version v1.061

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.
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version v1.061

Post by Stratego (dev) »

version v1.060
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Re: version v1.061

Post by Stratego (dev) »

- undead tower can shoot arrows
- trebuchet gone jsoned -> now has bonus against spirit tower


uos 20
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Re: version v1.061

Post by makazuwr32 »

Question stratego:
Undead towers can shoot poison arrows insted of transform or in addition to?
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: version v1.061

Post by Stratego (dev) »

Additional, but arrows have short range eg.4
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Re: version v1.061

Post by Stratego (dev) »

General Brave was awesome again, just sent me jsons for all of these units:
// UNIT_DWARF_STEAMSHIP 1729
// UNIT_DWARF_WARSMITH 1730
// UNIT_DWARF_ENGINEER 1731
// UNIT_DWARF_HAMMER_FIGHTER 1732
// UNIT_DWARF_DWARVEN_MONK 1733
// UNIT_DWARF_DWARVEN_MORTAR 1734
// UNIT_DWARF_DWARVEN_BRIDGE 1735
// UNIT_BUILDING_DWARF_GUARD_TOWER 1728

if anyone could make them in this form (like cleric) and write naming and flawour texting - that would be awesome - thanks!

<string name="UNIT_DWARF_DWARF_CLERIC">Dwarf cleric</string>
<string name="UNIT_TXT_DWARF_DWARF_CLERIC">Priests that go through a special ritual are named Clerics and receive more training on both the teachings of their gods and their fighting capabilities. They relentlessly chase the heretics to bring them to the gods\' justice.</string>

new units uos 30
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Re: version v1.061

Post by General Brave »

<string name="UNIT_DWARF_DWARVEN_BRIDGE">Dwarf bridge</string>
<string name="UNIT_TXT_DWARF_DWARVEN_BRIDGE">Bridges are great for helping dwarfs get across bodies of water. Beside, do you expect them to walk across with their stubby legs?\' justice.</string>
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Re: version v1.061

Post by Stratego (dev) »

putting an extra item to the lis: UNIT_BUILDING_DWARF_GUARD_TOWER
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Re: version v1.061

Post by General Brave »

<string name="UNIT_DWARF_DWARVEN_MONK">Dwarven monk</string>
<string name="UNIT_TXT_DWARF_DWARVEN_MONK">Dwarven monk are known for their deep respect of life and understanding of the world. They are trained to give life and also take it away\' justice.</string>
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Re: version v1.061

Post by General Brave »

Can you also use the new updated images I put in there.
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Re: version v1.061

Post by Stratego (dev) »

which?
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Re: version v1.061

Post by General Brave »

Archer Defender Worker.
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Re: version v1.061

Post by General Brave »

Also you didn't update the Jsons on the old one.
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Re: version v1.061

Post by Stratego (dev) »

please always tell me the changes because all dates was resetted to a new date so i dont see which is changed.

it is enough like this:

new units:
// UNIT_DWARF_STEAMSHIP 1729
// UNIT_DWARF_WARSMITH 1730
// UNIT_DWARF_ENGINEER 1731
// UNIT_DWARF_HAMMER_FIGHTER 1732
// UNIT_DWARF_DWARVEN_MONK 1733
// UNIT_DWARF_DWARVEN_MORTAR 1734
// UNIT_DWARF_DWARVEN_BRIDGE 1735
// UNIT_BUILDING_DWARF_GUARD_TOWER 1728

changed images:
dwarf Archer
dwarf Defender
dwarf Worker

changed jsons:
?
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Re: version v1.061

Post by General Brave »

I change perhaps all of them. except the tech and the Mounted.
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Re: version v1.061

Post by Stratego (dev) »

General Brave wrote:I change perhaps all of them. except the tech and the Mounted.
ok all dwarves are updates according to your pack. (except worker image, that seemed better earlier - but i was just glancing at it)

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Re: version v1.061

Post by General Brave »

It's going well isn't it.
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Re: version v1.061

Post by Stratego (dev) »

