-survivors. Individuals who survive in the middle of a war
-lost soldiers. Can be recruited it depends on what kind of infantry unit
-military vehicles. Can be used it depends on what kind of tank or vehicle
-surrendered soldiers. Individuals that can be recruited,killed,or arrested
-wrecked homes. Structures that can be a hideout for units
-Crater.
-supply center. Can be captured
-neutral structures .can be captures it depends on what structure
-Vehicles. Different kinds of cars that can be used it should have different designs you can only use this in campaigns,random game, or you can add it on map designer
Neutral units
Here talk about units and structures.
IMPORTANT!: Every unit type and structure type should be in a separate topic.
So if you have a new unit idea than open a new topic for it!
IMPORTANT!: Every unit type and structure type should be in a separate topic.
So if you have a new unit idea than open a new topic for it!
- SovietColonel
- Posts: 45
- Joined: Wed Jun 28, 2017 9:38 am
- Location: Philippines, Quezon lucena
Neutral units
Post by SovietColonel »
Long live our glorious motherland, her freedom and independence
- Puss_in_Boots
- Posts: 3209
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
Re: Neutral units
Post by Puss_in_Boots »
For another nuetral unit we can have prisoners of war for those that want recreate the liberation if a concentration camp.
OLÉ
-
- Posts: 571
- Joined: Fri Feb 03, 2017 5:46 am
- Location: Athens, Greece
Re: Neutral units
Post by Prof_GamerARCHIVED »
He has to add cities/towns or houses into the game. Its a MUST.
Success is not final, failure is not fatal: it is the courage to continue that counts.
Return to “Units & Structures (See Nations for accepted Unit nations)”
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