version 1.156

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.
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Stratego (dev)
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version 1.156

Post by Stratego (dev) »

version 1.155 is published
Stratego (dev)
Site Admin
Posts: 15734
Joined: Fri Apr 25, 2014 9:28 pm

Re: version 1.156

Post by Stratego (dev) »

ok, it is uos 20 in these alternatives: AOS, AOF, AOW, AOG

changes already: in blocking stealth units work same way as others (will block/stop only units that would block if they were not stealth units), eg. a flying stealth eg. AOG:moth will never block a ground unit, a grounded stealth eg. AOW:landmine (if can be flown tru is set) will never block a plane.

testing: needs extensive testing on all sthealth unit types, i might have ruined the old ones too (eg. assassin)

required json modifications: many stealth units that used STEALTH_FORCES_STEP_BLOCKED to avoid being stepped on, should have removed this spec form its json (eg. moth bomber, all submarined not sure what else), until it is not removed allunits still block every other unit (eg. moth, submarines)
Stratego (dev)
Site Admin
Posts: 15734
Joined: Fri Apr 25, 2014 9:28 pm

Re: version 1.156

Post by Stratego (dev) »

new version to be publisned in a day or so.
uos already

New units: Kobold Atlatl hunter Kobold Palisade Gate
New random map:Riverspire province 40x40
Stealth unit changes:Invisible units no longer block enemy movement, also units stopped by invisible units can continue to move in that turn
Ai:Ai fixes and improvements, eg. transportship logic and attack priorities
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