General Brave wrote:It's going well isn't it.
yes! you are awesome!
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Re: version v1.061

Post by General Brave »

Did you put the Scalesfolks in?
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Re: version v1.061

Post by Stratego (dev) »

You will not believe but we again have a new race! Scaledfolks!

all jsons AND modded implementation thanks to GNERAL BRAVE! Thanks to him!

uos 20

now we can balance the dwarve sand scaledfoks together.
they both need many new techs and balancindg.
(maybe image polishings)
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Re: version v1.061

Post by Stratego (dev) »

new campaign: Civil war thanks to LodrOfAles!
thanks!

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Re: version v1.061

Post by makazuwr32 »

Stratego (dev) wrote:.
Can you add "writing" tech to both dwarves and scaledfolk because they right now are missing it.
(The one that adds vision of your allies)
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: version v1.061

Post by Stratego (dev) »

ok, in next will be in!
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Re: version v1.061

Post by Stratego (dev) »

update having many dwarf and sclaledfok changes / new units / new techs

thanks to General Brave!

uos 10
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Re: version v1.061

Post by Stratego (dev) »

look, how awesome GeneralBrave is!
many new scaledfolks are in! uos 20

these many units are in and needs texting - please someone write them and put in this format:

(i would like to publish a version and i think we need at least the "names" filled, but best if we have flavour texting too.

<string name="UNIT_SCALEDFOLK_LABORER">name</string>
<string name="UNIT_TXT_SCALEDFOLK_LABORER">flavour texting</string>

here are the "names" generated, now we need the _TXT_ versions only: (and maybe fixes on the names)

