling the ability would COST 1 action turn
-It works like infantry camouflage
-But the Artillery camo will be removed if it moves
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Matheus Nascimento
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Re: Artillery camouflage

Post by Matheus Nascimento »

It's better this way, I honestly don't use scout much, he would be more at the front on my shifts.
Jasondunkel
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Re: Artillery camouflage

Post by Jasondunkel »

DreJaDe wrote: Fri Feb 26, 2021 10:59 am
ZakTheBuilder1 wrote: Wed Feb 24, 2021 12:25 am I could see this being good put it may be op as well
i say if a enemy is two blocks away they can see it
I don't think this is possible. Also, I don't think you could see artillery from 2-4 km away all to more with camo.
i think at the moment we will have the same problem as with the infantry units when planes are supposed to fly over them but are stopped by them. as long as stratego has not fixed this, there would be this problem
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