<string name="UNIT_BUILDING_DWARF_GUARD_TOWER">Guard Tower</string>
<string name="UNIT_DWARF_STEAMSHIP">Steamship</string>
<string name="UNIT_DWARF_WARSMITH">Warsmith</string>
<string name="UNIT_DWARF_ENGINEER">Engineer</string>
<string name="UNIT_DWARF_HAMMER_FIGHTER">Hammer Fighter</string>
<string name="UNIT_DWARF_DWARVEN_MONK">Dwarven Monk</string>
<string name="UNIT_DWARF_DWARVEN_MORTAR">Dwarven Mortar</string>
<string name="UNIT_DWARF_DWARVEN_BRIDGE">Dwarven Bridge</string>
<string name="UNIT_SCALEDFOLK_LABORER">Laborer</string>
<string name="UNIT_SCALEDFOLK_ARMORED_LABORER">Armored Laborer</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_WARRIOR">Kobold Warrior</string>
<string name="UNIT_SCALEDFOLK_ARMORED_KOBOLD_WARRIOR">Armored Kobold Warrior</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_SPEARMAN">Kobold Spearman</string>
<string name="UNIT_SCALEDFOLK_ARMORED_KOBOLD_SPEARMAN">Armored Kobold Spearman</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_ARCHER">Kobold Archer</string>
<string name="UNIT_SCALEDFOLK_ARMORED_KOBOLD_ARCHER">Armored Kobold Archer</string>
<string name="TECH_SCALEDFOLK_ARMORED_KOBOLD">Armored Kobold</string>
<string name="UNIT_SCALEDFOLK_COBOLD_SHAMAN">Cobold Shaman</string>
<string name="UNIT_BUILDING_SCALEDFOLK_POSION_TOWER">Poison Tower</string>
<string name="UNIT_SCALEDFOLK_HYDRA">Hydra</string>
<string name="UNIT_BUILDING_SCALEDFOLK_BRIDGE">Bridge</string>
<string name="UNIT_SCALEDFOLK_LIZARD_BLADEMAN">Lizard Blademan</string>
<string name="UNIT_BUILDING_SCALEDFOLK_TEMPLE">Temple</string>
<string name="UNIT_BUILDING_SCALEDFOLK_HUNTERS_HUT">Hunters Hut</string>
<string name="UNIT_BUILDING_SCALEDFOLK_SWAMP_BARRACK">Swamp Barrack</string>
<string name="UNIT_SCALEDFOLK_LIZARD_ARCHER">Lizard Archer</string>
<string name="UNIT_SCALEDFOLK_COBOLD_SLINGER">Cobold Slinger</string>
<string name="UNIT_SCALEDFOLK_ARMORED_COBOLD_SLINGER">Armored Cobold Slinger</string>
<string name="UNIT_BUILDING_SCALEDFOLK_STRONGHOLD">Stronghold</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_LORD">Kobold Lord</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_WARDEN">Kobold Warden</string>
<string name="UNIT_SCALEDFOLK_HEAVY_KOBOLD_WARDEN">Heavy Kobold Warden</string>
<string name="TECH_SCALEDFOLK_HEAVY_WARDEN">Heavy Warden</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_CALVARY">Kobold Calvary</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_HEAVY_CALVARY">Kobold Heavy Calvary</string>
<string name="UNIT_BUILDING_SCALEDFOLK_FORT">Fort</string>
<string name="UNIT_SCALEDFOLK_TURTLEMAN">Turtleman</string>
<string name="UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_DRUMMER">Highborn Kobold Drummer</string>
<string name="UNIT_SCALEDFOLK_COBOLD_PRIESTESS">Cobold Priestess</string>
<string name="UNIT_SCALEDFOLK_ARMORED_LIZARD_BLADEMAN">Armored Lizard Blademan</string>
<string name="UNIT_SCALEDFOLK_ARMORED_LIZARD_ARCHER">Armored Lizard Archer</string>
<string name="TECH_SCALEDFOLK_ARMORED_LIZARDMAN">Armored Lizardman</string>
<string name="UNIT_BUILDING_SCALEDFOLK_PALISADE">Palisade</string>
<string name="UNIT_BUILDING_SCALEDFOLK_KEEP">Keep</string>
<string name="UNIT_SCALEDFOLK_COBOLD_CONJUROR">Cobold Conjuror</string>
<string name="UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_MACEMAN">Highborn Kobold Maceman</string>
<string name="UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_SWORDMAN">Highborn Kobold Swordman</string>
<string name="UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_ARCHER">Highborn Kobold Archer</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_FIRE_ARCHER">Kobold Fire Archer</string>
<string name="UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_SPEARMAN">Highborn Kobold Spearman</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_MALE">Kobold Male</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_FEMALE">Kobold Female</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_MALE1">Kobold Male1</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_FEMALE1">Kobold Female1</string>
<string name="UNIT_BUILDING_SCALEDFOLK_SNAKE_PIT">Snake Pit</string>
<string name="UNIT_BUILDING_SCALEDFOLK_POISON_PIT">Poison Pit</string>
<string name="UNIT_SCALEDFOLK_SNAKEMAN_DUAL_SWORDMAN">Snakeman Dual Swordman</string>
<string name="UNIT_SCALEDFOLK_SNAKEMAN_SPEARMAN">Snakeman Spearman</string>
<string name="UNIT_SCALEDFOLK_RAFT">Raft</string>
<string name="UNIT_HUM_BLACK_KNIGHT">Black Knight</string>
<string name="TECH_DWARF_CLERIC">Clerics</string>
<string name="TECH_DWARF_HEAVY_BOAR_RIDER">To Heavy Boar Rider</string>
<string name="TECH_DWARF_MASTER_BOAR_RIDER">To Master Boar Rider</string>
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Re: version v1.061

Post by LordOfAles »

I will take these.
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Re: version v1.061

Post by LordOfAles »

75% finished.
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Re: version v1.061

Post by LordOfAles »

Done and sent to mail.
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Re: version v1.061

Post by General Brave »

What did you exactly write?
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Re: version v1.061

Post by LordOfAles »

See for yourself.
Attachments
TXT Strings AOF.docx
(17.98 KiB) Downloaded 53 times
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Re: version v1.061

Post by LordOfAles »

By the way they are implemented. At least daniel said they are.
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